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Old November 14, 2014, 21:47   #1
longjohnconno
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Cool Sil is ingenious!

i've been playing angand for a while and wanted to try something new, so based on things I read on this forum I decided to try Sil.
I have only finished the full tutorial and set up skills/abilities for my new char but I am already blown away by the ingenuity of this game.
Like sprinting which observes the number of moves made in a particular direction before adding speed,
or the ability which adds attack based on each sucessful hit on a monster.

EDIT: Half and Scatha: I think you are the ones who made Sil, so hats off to you sirs/

Last edited by longjohnconno; November 15, 2014 at 04:24.
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Old November 16, 2014, 17:20   #2
half
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Thanks! We really appreciate the support from our players.
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Old November 16, 2014, 20:16   #3
Arendil
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Sil definitely deserves full scale roguelike build upon that engine. By full scale I mean wilderness, towns, multiple dungeons, quests, etc.
It's a great dungeon crawler as it is, but I'd love to see some grander scale.
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Old November 16, 2014, 20:35   #4
HallucinationMushroom
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Yeah, for me, I think Sil's mechanics combined with Un's dungeons and FA's overworld would be a kick-ass marriage.
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Old November 17, 2014, 13:28   #5
Raajaton
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Quote:
Originally Posted by Arendil View Post
Sil definitely deserves full scale roguelike build upon that engine. By full scale I mean wilderness, towns, multiple dungeons, quests, etc.
It's a great dungeon crawler as it is, but I'd love to see some grander scale.
I agree that it would be an awesome game, but it definitely wouldn't be Sil. I think Sil is the perfect sized game for what it attempts to achieve (and achieves quite successfully).

However it would be cool to see what a variant maintainer could do with implementing Sil's mechanics into a larger and longer roguelike.
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