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Old September 30, 2017, 17:54   #11
PowerWyrm
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New PWMAngband 1.1.12 beta 5 released!

Bugfix version + nerfing of Unbelievers. List of changes:

- Base targeting lines off player belief rather than truth
- Change waybread to a flat 20 heal
- Force at least two rooms in modified levels
- Randarts: hit/dam on gloves, reduce amount of cursing
- Move angband.css to the manual generation directory, generate PDF and HTML manuals in the root directory
- Improvements to pathfinding
- Use singular when displaying the activation message for a stack of rods
- Make DAMAGE effect identify
- Change Identify to Identify Rune
- Cap anti-magic and anti-summoning at 90%
- Minor changes to randarts (AC, to-hit and to-dam)
- Add antimagic field value to the description when inspecting dark swords
- Make a list of grids to pick a teleport location from
- Don't count timed effects as damage in nonhp_dam()
- Fix quiver header
- Remove (unused) monster spell power
- Update view after changing gear and allow trap discovery if searching has improved
- Give all traps a 1 in 3 chance of being destroyed when the player hits them
- Fix "It (offscreen) disappears" message when teleporting a monster away
- Don't make teleport other sound twice when teleporting a monster away
- Forbid enchantments (to-hit, to-dam, to-ac) on dark swords
- Remove old code displaying garbled entries at the beginning of the character history

Files updated: client, server and source code.
Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
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Old October 8, 2017, 20:49   #12
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New PWMAngband 1.1.12 beta 6 released!

Bugfix version. List of changes:

- Fix a buffer overflow
- Fix some memory leaks
- Stopped reporting "Radius 1 light" for non-lights
- Don't report "Cannot be refueled" for unknown lamps
- Add copy of Manual.html and Manual.pdf to setup.bat
- Add missing drop flags to the Glass Golem
- Improve pathfinding for passwall/killwall monsters
- Reject curse if flag is already present (conflicting or redundant)
- Don't display misc magic flag info from curses (curse description is enough)

Files updated: client, server and source code.
Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
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Old October 22, 2017, 22:02   #13
PowerWyrm
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New PWMAngband 1.1.12 beta 7 released!

Bugfix version (mostly). List of changes:

- Update view after rubble effect
- Clarify door opening and bashing logic
- Re-create missing mimicked objects on savefile load
- Make lava glow
- Allow selling cursed artifacts
- Fix Raise Dead spell
- Allow Raise Dead to raise ice skeletons from elven bones and give a chance to get skull drujs from skulls
- Remove reference to obsolete monster index in monster.txt
- LIBPNG upgraded to version 1.6.32
- FREETYPE upgraded to version 2.8.1
- PYTHON upgraded to 32-bit version 2.7.14

Files updated: client, server and source code.
Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
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Old November 17, 2017, 20:14   #14
PowerWyrm
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New PWMAngband 1.1.12 beta 8 released!

Bugfix version (mostly). Adds the last changes from Vanilla before the release of 4.1.1. Changes antimagic to a modifier and feather falling to levitation. Full list of changes:

- Add struct connector for joining levels (adapted for PWMAngband)
- Enforce minimum level sizes for persistent levels (adapted for PWMAngband)
- Stop passable rubble protecting monsters from projections
- Label fully-known cursed items in stores
- Stop monster status info when blind
- Clarify curse removal menu
- Stop rubble being created on top of monsters/players
- Update view correctly after darkening a room
- Tweak modified profile unusual room parameter
- Always give the player some experience for disarming a trap
- Add number of unknown runes to rune knowledge menu
- Add list of visited dungeon/town locations to the knowledge screen
- Fix experience earned by killing Atlas, the Titan
- Allow cursed objects with positive value to be sold in shops
- Remove HOLD_LIFE from Morgul weapons and from Mormegil
- Remove slay undead from Morgul weapons
- Fix remove curse spell
- Change Feather Falling to Levitation (makes falls painless + prevents drowning)
- Add LEVITATE flag to allow (mainly flying) monsters to cross water
- Make antimagic a modifier instead of a flag, cap its value at +4 (40% field)
- Fix randart dark swords having nonzero initial to-hit and to-dam values
- Prevent adding supercharged AC to randart dark swords
- Give all randart weapons a chance to get an antimagic field
- Remove possible enchantments on ego dark swords
- Reduce chance of supercharged AC on weapons
- Add mana resistance to randart Crystal DSMs
- Allow rerolling random artifacts (Dungeon Master menu)
- Fix crash when monster tries to create traps in MvM mode
- Ensure that Raise Dead generates an undead monster consistent with the corpse used
- NOTEYE upgraded to version 8.4

Files updated: client, server and source code.
Files are available for download at the usual location: http://powerwyrm.monsite-orange.fr
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