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#1 |
Knight
Join Date: Oct 2016
Location: somewhere on the south coast
Age: 45
Posts: 967
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would you ?
gentlemen, (and ladies)
i present to you: the Metal Brigandine Armour 'Arwaiquen' (-5,-3) [48,-5] <-3, -5, -4, -2, +2, -1 ------------------------------------------------------------------------------- It makes your skin harder to damage, but conduct electricity. It makes you vulnerable to cold attacks, but resistant to fire. It prevents you from teleporting. It makes you slow to recover hitpoints. It paralyses you every now and then. It makes you hallucinate sometimes. It occasionally makes a loud noise. It poisons you from time to time. It attracts opponents and weakens the defences. -3 strength. -5 wisdom. -4 dexterity. -4 constitution. -2 tunneling. -3 speed. +2 attack speed. -1 light. It brands your melee attacks with weak acid. Provides immunity to acid, fire, cold. Provides resistance to lightning, poison, light, dark, sound, shards, nexus, nether, chaos, disenchantment. Provides protection from fear, blindness, confusion. Cannot be harmed by acid. Slows your metabolism. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Prevents teleportation. Aggravates creatures nearby. Drains experience. When activated, it restores your wisdom. Takes 65 to 72 turns to recharge. Your chance of success is 93.0% Min Level 51, Max Level 127, Generation chance 5, Power 317, 17.0 lbs Random hard armor of power 317. would you? would you stick with this thing, try to find enough *Remove Curse* (most curses are of power 80~90, some are power 60) to wear this? the stat penalty shouldn't be too much of a problem, seeing as how this kit protects you from EVERYTHING ELSE, including its own xp drain ... |
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#2 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,544
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I didn't see hold life in the list, so I don't see how it protects you from its own experience drain. I'd probably pass, just because the energy required to hunt down enough to make this worthwhile could be better spent descending and hunting down the Big Bosses.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#3 |
Knight
Join Date: Oct 2016
Location: somewhere on the south coast
Age: 45
Posts: 967
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darn, i was sure it had hold life.
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#4 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,544
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Hold life doesn't prevent experience drain anyways, it just limits it to a lesser amount. The One Ring has experience drain, but is still eminently wearable.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#5 |
Swordsman
Join Date: Dec 2007
Posts: 281
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I'd definitely haul it up and store it. Maybe I'd get lucky and put together a kit that makes it useful. But I wouldn't focus any more attention on it than that.
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#6 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,340
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When you find something like this, the question is not about whether it will be good for your character's survival to wear it. It's all about style.
__________________
Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#7 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 1,529
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I would stash it and gather *remove curse*, but not hold my breath. Even if you manage to uncurse it, the stat mali are likely to be a dealbreaker.
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#8 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,544
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If your play style is to lay siege to Angband, then certainly haul it up and store it at home. If your play style is to dive fast, then drop it on the floor and move on.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
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#9 |
Knight
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 806
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Eh, all you really need to get rid of, as far as I can tell, is no_teleport. As long as it has that, it's useless. The moment it doesn't have it, it's perfectly usable. -4 CON is sort of nasty, and a Priest would have trouble making up for the -5 WIS, but 3 immunities, half the resistances and pBlnd pConf is pretty damn good. A shame it doesn't have lightning immunity as well. +2 attacks more than makes up for the maluses to STR and to DEX and the combat maluses.
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#10 | |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 1,529
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Quote:
Aggravation. Combat wise it might come out ahead, but its like Gorlim - store at home and only use for the final stage (for me). Ymmv of course. |
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