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#1 |
Rookie
Join Date: Sep 2020
Posts: 4
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Slime Mold Juice
Quick question:
I noticed that slime mold juice no longer cures blindness. Was this intentional, or was it an oversight? |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,369
Donated: $60
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It used to do this? That's news to me.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Scout
Join Date: Jul 2019
Posts: 40
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In moria it cured blindness & confusion.
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Clearing levels one spell at a time. ![]() |
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#4 |
Rookie
Join Date: Sep 2020
Posts: 4
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It was back in the days of Moria. Slime mold juice was the main treatment for blindness, which was rather important because of how common and annoying blindness was. If you want to test it, I can attach it for your reference (it is under the shareware license, which allows public distribution so long as it is not "sold or marketed IN ANY FORM without the permission and written consent from the author").
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#5 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 57
Posts: 9,369
Donated: $60
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OK, after a brief lesson in the original Angband code I can tell you that in the first released Angband version - 2.4.frog-knows - slime mold juice cured blindness and confusion, but it was removed in the next versions (both PCAngband 1.0 and version 2.5 beta).
At this point, it looks intentional, but it was a change made in April or May 1993 so it's hard to say for certain.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. Last edited by Nick; September 8, 2020 at 05:49. Reason: Poor grammar |
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#6 |
Veteran
Join Date: Oct 2019
Posts: 1,004
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May 13th 1993 -- The Day Angband Died
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#7 |
Rookie
Join Date: Sep 2020
Posts: 4
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Would it be appropriate to restore this effect? With the introduction of status effect reducing effects, such as provided by the Cure Wounds potions, there is a lot more developer control over the balance of the curing effect. And, since confusion and blinding abilities rarely deal damage (at least in the early levels, where potions of slime mold juice are relevant), there is a call for a potion that reduces or ends those effects without wasting a Cure potion. And frankly, how often are characters chugging potions solely to reduce their hunger?
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#8 |
Swordsman
Join Date: Aug 2020
Location: London
Posts: 425
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#9 |
Adept
Join Date: Feb 2018
Location: London
Posts: 158
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I would support this for the sake of passing on the lore of our elders to the younger generation. I believe this particular quirk dates back to Rogue, where a potion of See Invisible cures blindness and "tastes like Slime Mold juice".
I would not support canine skeletons curing life levels. Preserving random nonsense is one thing, introducing it is something else. ![]() |
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#10 |
Knight
Join Date: Mar 2015
Posts: 957
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yep, it should be included, my vote for the legacy!
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