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Old April 19, 2010, 14:41   #61
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 136
geoff_tewierik is on a distinguished road
Got Sound covered now.

Code:
  [Angband 3.1.2 (r1961) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             52   STR:  18/54  +1  +5  +9 18/204
 Race   Dunadan      Height          75   INT:     14  +2  -2  +3     17
 Class  Warrior      Weight         208   WIS:     16  +2  -2  +0     16
 Title  Champion     Social  Well-liked   DEX:  18/86  +2  +2 +12 18/***
 HP     658/658      Maximize         Y   CON:  18/59  +3  +2  +5 18/159
 SP     0/0                               CHR:  18/63  +2  -1  +0  18/73

 Level               36   Armor   [36,+113]     Saving Throw         61%
 Cur Exp         843399   Fight   (+46,+43)     Stealth        Excellent
 Max Exp         843399   Melee   (+59,+64)     Fighting       Legendary
 Adv Exp         990000   Shoot   (+63,+19)     Shooting       Legendary
 MaxDepth   2200' (L44)   Blows      5/turn     Disarming            72%
 Game Turns     1020479   Shots      1/turn     Magic Device          50
 Player Turns    149963   Infra        0 ft     Perception       1 in 35
 Active Turns    148940   Speed           5     Searching            17%
 Gold            509589   Burden  219.9 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:..+...+.++... rConf:......+......
rElec:....+.+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.++... Nexus:.........+...
rPois:............. Nethr:.......+.....
rFear:+.....+.....+ Chaos:.............
rLite:........+.... Disen:.............
rDark:........++... S.Dig:.............
rBlnd:........+.... Feath:...........+.

Light:............. Aggrv:.........+...
Regen:............. Stea.:.......+...+.
  ESP:............. Sear.:.............
Invis:+............ Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:++.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+13,+21) (+2)
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 102 vs. evil creatures, 118.5 vs. orcs, 118.5
     vs. trolls, 118.5 vs. creatures not resistant to acid, and 85.6
     vs. others.
     
b) The Long Bow of Bard (x5) (+17,+19) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Acid [+17]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
d) a Ring of Damage (+0,+11)
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) The Phial of Galadriel (charging)
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 16 to 30 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Radius 3 light.
g) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Aman [3,+8] (+1 stealth)
     +1 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+3] (+3)
     +3 intelligence, dexterity, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 30 turns to recharge at your current speed.
     Your chance of success is 92.4%
     


  [Character Quiver]

n) 26 Arrows of Slay Demon (1d4) (+5,+9)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 480.4 vs. demons, 480.4 vs. dragons, and 160.1
     vs. others.
     35% chance of breaking upon contact.
     
o) 19 Arrows (1d4) (+6,+9)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 480.4 vs. dragons, and 160.1 vs. others.
     35% chance of breaking upon contact.
     
p) 29 Arrows of Wounding (1d4) (+6,+10)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 496.1 vs. dragons, and 165.4 vs. others.
     35% chance of breaking upon contact.
     
q) 19 Arrows of Slay Giant (1d4) (+8,+7)
     Slays giants.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 448.9 vs. giants, 448.9 vs. dragons, and 149.6
     vs. others.
     35% chance of breaking upon contact.
     
r) 4 Arrows of Wounding (1d4) (+10,+11)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 511.9 vs. dragons, and 170.6 vs. others.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 6 Rations of Food
     
b) 56 Potions of Cure Critical Wounds
     
c) a Potion of Healing
     
d) 14 Scrolls of Phase Door
e) a Scroll of Teleportation
f) 6 Scrolls of Teleport Level
g) a Scroll of Deep Descent
h) 2 Rods of Treasure Location (1 charging)
i) 2 Rods of Door/Stair Location (1 charging)
j) 2 Rods of Trap Location (1 charging)
k) 2 Rods of Recall
     Cannot be harmed by electricity.
     
l) a Wand of Stinking Cloud (2 charges)
     
m) a Wand of Clone Monster (8 charges)
     
n) a Wand of Teleport Other (4 charges)
     
o) 2 Staves of Slow Monsters (15 charges)
     
p) 3 Staves of Teleportation (23 charges)
     
q) a Staff of Identify (5 charges)
     
r) an Iron Helm of Infravision [5,+5] (+1)
     +1 infravision.
     
s) The Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 70 vs. creatures not resistant to acid, 70 vs.
     creatures not resistant to fire, and 59.3 vs. others.
     
t) a Tulwar of *Slay Animal* (2d4) (+10,+16) (+2)
     +2 intelligence.
     Slays animals.
     Slows your metabolism.  
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 69.8 vs. animals, 75.3 vs. creatures not
     resistant to acid, and 64.3 vs. others.
     
u) a Whip of Lightning (1d3) (+9,+9)
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 57.3 vs. creatures not resistant to acid, 57.3
     vs. creatures not resistant to electricity, and 53 vs. others.
     
v) a Ball-and-Chain (Blessed) (2d4) (+10,+10) (+1)
     +1 wisdom.
     Blessed by the gods.  
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 69.2 vs. creatures not resistant to acid, and 
     58 vs. others.
     
