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Old November 9, 2017, 00:11   #21
kandrc
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Quote:
Originally Posted by luneya View Post
This seems to explain why switching your software settings to US keyboard doesn't work properly:

https://apple.stackexchange.com/ques...eyboard-layout

Workarounds? Find a virtual keyboard program that does have the ^ symbol. Or buy a genuine US (ANSI) keyboard, and plug it into your macbook when playing Angband.
A better solution is, of course, to change the game to be more accommodating to an international playerbase.
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Old November 9, 2017, 00:46   #22
luneya
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Originally Posted by kandrc View Post
A better solution is, of course, to change the game to be more accommodating to an international playerbase.
Sure. But I don't have the skills to do anything like that, and Nick is busy chasing down the bugs that affect everybody, rather than just those players who are unfortunate enough to be stuck with oddball keyboards.
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Old November 9, 2017, 02:19   #23
Pete Mack
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Just edit the inscription code to use a different character in your local source code. Just about any punctuation other than @ and ! will work.
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Old November 9, 2017, 02:42   #24
Derakon
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Quote:
Originally Posted by luneya View Post
Sure. But I don't have the skills to do anything like that, and Nick is busy chasing down the bugs that affect everybody, rather than just those players who are unfortunate enough to be stuck with oddball keyboards.
While I agree with the sentiment, it might perhaps be more diplomatic to say "non-QWERTY" than "oddball".
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Old November 9, 2017, 02:54   #25
kaypy
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Originally Posted by CivBesch View Post
I also saved the keycaps - which by the way is empty - and inserted the code:
keymap-act:\{0 @w0\^;\^.[Enter]
keymap-input:0:Z
After loading it and inscribing by shovel with @w0, saving it and typing 'Z', nothing happened.
Sorry, didn't proofread my method carefully enough. (With the other methods there, I didn't think you were actually going to wind up trying it...).

The initial inscription on the shovel needs to be @{0, so that it is the target for inscription. (The macro inscription format is @[command to use number for][number], so @w0 uses 0 for wielding, while @{0 uses 0 for inscription)

You can query a keymap under =k if you want to be sure it has loaded.

Alt-### is windows only- I had missed the bit earlier about a Mac...

I'm really surprised none of the on-screen keyboards worked...
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Old November 9, 2017, 06:32   #26
CivBesch
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The problem is not that the key is not there: in the US-boards, holding the <Shift> key in the on-screen keyboard nicely shows you the ^-sign where the figure 6 is without using the <Shift> key.

In the other keyboards the ^-sign is even visible without using the <shift> as it is commonly used in a series of languages.

The problem is that in angband it is not possible to use it, so I think it must have to do with the particular communication between angband and mac. I do not know of any application where it is not possible to use it.
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Old November 9, 2017, 09:45   #27
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You'd have to play with the Term_xxx.c code to see what happens when you type the appropriate characters. But it requires the build environment, which is pretty heavy duty.
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Old November 9, 2017, 20:16   #28
luneya
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Well, if on-screen keyboards don't work, there's always the option of plugging in a physical US keyboard. I'll agree that's odd behavior, though. I guess it has something to do with Angband not really being a native Mac app.
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