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#1 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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GV "8" blocks
Has something been done to GV "8" blocks? I just cleared an CGV (zig-zag one) and most items I found were utter crap. No excellent items where there should have been excellent item. I really did not expect to see "a Quarterstaff (1d9) (+2,+4)" where I expected to get at least ego.
Vault that should have been "Whee! Great!" was "What a disappointment, used a lot of turns for no reason". |
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#2 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Yeah, they got nerfed -- they no longer guarantee a great item, merely a good item. They're still generated as if 20 dlvls out of depth, but they're nowhere near as exciting as they used to be. I'd love to know why this was changed.
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#3 |
Angband Devteam member
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Not guilty. Sounds more like cockup than conspiracy to me.
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#4 |
Prophet
Join Date: Dec 2009
Posts: 9,024
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Fortunately it's a trivial fix. Just change generate.c so that this:
Code:
place_object(y, x, p_ptr->depth + 20, TRUE, FALSE); Code:
place_object(y, x, p_ptr->depth + 20, TRUE, TRUE); |
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#5 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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3.2.1 soon with this done? I'm not sure I should continue my game without this fix.
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#6 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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