     Radius 1 light.


  [Home Inventory]

a) 11 Potions of Healing
     
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) 5 Potions of Enlightenment
e) 9 Potions of Speed
f) 74 Potions of Heroism
g) 8 Scrolls of Protection from Evil
h) 8 Scrolls of *Destruction*
i) 4 Staves of Teleportation (29 charges)
     
j) 4 Staves of Speed (23 charges)
     
k) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) an Elven Cloak of Protection [6,+9] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
n) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) a Set of Mithril Gauntlets of Agility [5,+8] (+5)
     +5 dexterity.
     Cannot be harmed by acid.
     
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
     +3 intelligence, dexterity, speed.
     Slays trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 76.7 vs. trolls, 76.7 vs. giants, 76.7 vs.
     creatures not resistant to acid, and 63.8 vs. others.
     
q) The Rapier 'Careth Asdriag' (2d6) (+16,+12) (+1)
     +1 strength, dexterity, constitution, attack speed.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     7 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 70.5 vs. animals, 78.1 vs. orcs, 78.1 vs.
     trolls, 78.1 vs. giants, 78.1 vs. dragons, 78.1 vs. creatures not
     resistant to acid, and 62.8 vs. others.
     
r) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2)
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 66.7 vs. animals, 66.7 vs. evil creatures, 
     73.4 vs. undead, 73.4 vs. creatures not resistant to acid, and 60
     vs. others.
     
s) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
     +4 strength, charisma, stealth, speed.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, fear, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 87.5 vs. animals, 87.5 vs. evil creatures, 
     98.7 vs. giants, 98.7 vs. creatures not resistant to acid, 121.1
     vs. undead, and 76.3 vs. others.
     
t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
     +3 wisdom, constitution.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants telepathy.  
     
     When aimed, it drains up to 120 hit points of life from a target c
     reature.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 76.2 vs. dragons, 76.2 vs. creatures not
     resistant to acid, and 60.4 vs. others.
     
u) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
     +1 strength, dexterity, attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 6 to 9 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
     Combat info:
     7 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 87.4 vs. orcs, 87.4 vs. trolls, 87.4 vs.
     creatures not resistant to acid, and 67.1 vs. others.
     
v) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 22 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 78.2 vs. evil creatures, 89.9 vs. creatures
     not resistant to acid, 89.9 vs. creatures not resistant to fire, 
     and 66.4 vs. others.
     
w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+4)
     +4 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 74.8 vs. animals, 80.4 vs. creatures not
     resistant to acid, 80.4 vs. creatures not resistant to fire, and 
     69.2 vs. others.
     
