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#1 |
Scout
Join Date: Nov 2012
Posts: 29
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Good day.
I'm not sure if the author / maintainer of PosChengband will ever read this, but it would be cool if the following gets remedied: - creature almost always able to path find player, which is not realistic at all. - it would be cool if creatures fight with each other; now the hand that strangle something always move together with novice paladin to chase me down! C'mon... - it would be cool if I can throw something and maybe make a sound to distract creatures away while player is not in creatures' LOS. - it would be cool if I can shoot something across a group of creatures to a target, but that target somehow mistakenly thought that group of creature did it, so... - terrain manipulation; but I know this implementation will be huge... Just a thought. Sorry if I said something wrong ![]() |
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#2 | |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 37
Posts: 1,097
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Quote:
Monsters already found path to the player - I hate to say this, but PosChengband is the most punishing GOD of all variants. That's the truth. Even, Sil and Angband are tame compared to the beast PosChengband has become, imo. The difficulty of PosChengband is already at another level for newcomers. The zaniness of countless features is the hallmark of PosChengband like none other that helped PosChengband become the # 1 variant, again imo. Only in PosChengband (so far...), you'd see this: http://angband.oook.cz/screen-show.php?id=2554 Monsters fight each other- Some monsters will fight amongst themselves if their alignments are opposite. For example, high-level Angels will fight high-level Demons. Throwing something to distract monsters- Good one. Chris should consider implementing this as another element to gameplay. Shoot something across monsters, and a monster thinks it was the monster that did- Another nice. Chris should consider this one too. Terrain manipulation- Depends on what you mean.... Giants and trolls are capable of climbing mountain terrain to come after you!!
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA |
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#3 | |||
Scout
Join Date: Nov 2012
Posts: 29
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- Maybe forest fire (but the problem is how to regrow them ![]() - Freeze water tiles, so that you no longer swim but walk over (I think this is an old suggestion found in many forums)... |
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#4 | ||
Swordsman
Join Date: Feb 2009
Posts: 387
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#5 | |
Scout
Join Date: Nov 2012
Posts: 29
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![]() But yea, you've got a point there... Ok thanks for the info~ |
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#6 |
Swordsman
Join Date: Feb 2009
Posts: 387
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A couple things I wish for...
-Breeders shouldn't breed as they die. (Killed the last worm mass in a room, and two appeared where it had been) -Freshly Summoned Summoners shouldn't be able to Summon instantly. BTW, the old Mimic side quest has become worlds more dangerous as many of the mimics summon now... |
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#7 |
Apprentice
Join Date: May 2014
Posts: 92
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Well, while we're wishing:
If I have ~@ self knowledge, adding that to char dump would seem like a nice thing. |
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#8 | |
Swordsman
Join Date: Feb 2009
Posts: 387
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Quote:
The Chest/Potion mimics were summoning what seemed like every time I got in sight. Step out, Snipe a shot, back away to fight the packs, repeat... I have done the Mimic quest many times before and never recall having any significant number of additional mobs before. Hmm. |
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#9 |
Swordsman
Join Date: Aug 2007
Location: Brno, Czech Republic
Posts: 325
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My overarching wish: massive QoL imports from current Vanilla.
Examples - * Vanilla-like display of the max number of items in a shop stack that you can buy with your current cash. * hjkl navigation in the options list Also, specific to Pos, I would love to have the option (off by default as I am sure I am a minority here) to be prompted before taking actions while scared.
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So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick. |
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#10 |
Swordsman
Join Date: Aug 2007
Location: Brno, Czech Republic
Posts: 325
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Errm, I mean arrow-key navigation. HJKL already works.
Although, lettered options with letter-key jumping to specific options would also be nice.
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So you ride yourselves over the fields and you make all your animal deals and your wise men don't know how it feels to be thick as a brick. |
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