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#1 |
Rookie
Join Date: Mar 2012
Posts: 13
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Grond receives -1% of finesse and prowess
Stats for Grond seem wonky regarding finesse/prowess on version bd7e53365c (I don't see any later commits that should influence this). If nothing obvious causes this, I'll start a debug game and check if it's repeatable.
Code:
w) the Mighty Hammer 'Grond' (9d9) (+50,+250) [+10] <+400..> Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100). Slays animals (x2.00), evil creatures (x2.00), undead (x5.00), demons (x5.00), orcs (x5.00), trolls (x5.00), dragons (x5.00). Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Aggravates creatures nearby. Combat info: Receives -1% of your finesse score, -1% of your prowess score. 0.9 blow/round. 0.9x damage multiplier. Average damage/round: 39.7 vs. normal creatures, 39.3 vs. creatures made of stone, 82.9 vs. animals, 82.9 vs. evil creatures, 212.5 vs. undead, 212.5 vs. demons, 212.5 vs. orcs, 212.5 vs. trolls, 212.5 vs. dragons. Sometimes creates earthquakes on impact. |
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#2 |
Swordsman
Join Date: Feb 2008
Location: Boston, MA
Posts: 250
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Is it too heavy for you to wield? I seem to recall something similar happening to me with a reeeeeally heavy weapon.
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#3 | |
Angband Devteam member
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Quote:
EDIT: fixed in 33adb3f
__________________
"3.4 is much better than 3.1, 3.2 or 3.3. It still is easier than 3.0.9, but it is more convenient to play without being ridiculously easy, so it is my new favorite of the versions." - Timo Pietila Last edited by Magnate; April 15, 2012 at 20:46. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Absorption (or armor) and prowess in v4 | fizzix | v4 | 10 | December 24, 2011 19:41 |
Grond | Bilbo | Vanilla | 4 | July 1, 2010 01:11 |
Killing Morgoth with Grond | Roch | ToME | 2 | January 31, 2009 22:37 |