x) 23 Iron Shots of Venom (1d4) (+6,+11)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4680    250'    2   Reached level 2
      5201    250'    3   Reached level 3
      6001    250'    4   Reached level 4
     12056    300'    5   Reached level 5
     14966    300'    6   Reached level 6
     15568    300'    7   Reached level 7
     32657    300'    8   Reached level 8
     46880    400'    9   Reached level 9
     54042    400'   10   Reached level 10
     55178    400'   10   Killed Bullroarer the Hobbit
     59160    400'   11   Reached level 11
     75202    450'   12   Reached level 12
     82992    500'   13   Reached level 13
     86124    600'   14   Reached level 14
    103793    600'   15   Reached level 15
    117379    700'   16   Reached level 16
    145200    700'   17   Reached level 17
    164222    750'   18   Reached level 18
    177274    800'   19   Reached level 19
    181366    800'   19   Killed Ufthak of Cirith Ungol
    187814    800'   20   Reached level 20
    200502    800'   20   Killed Smeagol
    200563    800'   20   Found The Phial of Galadriel
    218158    800'   21   Reached level 21
    221400    800'   21   Killed Brodda, the Easterling
    230789    800'   22   Reached level 22
    255249    850'   22   Killed Mughash the Kobold Lord
    268625    900'   23   Reached level 23
    277965   1000'   23   Killed Boldor, King of the Yeeks
    278065   1000'   23   Found The Leather Scale Mail 'Thalkettoth'
    289562   1000'   24   Reached level 24
    305125   1050'   25   Reached level 25
    311581   1050'   25   Found The Flail 'Totila'
    320140   1100'   25   Killed Shagrat, the Orc Captain
    324104   1100'   25   Killed Lugdush, the Uruk
    325240   1100'   25   Killed Gorbag, the Orc Captain
    328369   1100'   25   Killed Ugluk, the Uruk
    328869   1100'   26   Reached level 26
    334830   1150'   26   Killed Fang, Farmer Maggot's dog
    344851   1150'   26   Killed Wormtongue, Agent of Saruman
    353589   1200'   26   Killed Ibun, Son of Mim
    355893   1200'   26   Killed Orfax, Son of Boldor
    356616   1200'   26   Found The Beaked Axe of Theoden
    359010   1200'   26   Killed Grishnakh, the Hill Orc
    372210   1200'   26   Killed Angamaite of Umbar
    372231   1200'   26   Found The Rapier 'Forasgil' (LOST)
    373251   1200'   26   Killed Khim, Son of Mim
    384253   1250'   26   Found The Pair of Leather Boots of Wormtongue
    396881   1250'   27   Reached level 27
    422067   1300'   27   Killed Golfimbul, the Hill Orc Chief
    463017   1350'   27   Found The Set of Gauntlets 'Paurhach' (LOST)
    476416   1350'   27   Killed Nar, the Dwarf
    478969   1350'   28   Reached level 28
    483392   1350'   28   Killed Grip, Farmer Maggot's dog
    496787   1400'   28   Killed Beorn, the Shape-Changer
    500602   1400'   28   Killed Ulwarth, Son of Ulfang
    508264      0'   28   Killed Farmer Maggot
    519215   1450'   28   Killed Draebor, the Imp
    522309   1450'   28   Found The Main Gauche of Maedhros
    547818   1450'   29   Reached level 29
    564586   1500'   29   Killed Uldor the Accursed
    571534   1500'   29   Found The Long Bow of Bard
    575596   1500'   29   Killed Mim, Betrayer of Turin
    593288   1500'   29   Found The Rapier 'Careth Asdriag'
    603880   1650'   29   Found The Lance of Eorlingas
    608039   1650'   29   Found The Set of Leather Gloves 'Cambeleg'
    633534   1700'   29   Found The Dagger 'Dethanc' (LOST)
    640802   1700'   29   Killed Azog, King of the Uruk-Hai
    669197   1750'   30   Found The Leather Shield of Celegorm
    674581   1750'   30   Found The Bastard Sword of Eowyn
    718143   1850'   31   Reached level 31
    729835   1900'   31   Found The Battle Axe 'Lotharang'
    758773   1950'   31   Found The Quarterstaff 'Nar-i-vagil'
    787887   2000'   31   Found The Metal Cap of Thengel
    788511   2000'   32   Reached level 32
    794778   2000'   32   Killed Castamir the Usurper
    795029   2000'   32   Found The Scimitar 'Haradekket'
    796488   2000'   32   Found The Large Metal Shield of Anarion
    800328   2000'   32   Killed The Queen Ant
    800401   2000'   32   Found The Star of Elendil (LOST)
    800670   2000'   32   Killed Bert the Stone Troll
    830569   2000'   33   Reached level 33
    838324   2000'   33   Found The Long Sword 'Elvagil' (LOST)
    848945   2000'   33   Found The Dagger 'Nimthanc' (LOST)
    874342   2050'   33   Found The Zweihander 'Mormegil' (LOST)
    893368   2050'   34   Reached level 34
    896973   2050'   34   Found The Metal Brigandine Armour of the Rohirrim
    914944   2050'   34   Killed Lokkak, the Ogre Chieftain
    916595   2050'   34   Killed Ulfast, Son of Ulfang
    957798   2100'   34   Killed Kavlax the Many-Headed
    960022   2100'   34   Killed Rogrog the Black Troll
    973299   2100'   35   Killed Gorlim, Betrayer of Barahir
    982706   2100'   35   Killed Akhorahil the Blind
    992266   2100'   35   Found The Steel Helm of Hammerhand
   1000927   2100'   35   Found The Dagger 'Narthanc'
   1016705   2150'   36   Reached level 36
   1019219   2150'   36   Killed Vargo, Tyrant of Fire


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
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Old April 19, 2010, 21:51   #62
Nemesis
Adept
 
Join Date: Jul 2009
Posts: 137
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Now I've read all of your thread, and although I'm not that good at Angband myself, two things struck me:

1. You're crazy! Characters in their twenties walking around on fifties of the dungeon! It's almost a bit sad to see characters with really good stuff dying just because you're way out of your depth. While it's fun to take risks with brand new characters with nothing to lose, maybe you should slow down a bit with characters you've invested time in.

