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#1 |
Unangband maintainer
Join Date: Apr 2007
Location: Sydney, Australia
Age: 48
Posts: 872
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[Un/FA] Nowhere town... aargh!!!
Nowhere town has just invaded Unangband SVN!!!!
I wonder how it got in there... clearly it can't be stopped.
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The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more- In UnAngband, the level dives you. ASCII Dreams: http://roguelikedeveloper.blogspot.com Unangband: http://unangband.blogspot.com |
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#2 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,526
Donated: $60
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Cool. I always like to see my innovations taken up by other variants...
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#3 |
Adept
Join Date: Jun 2007
Location: North of England.
Posts: 211
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Nowhere town??
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You sold a Broken Sword (1d2) (-2,-4) {average} (j) for 1 gold. The shopkeeper howls in agony! You say "Dude, the clue is in the name...". |
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#4 |
Swordsman
Join Date: Apr 2007
Location: Deepest, darkest Yorkshire...
Posts: 283
Donated: $20
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It's a magical place that arrives in FAa (and Un now?) when a @ tries to access an illegal level (i.e. one that the code doesn't allow for)...
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#5 |
Adept
Join Date: Jun 2007
Location: North of England.
Posts: 211
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Oh, I see...
A bit like what I reported here then? http://angband.oook.cz/forum/showthread.php?t=348 I did think Andrew was watching his threads more closely, but I guess I have to report major bugs like this more directly in future... ...berlios.de best for you el maintani?
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You sold a Broken Sword (1d2) (-2,-4) {average} (j) for 1 gold. The shopkeeper howls in agony! You say "Dude, the clue is in the name...". |
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#6 |
Swordsman
Join Date: Apr 2007
Location: Deepest, darkest Yorkshire...
Posts: 283
Donated: $20
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This one?
>> Sometimes (seems to be certain dungeons, not intermittent) when recalling or using a magical staircase, your character finds him/herself on an "<" on entering the top level map, away from the ">" that leads to the dungeon. In Trollshaw forest (tested Trollshaw a few times and this always happens), I was able to reach level 3, then 2, 1, 0, -1 and -2 by climbing stairs. Oooops! Levels 1-3 were the Trollshaw outdoor map, but with "arena-level" rooms (ie no corridors were visible because the map started open) levels above that were empty Outdoor map but still had gold, monsters etc. I saved at level -2 and this broke my savefile, though I did hang onto the savefile. >> Sounds similar - if I understand it correctly (Nick?!), in FAa, "Nowhere Town" is a default response to the player trying to commit an illegal action (such as going upstairs to Level -1) which stops the game from crashing altogether - it shouldn't break your savefile and it should be possible to go back 'down' to DL0 and normality again, though. I've not had a chance to try Un yet so I don't know how Andrew's handled it there... |
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#7 |
Knight
Join Date: Apr 2007
Location: Surrey, UK
Age: 48
Posts: 870
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Except you are stuck in Nowhere Town unless you have a means of recall.
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#8 |
Swordsman
Join Date: Apr 2007
Location: Deepest, darkest Yorkshire...
Posts: 283
Donated: $20
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Ah- I've never found it yet so I assumed that it had stairs back to DL Zero...
maybe it ought to include a shop containing one (100% discounted) Word of Recall... |
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#9 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 58
Posts: 9,526
Donated: $60
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Quote:
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#10 |
Knight
Join Date: Apr 2007
Posts: 726
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Un Nowhere Town is way better than that: you have 8 shops so you should be able to buy WOR. It probably even has townfolk you can kill for money (until this is fixed) to save for that WOR. There is probably a problem here, though --- WOR will take you back to the top level of your current wilderness --- the Nowhere Town in this case. I'd like WOR to take you to your hometown instead, to save wilderness travel (not that it's too difficult now that you cannot starve when traveling (until fixed, of course)).
Congratulations, in advance, to the first person that arrives in Nowhere Town in Un (without source/save tweaking). ![]() The bug with stairs up in wilderness is fixed in SVN, so this will not work. |
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