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Old April 28, 2018, 17:27   #151
olbib
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Quote:
Originally Posted by Nick View Post
OK, can you tell me the precise configure command you use, and what configure reports as the configuration (nearly at the bottom of the configure output)?
configure --with-no-install --enable-sdl

Install path: (not used)
binary path: ..
config path: /home/user/Games/angband-4.1.2/lib/
lib path: /home/user/Games/angband-4.1.2/lib/
doc path: /home/user/Games/angband-4.1.2/doc/
var path: /home/user/Games/angband-4.1.2/lib/

I have an idea that it might have something to do with the sound. I haven't seen that problem since I disabled the sound, but I haven't played so much so I can't be sure. The sound wasn't working anyway.
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Old April 30, 2018, 13:45   #152
spara
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It's been a while since I played the game, but I think this issue has bothered me earlier too. In the picture the snagas are pouring from the door that the character thinks is closed. Apparently the door is not in the line of sight yet or something. The problem I'm having here is that the walls in sight are lit making one assume that the door is in sight too. Maybe the doors could follow the same logic with the walls here?
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Old May 1, 2018, 04:33   #153
olbib
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I started a new game, and died when I tried to go down the first stairs.

[Last Messages]

> You have slain the boil-covered wretch.
> You hit the boil-covered wretch (3).
> You have slain the boil-covered wretch.
> There is a wall in the way!
> The village idiot wakes up.
> The village idiot drools on you (0).
> You hit the village idiot (3).
> The village idiot drools on you (0).
> You hit the village idiot (6).
> You have slain the village idiot.
> You bought 11 Brown Potions for 220 gold.
> You have 11 Brown Potions of Cure Light Wounds (b).
> There is a wall in the way!
> You die.
> The lava burns you!
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Old May 1, 2018, 05:32   #154
luneya
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Quote:
Originally Posted by olbib View Post
I started a new game, and died when I tried to go down the first stairs.

[Last Messages]

> You have slain the boil-covered wretch.
> You hit the boil-covered wretch (3).
> You have slain the boil-covered wretch.
> There is a wall in the way!
> The village idiot wakes up.
> The village idiot drools on you (0).
> You hit the village idiot (3).
> The village idiot drools on you (0).
> You hit the village idiot (6).
> You have slain the village idiot.
> You bought 11 Brown Potions for 220 gold.
> You have 11 Brown Potions of Cure Light Wounds (b).
> There is a wall in the way!
> You die.
> The lava burns you!
Probably YASD by overzealous clicking rather than a bug. The lava pits in town were added as a preview of the new terrain features, before they actually went live in the dungeon. There's supposed to be a warning message before you walk into the lava, but if you're rapidly moving through an area that you thought safe, you could accidentally click through it.

Hey, it's just a death in town. Embarrassing, but it's not like you really lost anything.
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Old May 2, 2018, 16:05   #155
Moving Pictures
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Forced decent issue at lvl 100

Well, a self-induced screwup of sorts, but one that creates an interesting challenge.

Level 100. I made a wee bit of a goof battling Morgoth. Hit up the staff of *destruction* rather than the staff of *healing* (logic was - use the staff of healing before touchy-drainy, so it was the first healing item to use. Part of the game plan.)

'Cept bonehead me kinda wasted a whole lot of playing time because I blew Morgoth off the level.

And I'm on a forced decent. Recall won't work, no stairs down, can't kill Morgoth.

Which means I'm stuck, stuck, stuck. Foreeeeeeever.
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Old May 2, 2018, 16:43   #156
Derakon
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Morgoth should eventually respawn. Just wait around for awhile.
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Old May 2, 2018, 16:53   #157
Moving Pictures
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Quote:
Originally Posted by Derakon View Post
Morgoth should eventually respawn. Just wait around for awhile.
So plug in 10,000 turns and see what happens?
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Old May 2, 2018, 18:15   #158
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Quote:
Originally Posted by Moving Pictures View Post
So plug in 10,000 turns and see what happens?
Y'know, there ain't a lotta grub on level 100. So now it's a matter of dying of hunger. Alas. Preshus did so well.
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Old May 5, 2018, 21:24   #159
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Haven't got the slightest, if this has been reported before, but @ just found an Amulet of Teleportation {??}. That's probably too much information, since @ don't know teleportation curse yet.
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Old May 5, 2018, 23:13   #160
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Weird bug that I just encountered, it is reproducible.

Start with a fresh character, knowing no runes. Generate a ring of resist poison and a ring of free action. Wear both. Generate a poison producing monster, and have it attack you. You will learn the rune for resist poison.

Examine the unID'd free action ring. It will say:

"It provides resistance to poison"

It will continue to say this, even if you remove the poison resist ring and get poisoned by something. It will only go away after you learn the rune of free action and fully ID the ring.
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