2. Why not try a Paladin? While the warrior might be slightly, slightly stronger at the start of the game, Paladins can be played with the very same strategies and later on in the game, you don't have to carry zillions of scrolls/staves/wands/rods/potions as you have most things you need in your spellbook (though with 5% fail rate, so you might want to have Teleport Level & Healing as potions/scrolls). Lots of your deaths seem to be due to you either lacking resources to escape or not detecting, and Paladins are good at those two things.

Just some thoughts because I felt pity for all your poor dead characters, if you're having perfectly fun already, feel free to totally ditch my ideas.
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Old April 20, 2010, 01:23   #63
Sirridan
Knight
 
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Join Date: May 2009
Posts: 560
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I'd switch Eorlingas for Eowyn, you'll do comparable damage and you'll be a little bit faster.

Plus free rNether.

I would also beware of wearing Hammerhand for now, because aggravate will wake up nasties which can kill you, namely drolems and green dragons / AMHD.

Which brings me to my final point, find rPoison asap. Put it on over your ring of damage, since most things don't resist acid. And keep checking out hats, one is bound to give telepathy (I can understand not wanting to swap out theoden a lot)

but yeah, greens and ancient MH can breathe poison for around 600, and drolems and up do it for 800 and they start appearing in the 40's.
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Old April 20, 2010, 06:07   #64
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,832
Donated: $40
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Agree. Hammerhand with a less than Endgame strong character is just asking for trouble.
In conjunction with the Shield of the Haradrim, it's great for obliterating high-level uniques, but it makes you extremely vulnerable to max-damage poison and nether attacks. (One would kill you; the other would almost kill you.)
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Old April 20, 2010, 10:29   #65
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 136
geoff_tewierik is on a distinguished road
Do me a favour guys, make another suggestion on what I need, as you've come through with the goods so far, I picked up a ring of Resist poison on my last trip down

Currently carrying Eorlingas for See Invis, until I get a decent Hat. So say I need a hat and odds on I'll find one
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Old April 23, 2010, 13:45   #66
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 136
geoff_tewierik is on a distinguished road
Got the hat (Thranduil), as well as +10 Boots of Speed.

Time to off load some more weapons and make a decision on what armour to run with. Thoughts?

Code:
 [Angband 3.1.2 (r1961) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             52   STR! 18/100  +1  +5  +4 18/200
 Race   Dunadan      Height          75   INT:     18  +2  -2  +2  18/20
 Class  Warrior      Weight         208   WIS:  18/27  +2  -2  +2  18/47
 Title  Champion     Social  Well-liked   DEX! 18/100  +2  +2  +4 18/180
 HP     710/710      Maximize         Y   CON:  18/88  +3  +2  +3 18/168
 SP     0/0                               CHR:  18/88  +2  -1  +0  18/98

 Level               38   Armor   [38,+121]     Saving Throw         64%
 Cur Exp        1475580   Fight   (+36,+24)     Stealth             Good
 Max Exp        1475580   Melee   (+49,+45)     Fighting       Legendary
 Adv Exp        1530000   Shoot   (+53,+19)     Shooting       Legendary
 MaxDepth   2450' (L49)   Blows      5/turn     Disarming            74%
 Game Turns     1184624   Shots      1/turn     Magic Device          52
 Player Turns    176538   Infra        0 ft     Perception       1 in 35
 Active Turns    175466   Speed          13     Searching            17%
 Gold            889616   Burden  195.3 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:..+...+.+.... rConf:......+......
rElec:....+.+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:......+......
rPois:...+......... Nethr:.......+.....
rFear:+...........+ Chaos:.............
rLite:........+.... Disen:.............
rDark:........+.... S.Dig:.............
rBlnd:........++... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:++.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+13,+21) (+2)
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 82.5 vs. evil creatures, 98.8 vs. orcs, 98.8
     vs. trolls, 98.8 vs. creatures not resistant to acid, and 66.2 vs.
     others.
     
b) The Long Bow of Bard (x5) (+17,+19) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Acid [+17]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
d) a Ring of Resist Poison
     Provides resistance to poison.
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 25 to 46 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
     Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Aman [3,+8] (+1 stealth)
     +1 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+19]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+14] (+10)
     +10 speed.
     


