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Old May 2, 2013, 14:12   #31
fizzix
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Thanks for going through it!

The code probably will catch the typos (it does a best match type of thing) but we should try to eliminate any typos we find anyway.

I'm loath to add new monsters (easterlings) but I"m ok with renaming hardened warriors as easterlings.

OoD uniques won't really show up. No escorts more than 5 levels OoD will ever show up, even in vaults. So you won't see that cave troll escort until you run into a deep group of orcs. It's really more of a flavor thing.

I wanted to add a dragon escort to enchantress, but as of now I don't have the capability of "only have one escort total" which is what we want. I think this is something that will have to wait until the next iteration (unless you have some clever ideas?). We could hack it in with a new flag (the friend, friends, escort and escorts flags are all gone now, so we could conceivably have a FRIEND_1 flag to indicate only the first monster should be accepted.)

I like all the other suggestions, although I think hounds accompanying trolls are not a problem.
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Old May 2, 2013, 18:19   #32
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Oh, I should add, having young and baby dragons with mature dragons I think is a nice touch. Basically the idea is that mature dragons are dragon moms and these are their kids. Ancient dragons and great wyrms are already beyond the age of kids. baby and young dragons found on lower levels basically got separated from their parent and then started fleeing upwards where it was less dangerous. At least that's my rationale.

Gameplay wise I like it because there's not a huge step between young and mature dragons like there is between mature and ancient.
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Old May 2, 2013, 19:28   #33
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- giving master vampires an escort of lesser vampires

Good, but maybe make it only a small chace for escort ? Too much of this kind will completely change the monster composition; while thats not necessarily bad, maybe its a good idea to start slowly and see how it effects gameplay.
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Old May 2, 2013, 19:37   #34
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Vampires, especially the higher tiers, are very annoying enemies as it stands (unreasonable durability, drains experience, no real rewards for fighting); giving them escorts even of weaker enemy types will only aggravate the problem, and I don't think it's sufficiently thematically interesting to be justifiable. Sure, there are stories of vampires forming enclaves (or whatever the group noun is), but most famous vampires worked alone.
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Old May 2, 2013, 20:10   #35
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Originally Posted by Derakon View Post
Vampires, especially the higher tiers, are very annoying enemies as it stands (unreasonable durability, drains experience, no real rewards for fighting); giving them escorts even of weaker enemy types will only aggravate the problem, and I don't think it's sufficiently thematically interesting to be justifiable. Sure, there are stories of vampires forming enclaves (or whatever the group noun is), but most famous vampires worked alone.
Well at some point we do need to discuss whether some of the changes should be accompanied with a nerf. For example, the three trolls bill, bert and tom are now together, so they'd be pretty deadly as a group. IMO they'd be far more interesting as an early unique (around dlevel 20) and essentially a double (quadruple?) HP stone troll.

sangahyando + angamite is another one that might require an HP reduction, since they appear together.

OTOH the player can just avoid these uniques if they don't have the -to one and deal with the other option, perhaps.

For the topic at hand, vampires can have an escort of lesser undead. That seems fair. Lichs as well. (Lichs are far more of an annoyance than vampires IMO).
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Old May 2, 2013, 20:13   #36
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For the topic at hand, vampires can have an escort of lesser undead. That seems fair. Lichs as well. (Lichs are far more of an annoyance than vampires IMO).
Lesser undead works for me. Liches are generally more dangerous than vampires, but they're also typically a lot more rare, so it's not so much of an issue. Also, if you have DEX sustained (generally easier than having Hold Life) you can just drop your wands/staves and they're pretty harmless.
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Old May 2, 2013, 21:14   #37
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Originally Posted by Derakon View Post
Lesser undead works for me. Liches are generally more dangerous than vampires, but they're also typically a lot more rare, so it's not so much of an issue. Also, if you have DEX sustained (generally easier than having Hold Life) you can just drop your wands/staves and they're pretty harmless.
High level Liches also disenchant, so beware.
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Old May 11, 2013, 00:48   #38
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You guys are missing the big thing here - the introduction of Time and Gravity Giants
Nick, I actually had a nightmare last night about time giants after reading this thread!
Maybe I should lay off the angband for a while...

(Mind you, a couple of days ago my stomach rumbled and, just for a split second, I genuinely decided to read a scroll of satisfy hunger)

Maybe I should start a new thread: 'You know you've spent too many hours in the dungeon when...'
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Old May 18, 2013, 20:48   #39
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Ok, pull request is in. I added a monster-base option which let's you pick a random escort from a specific base (using the old escort requirement that the monster is lower-level than the escortee). I also incorporated most of Antoine's suggestions. I didn't search for the typos he hinted at but didn't say, so I'll correct them in future revisions.
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Old May 19, 2013, 01:50   #40
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Ok, pull request is in. I added a monster-base option which let's you pick a random escort from a specific base (using the old escort requirement that the monster is lower-level than the escortee). I also incorporated most of Antoine's suggestions. I didn't search for the typos he hinted at but didn't say, so I'll correct them in future revisions.
Good work. Sorry, I didn't know which were actually typos and which were just my sense of spelling being off. I'm sure they'll come right.

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