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Old February 4, 2011, 00:35   #41
Siggesigge
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I'm having a quite lucky (3.1.2) game with regards to randarts right now, this one stands out in particular:

Quote:
g) The Bronze Dragon Scale Mail 'Celwil' (-2) [18,+17] (+6)
+6 constitution, speed.
Provides immunity to cold.
Provides resistance to acid, lightning, fire, fear, dark,
blindness, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity.
Feather Falling. Prevents paralysis.
This one is also pretty nifty combined with a ring of acid:

Quote:
a) The Katana of Beruneth (9d5) (+6,+19) (+7)
+7 speed.
Cannot be harmed by acid, electricity, fire, cold.
Blessed by the gods.

Combat info:
5 blows/round.
This weapon may benefit from one or more off-weapon brands or slays.
Average damage/hit: 168.3 vs. creatures not resistant to acid, and
80.8 vs. others.
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Old February 4, 2011, 08:19   #42
Philip
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Mine isn't a randart. SoS+2 to attacks is deadly with ring of acid.
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Old February 24, 2011, 02:11   #43
fizzix
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This is the best artifact I've ever seen, let alone found:

The Mithril Plate Mail of Athorith (+11,+15) [60,+26] <+4>
Found lying on the floor at 3150 feet (level 63).

+4 strength, intelligence, wisdom, dexterity, constitution,
charisma, stealth, speed.
Provides immunity to fire, cold.
Provides resistance to acid, lightning, poison, light, dark,
sound, nether, disenchantment.
Provides protection from fear, blindness, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis. Sustains your life
force. Grants telepathy.

When activated, it heals 500 hit points, heals cut damage, and
cures stunning.
Takes 342 to 420 turns to recharge at your current speed.
Your chance of success is 97.0%
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Old February 24, 2011, 02:20   #44
Timo Pietilš
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Quote:
Originally Posted by fizzix View Post
This is the best artifact I've ever seen, let alone found:

The Mithril Plate Mail of Athorith (+11,+15) [60,+26] <+4>
Found lying on the floor at 3150 feet (level 63).

+4 strength, intelligence, wisdom, dexterity, constitution,
charisma, stealth, speed.
Provides immunity to fire, cold.
Provides resistance to acid, lightning, poison, light, dark,
sound, nether, disenchantment.
Provides protection from fear, blindness, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Prevents paralysis. Sustains your life
force. Grants telepathy.

When activated, it heals 500 hit points, heals cut damage, and
cures stunning.
Takes 342 to 420 turns to recharge at your current speed.
Your chance of success is 97.0%
Bah, it lacks see invisible. ;-P

Seriously, that is pretty much perfect randart. Immunities to fire and cold, basic4 + poison + confusion + sound + disenchantment + blindness + telepathy + FA + regen + healing activation + stat-bonuses + speed + combat bonuses.

It really lacks only see-inv from main features. Maybe rChaos could count as another.
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Old February 24, 2011, 02:48   #45
Derakon
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Yeah, that's ridiculous. About as no-brainer an artifact as you can get. What's it based off of? I don't think even the Rings of Power get rated that highly.
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Old February 24, 2011, 03:26   #46
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Quote:
Originally Posted by Timo Pietilš View Post
Bah, it lacks see invisible. ;-P

Seriously, that is pretty much perfect randart. Immunities to fire and cold, basic4 + poison + confusion + sound + disenchantment + blindness + telepathy + FA + regen + healing activation + stat-bonuses + speed + combat bonuses.

It really lacks only see-inv from main features. Maybe rChaos could count as another.
The immunities are great, but you can get the rest covered with egos, especially now that you can find chaos DSM of permanence. I'm not impressed. Here is a pair of randarts from my wife's current game that have finalized my decision to consider randarts as desrving of being in the cheat options list.

I'd take this elfstone in preference to fizzix's randart.

Code:
e) The Elfstone 'Kelen' (+6,+5) (+3) {Evil,LGT,nx,FA}
     Dropped by a Nightcrawler at 3900 feet (level 78).
     
     +3 charisma.
     It causes your melee attacks to slay evil creatures.
     Provides immunity to lightning.
     Provides resistance to acid, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it shoots a large ball of one of the base elements for
     120-200 damage.
     Takes 392 to 480 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
f) The Palantir of Halador (+3) {+3Str/Int,*undead,dench}
     Dropped by a Great Hell Wyrm at 4050 feet (level 81).
     
     +3 strength, intelligence, wisdom, charisma.
     It causes your melee attacks to *slay* undead.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
     Radius 4 light.
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Old February 24, 2011, 05:12   #47
Timo Pietilš
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Quote:
Originally Posted by PowerDiver View Post
The immunities are great, but you can get the rest covered with egos, especially now that you can find chaos DSM of permanence. I'm not impressed.
Even BalanceDSM of permanence doesn't come close to that one. +4 to all stats and speed? Combat bonuses? Telepathy + confusion & blindness resists? Healing activation with 97% success?

*slay* undead is great from lightsource, but does it really compete with that armor? All those from single source frees up so many slots for free tweaking any way you want that I doubt that I would even think using that lightsource instead of that.
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Old February 24, 2011, 05:38   #48
Derakon
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I'm with Timo here. Both artifacts are gamebreakers at some level, but the body armor gives way more versatility than the lightsource does. Besides, ISTR thata off-weapon brands/slays have been made much harder to get in the nightlies, so your examples shouldn't happen any more. At the very least, of the randarts I've found with off-weapon slays, both were for trolls and had nothing else useful on them...
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Old February 24, 2011, 16:18   #49
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Quote:
Originally Posted by Derakon View Post
Yeah, that's ridiculous. About as no-brainer an artifact as you can get. What's it based off of? I don't think even the Rings of Power get rated that highly.
When I finish, I'll definitely generate spoilers. I'm curious to see if the power rating got borked somehow. Unfortunately, that won't actually tell you what it's based off of...
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Old April 11, 2011, 02:04   #50
Nomad
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Best randart gauntlets ever?

Code:
The Set of Gauntlets of Oiondurin [3, +8]
Found lying on the floor at 3700 feet (level 74).

Provides immunity to lightning.
Provides resistance to poison, confusion.
Cannot be harmed by acid, electricity, fire, cold.
Slows your metablism.  Speeds regeneration.  Grants telepathy.
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