  [Character Quiver]

n) 26 Arrows of Slay Demon (1d4) (+5,+9)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 475.8 vs. demons, 475.8 vs. dragons, and 158.6
     vs. others.
     35% chance of breaking upon contact.
     
o) 13 Arrows (1d4) (+6,+9)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 475.8 vs. dragons, and 158.6 vs. others.
     35% chance of breaking upon contact.
     
p) 12 Arrows of Wounding (1d4) (+6,+10)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 491.4 vs. dragons, and 163.8 vs. others.
     35% chance of breaking upon contact.
     
q) 17 Arrows of Slay Giant (1d4) (+8,+7)
     Slays giants.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 448.9 vs. giants, 448.9 vs. dragons, and 149.6
     vs. others.
     35% chance of breaking upon contact.
     
r) 30 Arrows (1d4) (+3,+5)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 413.4 vs. dragons, and 137.8 vs. others.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Mushroom of Vigor
     
b) 44 Potions of Cure Critical Wounds
     
c) 7 Potions of Restore Life Levels
d) 5 Potions of Heroism
e) 11 Scrolls of Phase Door
f) a Scroll of Teleportation
g) 4 Scrolls of Teleport Level
h) a Scroll of Trap Detection
i) 6 Scrolls of Identify
j) a Rod of Detection
     Cannot be harmed by electricity.
     
k) a Rod of Teleport Other
l) 2 Rods of Recall
     Cannot be harmed by electricity.
     
m) 5 Wands of Teleport Other (39 charges)
     
n) 2 Staves of Teleportation (16 charges)
     
o) 2 Staves of Identify (19 charges)
     
p) The Rapier 'Careth Asdriag' (2d6) (+16,+12) (+1)
     +1 strength, dexterity, constitution, attack speed.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     7 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 51.2 vs. animals, 58.7 vs. orcs, 58.7 vs.
     trolls, 58.7 vs. giants, 58.7 vs. dragons, 58.7 vs. creatures not
     resistant to acid, and 43.6 vs. others.
     
q) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 42.6 vs. animals, 47 vs. creatures not
     resistant to acid, 47 vs. creatures not resistant to poison, and 
     38.3 vs. others.
     
r) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2)
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 47.5 vs. animals, 47.5 vs. evil creatures, 
     54.1 vs. undead, 54.1 vs. creatures not resistant to acid, and 
     40.9 vs. others.
     


  [Home Inventory]

a) 14 Potions of Healing
     
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) 5 Potions of Enlightenment
e) 10 Potions of Speed
f) 99 Potions of Heroism
g) 2 Scrolls of Banishment
h) 8 Scrolls of Protection from Evil
i) 12 Scrolls of *Destruction*
j) 4 Staves of Speed (23 charges)
     
k) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
n) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
o) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
q) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+5] (+3)
     +3 intelligence, dexterity, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 46 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
r) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
     +4 strength, charisma, stealth, speed.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, fear, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 68.1 vs. animals, 68.1 vs. evil creatures, 
     79.2 vs. giants, 79.2 vs. creatures not resistant to acid, 101.4
     vs. undead, and 57 vs. others.
     
s) The Pike 'Til-i-arc' (3d5) (+10,+12) [+10] (+2)
     +2 strength, intelligence, speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 67.5 vs. demons, 67.5 vs. trolls, 67.5 vs.
     giants, 67.5 vs. creatures not resistant to acid, 67.5 vs.
     creatures not resistant to fire, 67.5 vs. creatures not resistant
     to cold, and 47.5 vs. others.
     
t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
     +3 wisdom, constitution.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants telepathy.  
     
     When aimed, it drains up to 120 hit points of life from a target c
     reature.
     Takes 92 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 56.6 vs. dragons, 56.6 vs. creatures not
     resistant to acid, and 41.1 vs. others.
     
u) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
     +1 strength, dexterity, attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 9 to 13 turns to recharge at your current speed.
     Your chance of success is 89.5%
     
     Combat info:
     7 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 68 vs. orcs, 68 vs. trolls, 68 vs. creatures
     not resistant to acid, and 47.8 vs. others.
     
v) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 34 turns to recharge at your current speed.
     Your chance of success is 91.2%
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 58.8 vs. evil creatures, 70.5 vs. creatures
     not resistant to acid, 70.5 vs. creatures not resistant to fire, 
     and 47.2 vs. others.
     
w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+4)
     +4 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 55.2 vs. animals, 60.7 vs. creatures not
     resistant to acid, 60.7 vs. creatures not resistant to fire, and 
     49.7 vs. others.
     
