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Old November 1, 2017, 18:09   #241
Estie
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Quote:
Originally Posted by Pete Mack View Post
Um. A 9d8 MoD +2 attacks with slay evil (among other slays) --with heal500 activation-- suggests that randarts are less than perfect. Yeah it's a great weapon. But a priest doing 1100 damage vs. evil really doesn't have much challenge.
Aha!

Nope, fighting Morgoth isnt a challenge with that weapon. Nor is it a challenge with Deathwreaker or a good ego weapon. What amounts to a challenge depends on the individual playing, but that aside, after defeating Morgoth a couple dozen times with standarts, it takes some restrictions to keep killing him challenging.

The challenge, if you want to call it that, lies in getting there. Everyone starts out level 1 with a dagger and a couple potions. Sometimes I find great items - then I proudly post my findings - but more often not, and then I dont make a post. But to keep starting out, I need the knowledge that there is something out there to be found. Standarts which I know (or at least knew - they have changed a bit) inside out and all of which I have found multiple times is not that.

That doesnt mean Morgoth cant be kept challenging, in principle. However, if "no artifacts" games with ego items only are no challenge, and everything random must be better than ego items to be equipped, it is impossible to make the endgame a challenge.
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Old November 1, 2017, 18:22   #242
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Originally Posted by Pete Mack View Post
Um. A 9d8 MoD +2 attacks with slay evil
but then again, something you run into - like i did - a randart set without a single rNether, NO ESP, and barely average DPS.

it's very rare to find something like that in a randart set. i know, because i read every randart set i ever generated, and i have *yet* to find something like that.

but then again i found a ring of speed +20 and i have now found The One Ring a whopping 3 times.
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Old November 13, 2017, 10:53   #243
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p) the Katana 'Ranor' (3d5) (+11,+18) [+37]
     Dropped by a great storm wyrm at 4750 feet (level 95).

     Cannot be harmed by acid.

     Combat info:
     4.0 blows/round.
     Average damage/round: 199.2.
The katana of Craptacular...
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Old November 13, 2017, 15:21   #244
Estie
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Originally Posted by PowerWyrm View Post
Code:
p) the Katana 'Ranor' (3d5) (+11,+18) [+37]
     Dropped by a great storm wyrm at 4750 feet (level 95).

     Cannot be harmed by acid.

     Combat info:
     4.0 blows/round.
     Average damage/round: 199.2.
The katana of Craptacular...
Lindybeige wouldnt be surprised: https://www.youtube.com/watch?v=XLWzH_1eZsc
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Old November 13, 2017, 22:46   #245
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Originally Posted by Estie View Post
Lindybeige wouldnt be surprised: https://www.youtube.com/watch?v=XLWzH_1eZsc
that guy is really good at making arguments when there is nobody to disagree with him.
notice that i didn't call him an idiot, a retard, a moron, a handicapped child, or any other swear word, because i am a true gentleman and i respect his right to be wrong.
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