![]() |
#1 |
Prophet
Join Date: May 2008
Location: Indiana, USA
Posts: 2,939
Donated: $8
![]() |
Shooters Galore II (odd drops)
The title of the other similarly titled thread, more than the content, got me thinking about something that happened very recently (NPP), but probably applies to V as well as most variants. Rather than hi-jack that thread (which I came very close to doing) I started this one instead.
I killed Ulfast or Urfang or Brodda, one of relatively early uniques and he dropped 2 bows, a long bow and a short bow, both {good}. It seemed just a bit odd when it happened. I'd say it's questionable whether it's even a problem or not (and at this point you may well be wondering what the heck I'm talking about). More of a flavor problem than a game play problem. Just odd, and a bit frustrating from a player's perspective. When I kill a humanoid type, I assume (big assume here) that the item(s) dropped is one that he was actually using, or at least that's what I'd like to believe. When an illogical drop occurs, it breaks the illusion. Sure, drops often make no thematic sense, but this stood out to me for some reason. I wouldn't apply this logic to dragons or even giants or other probable trearure hoarders. Would it be difficult to enforce (some) variety in the drops of (certain) monsters that drop multiple items? Would it be worth the trouble?
__________________
www.mediafire.com/buzzkill - Get your 32x32 tiles here. UT32 now compatible Ironband and Quickband 9/6/2012. My banding life on Buzzkill's ladder. |
![]() |
![]() |
![]() |
#2 | |
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 47
Posts: 872
![]() |
Quote:
Any time a monster drops, it limits the monster to dropping one item from each 'category': weapon, armour, lite, shooter, junk etc. before it generates the second from each category. It helped that I could do this 'for free' because I was already limiting what item types each monster could carry. Andrew
__________________
The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Shooters Galore | Thraalbee | AAR | 1 | August 20, 2011 21:04 |
Odd missile messaging | Derakon | Vanilla | 2 | November 14, 2010 17:27 |
"Great" drops replaced by "good" drops in vaults: bug or feature? | PowerWyrm | Vanilla | 14 | February 27, 2010 15:54 |
Odd map behavior... | dhegler | Vanilla | 2 | December 23, 2009 19:54 |
Odd Problem | The Sparrow | Vanilla | 1 | December 27, 2008 23:11 |