x) 15 Bolts of Venom (1d5) (+2,+4)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4680    250'    2   Reached level 2
      5201    250'    3   Reached level 3
      6001    250'    4   Reached level 4
     12056    300'    5   Reached level 5
     14966    300'    6   Reached level 6
     15568    300'    7   Reached level 7
     32657    300'    8   Reached level 8
     46880    400'    9   Reached level 9
     54042    400'   10   Reached level 10
     55178    400'   10   Killed Bullroarer the Hobbit
     59160    400'   11   Reached level 11
     75202    450'   12   Reached level 12
     82992    500'   13   Reached level 13
     86124    600'   14   Reached level 14
    103793    600'   15   Reached level 15
    117379    700'   16   Reached level 16
    145200    700'   17   Reached level 17
    164222    750'   18   Reached level 18
    177274    800'   19   Reached level 19
    181366    800'   19   Killed Ufthak of Cirith Ungol
    187814    800'   20   Reached level 20
    200502    800'   20   Killed Smeagol
    200563    800'   20   Found The Phial of Galadriel
    218158    800'   21   Reached level 21
    221400    800'   21   Killed Brodda, the Easterling
    230789    800'   22   Reached level 22
    255249    850'   22   Killed Mughash the Kobold Lord
    268625    900'   23   Reached level 23
    277965   1000'   23   Killed Boldor, King of the Yeeks
    278065   1000'   23   Found The Leather Scale Mail 'Thalkettoth'
    289562   1000'   24   Reached level 24
    305125   1050'   25   Reached level 25
    311581   1050'   25   Found The Flail 'Totila'
    320140   1100'   25   Killed Shagrat, the Orc Captain
    324104   1100'   25   Killed Lugdush, the Uruk
    325240   1100'   25   Killed Gorbag, the Orc Captain
    328369   1100'   25   Killed Ugluk, the Uruk
    328869   1100'   26   Reached level 26
    334830   1150'   26   Killed Fang, Farmer Maggot's dog
    344851   1150'   26   Killed Wormtongue, Agent of Saruman
    353589   1200'   26   Killed Ibun, Son of Mim
    355893   1200'   26   Killed Orfax, Son of Boldor
    356616   1200'   26   Found The Beaked Axe of Theoden
    359010   1200'   26   Killed Grishnakh, the Hill Orc
    372210   1200'   26   Killed Angamaite of Umbar
    372231   1200'   26   Found The Rapier 'Forasgil' (LOST)
    373251   1200'   26   Killed Khim, Son of Mim
    384253   1250'   26   Found The Pair of Leather Boots of Wormtongue
    396881   1250'   27   Reached level 27
    422067   1300'   27   Killed Golfimbul, the Hill Orc Chief
    463017   1350'   27   Found The Set of Gauntlets 'Paurhach' (LOST)
    476416   1350'   27   Killed Nar, the Dwarf
    478969   1350'   28   Reached level 28
    483392   1350'   28   Killed Grip, Farmer Maggot's dog
    496787   1400'   28   Killed Beorn, the Shape-Changer
    500602   1400'   28   Killed Ulwarth, Son of Ulfang
    508264      0'   28   Killed Farmer Maggot
    519215   1450'   28   Killed Draebor, the Imp
    522309   1450'   28   Found The Main Gauche of Maedhros (LOST)
    547818   1450'   29   Reached level 29
    564586   1500'   29   Killed Uldor the Accursed
    571534   1500'   29   Found The Long Bow of Bard
    575596   1500'   29   Killed Mim, Betrayer of Turin
    593288   1500'   29   Found The Rapier 'Careth Asdriag'
    603880   1650'   29   Found The Lance of Eorlingas
    608039   1650'   29   Found The Set of Leather Gloves 'Cambeleg'
    633534   1700'   29   Found The Dagger 'Dethanc' (LOST)
    640802   1700'   29   Killed Azog, King of the Uruk-Hai
    669197   1750'   30   Found The Leather Shield of Celegorm
    674581   1750'   30   Found The Bastard Sword of Eowyn
    718143   1850'   31   Reached level 31
    729835   1900'   31   Found The Battle Axe 'Lotharang'
    758773   1950'   31   Found The Quarterstaff 'Nar-i-vagil'
    787887   2000'   31   Found The Metal Cap of Thengel
    788511   2000'   32   Reached level 32
    794778   2000'   32   Killed Castamir the Usurper
    795029   2000'   32   Found The Scimitar 'Haradekket'
    796488   2000'   32   Found The Large Metal Shield of Anarion
    800328   2000'   32   Killed The Queen Ant
    800401   2000'   32   Found The Star of Elendil (LOST)
    800670   2000'   32   Killed Bert the Stone Troll
    830569   2000'   33   Reached level 33
    838324   2000'   33   Found The Long Sword 'Elvagil' (LOST)
    848945   2000'   33   Found The Dagger 'Nimthanc' (LOST)
    874342   2050'   33   Found The Zweihander 'Mormegil' (LOST)
    893368   2050'   34   Reached level 34
    896973   2050'   34   Found The Metal Brigandine Armour of the Rohirrim
    914944   2050'   34   Killed Lokkak, the Ogre Chieftain
    916595   2050'   34   Killed Ulfast, Son of Ulfang
    957798   2100'   34   Killed Kavlax the Many-Headed
    960022   2100'   34   Killed Rogrog the Black Troll
    973299   2100'   35   Killed Gorlim, Betrayer of Barahir
    982706   2100'   35   Killed Akhorahil the Blind
    992266   2100'   35   Found The Steel Helm of Hammerhand
   1000927   2100'   35   Found The Dagger 'Narthanc' (LOST)
   1016705   2150'   36   Reached level 36
   1019219   2150'   36   Killed Vargo, Tyrant of Fire
   1023745   2200'   36   Killed Scatha the Worm
   1024260   2200'   36   Found The Pike 'Til-i-arc'
   1027314   2200'   36   Killed Lorgan, Chief of the Easterlings
   1030751   2200'   36   Killed Adunaphel the Quiet
   1039863   2200'   36   Found The Short Sword 'Dagmor'
   1040048   2200'   36   Found The Soft Leather Armour 'Hithlomir' (LOST)
   1056576   2150'   36   Killed Bill the Stone Troll
   1080208   2200'   37   Reached level 37
   1082054   2200'   36   Killed Medusa, the Gorgon
   1107674   2300'   37   Killed Bolg, Son of Azog
   1110929   2300'   37   Found The Main Gauche of Azaghal (LOST)
   1112159   2300'   37   Found The Chain Mail of Arvedui
   1159043   2400'   38   Reached level 38
   1162463   2400'   38   Found The Full Plate Armour of Isildur
   1176370   2450'   38   Found The Hard Leather Cap of Thranduil


