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#31 | |
Knight
Join Date: Feb 2014
Posts: 523
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Quote:
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#32 |
Adept
Join Date: Feb 2013
Posts: 152
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Ok, cheers for all the tips, let's see what happens.
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#33 |
Adept
Join Date: Feb 2013
Posts: 152
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My second Kobold Rogue is going well so far, the first met an untimely demise.
What's better infra-vision or telepathy? Got two different leather caps to choose from. |
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#34 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Telepathy, no question. Most of the monsters you can see with infravision you can see with telepathy anyway, and telepathy also lets you see monsters that aren't in LOS.
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#35 |
Knight
Join Date: Dec 2008
Posts: 649
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TELEPATHY. Infravision just increases your ability to see warm things in the dark. Not bad addition for low level characters. Telepathy lets you see most monsters in detect range even when behind walls, etc. Very powerful, particularly for a rogue. Still good idea to detect evil/detect monsters because there can be some powerful mindless monsters
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#36 |
Adept
Join Date: Feb 2013
Posts: 152
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So I'm now level 15, how deep should I be diving? I've got some deep descent scrolls, should I risk it? Or is that asking for trouble?
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#37 | |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Quote:
The only really big gotcha in the game is Free Action, which provides immunity to paralysis and is desirable by somewhere in the 800'-1500' range. As long as you have that, you should be able to see most other big dangers coming. Engaging Mature- or older dragons without resisting their element is a dicey proposition, for example. |
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#38 |
Adept
Join Date: Feb 2013
Posts: 152
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Smeagol dropped Narthanc
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#39 |
Adept
Join Date: Feb 2013
Posts: 152
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Ok so, now I've got narthanc can I basically ignore any weapon that says (ego) or (magical)? The whole no selling thing is cool but the old hoarder mentality is hard to shake off and I keep surfacing to identify stuff and dump it.
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#40 |
Knight
Join Date: Dec 2008
Posts: 649
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Narthac is a great find at the depth that Smeagol typically appears, but you should still look at egos. Probably safe to squelch {magical} though. Pretty soon you should be running into things like Defender or Westernesse that might provide free action & see invisible, or maybe a *slay* that has a nice stat bonus or something.
Particularly once you start finding !Str and !Dex, you'll get more blows with the heavier weapons and they may start to outpace your dagger... Remember that [i]nspecting the weapon, whether in inventory or equipped, will tell you the average damage per round. |
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Tags |
advice, angband, dungeon, newbie, player |
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