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Old October 8, 2012, 23:34   #41
fizzix
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Part 25 is a game-changing episode. Also, my mistake in thinking that rogues don't have satisfy hunger is particularly humorous in this episode.
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Old October 9, 2012, 22:58   #42
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Part 26 is uploading now. Killing some late game uniques with deathwreaker. Don't quite make it to Sauron, he'll have to wait until the next video.
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Old October 10, 2012, 01:12   #43
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Thoroughly enjoying this let's play. Thanks, Fizzix!
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Old October 10, 2012, 23:25   #44
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Thoroughly enjoying this let's play. Thanks, Fizzix!
Thanks for the support.

The 27th part is uploading now. This is the battle with Sauron and all of the friends he summoned.
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Old October 11, 2012, 23:21   #45
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Part 28 is the battle with Morgoth. Of course this is the last video win or lose. I'll update the ladder dump tomorrow to avoid spoilers.
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Old October 12, 2012, 01:54   #46
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bad + ass = woot!!!
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Old October 12, 2012, 12:44   #47
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Definitely great stuff....though the end of the endgame seems like it should have more pomp to it---maybe some sort of spiffy screen at the least.
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Old October 12, 2012, 13:13   #48
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Definitely great stuff....though the end of the endgame seems like it should have more pomp to it---maybe some sort of spiffy screen at the least.
I can do an epilogue video showing the endgame screen post-retirement. It would only be about 2-3 minutes long.
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Old October 12, 2012, 21:51   #49
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Cool. Though even in a deeper sense a fadeout to "a screen of some interesting sort with the choice to retire to continue deeper until ???" would seem more thematically appropriate than it all just amounting to a bit more pip on the message history log.

I'd suppose the deeper floors consist of just whatever unkilled uniques are left in the game and otherwise just foes and drops on the same level as the Morgoth level?
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Old October 12, 2012, 23:06   #50
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I'd suppose the deeper floors consist of just whatever unkilled uniques are left in the game and otherwise just foes and drops on the same level as the Morgoth level?
Loot does increase in quality (to the extent possible), but yeah, there's no new enemies or special dungeon features or the like.
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