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Cheers,

GT

Last edited by geoff_tewierik; April 23, 2010 at 13:55.
geoff_tewierik is offline   Reply With Quote
Old April 23, 2010, 16:51   #67
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,832
Donated: $40
Pete Mack is on a distinguished road
Eorlingas is your best weapon choice right now, by far.
You can keep one of the +2 attacks weapons, Eowyn, Lotharang, and possibly Theoden. Sell the rest; none is even close to 500 damage/round you are already getting.

At 710 HP, +13 speed, and 505damage/turn, you are pretty much set all the way to bottom of the dungeon. Possibly carry Lotharang as a swap vs Disenchanters.
Pete Mack is offline   Reply With Quote
Old April 25, 2010, 08:42   #68
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 136
geoff_tewierik is on a distinguished road
Failure to read a scroll instead of attempting to use a staff saw me bite the big one.

Code:
  [Angband 3.1.2 (r1961) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             52   STR! 18/100  +1  +5  +5 18/210
 Race   Dunadan      Height          75   Int:  18/57  +2  -2  +3  18/87  18/68
 Class  Warrior      Weight         208   WIS:  18/91  +2  -2  +3 18/121
 Title  Hero         Social   Respected   DEX! 18/100  +2  +2  +5 18/190
 HP     -86/909      Maximize         Y   CON! 18/100  +3  +2  +4 18/190
 SP     0/0                               CHR:  18/92  +2  -1  +1 18/112

 Level               42   Armor   [38,+108]     Saving Throw         74%
 Cur Exp        3081622   Fight   (+34,+23)     Stealth        Very Good
 Max Exp        3081622   Melee   (+46,+43)     Fighting       Legendary
 Adv Exp        3240000   Shoot   (+50,+18)     Shooting       Legendary
 MaxDepth   2900' (L58)   Blows      5/turn     Disarming            81%
 Game Turns     1409306   Shots      1/turn     Magic Device          56
 Player Turns    226220   Infra        0 ft     Perception       1 in 35
 Active Turns    223626   Speed          13     Searching            17%
 Gold           1730756   Burden  204.4 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:..+...+.+.... rConf:......+......
rElec:....+.+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:......+......
rPois:...+......... Nethr:.......+.....
rFear:+...........+ Chaos:.............
rLite:........+.... Disen:.............
rDark:...+....+.... S.Dig:.............
rBlnd:........++... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:...+...+.....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:++.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> One of your Scrolls of Identify (l) was destroyed!
> One of your Staves of Identify (8 charges) (r) was destroyed!
> You failed to use the wand properly.
> The Lesser Balrog pushes past the Nalfeshnee.
> The Lesser Balrog creates a mesmerising illusion.
> You disbelieve the feeble spell.
> You failed to use the staff properly.
> The Lesser Balrog pushes past the Hezrou.
> The Balrog of Moria casts a fearful illusion.
> You refuse to be frightened.
> The Hezrou hits you.
> The Hezrou misses you.
> The Lesser Balrog breathes fire.
> The Hezrou resists a lot.
> You die.

Killed by a Lesser Balrog.

  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+12,+20) (+2)
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 80.3 vs. evil creatures, 96.6 vs. orcs, 96.6
     vs. trolls, 96.6 vs. creatures not resistant to acid, and 64 vs.
     others.
     
b) The Long Bow of Bard (x5) (+16,+18) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Acid [+17]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
d) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 25 to 46 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
     Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Aman [3,+9] (+1 stealth)
     +1 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+16]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Thranduil [2,+8] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+5,+5) [1,+12] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+7] (+10)
     +10 speed.
     


  [Character Quiver]

n) 13 Arrows (1d4) (+8,+9)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 464.6 vs. dragons, and 154.9 vs. others.
     35% chance of breaking upon contact.
     
o) 31 Arrows (1d4) (+5,+9)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 460.2 vs. dragons, and 153.4 vs. others.
     35% chance of breaking upon contact.
     
p) 18 Mithril Arrows of Venom (3d4) (+8,+7)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 511.9 vs. dragons, 511.9 vs. creatures not
     resistant to poison, and 170.6 vs. others.
     35% chance of breaking upon contact.
     
q) 15 Arrows of Frost (1d4) (+14,+12)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 511.9 vs. dragons, 511.9 vs. creatures not
     resistant to cold, and 170.6 vs. others.
     35% chance of breaking upon contact.
     
r) 8 Arrows (1d4) (+5,+8)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 444.6 vs. dragons, and 148.2 vs. others.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 2 Rations of Food
     
c) 31 Potions of Cure Critical Wounds
     
d) a Potion of Restore Intelligence
e) 6 Potions of Restore Life Levels
f) 3 Scrolls of Phase Door
g) 9 Scrolls of Teleportation
h) 2 Scrolls of Teleport Level
i) 2 Scrolls of Trap Detection
j) a Scroll of Door/Stair Location
k) a Scroll of Summon Undead
l) 5 Scrolls of Identify
m) a Rod of Detection
     Cannot be harmed by electricity.
     
n) 3 Rods of Teleport Other
o) 2 Rods of Recall
     Cannot be harmed by electricity.
     
p) 2 Wands of Teleport Other (2 charges)
     
q) 3 Staves of Teleportation (16 charges)
     
r) 4 Staves of Identify (7 charges)
     
s) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
t) a Ring of Slow Digestion
     Slows your metabolism.  
     
u) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     Slays animals, evil creatures, demons.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     With an additional 3 strength and 0 dex you would get 6 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 70.9 vs. animals, 70.9 vs. evil creatures, 
     86.4 vs. demons, 86.4 vs. creatures not resistant to acid, and 
     55.3 vs. others.
     


  [Home Inventory]

a) 15 Potions of Healing
     
b) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) 10 Potions of Enlightenment
e) 10 Potions of Speed
f) 99 Potions of Heroism
g) 85 Potions of Heroism
h) a Potion of Berserk Strength
i) 2 Scrolls of Banishment
j) a Scroll of Mass Banishment
k) 74 Scrolls of Holy Chant
l) 8 Scrolls of Protection from Evil
m) 16 Scrolls of *Destruction*
n) 8 Wands of Teleport Other (34 charges)
     
o) 7 Staves of Speed (39 charges)
     
p) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 23 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
q) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) The Elven Cloak of Luthien [6,+20] (+4)
     +4 intelligence, wisdom, charisma, stealth, speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 575 turns to recharge at your current speed.
     Your chance of success is 88.4%
     
s) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
t) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
     +3 intelligence, dexterity, charisma.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
v) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
     +4 strength, charisma, stealth, speed.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, fear, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 65.1 vs. animals, 65.1 vs. evil creatures, 
     76.2 vs. giants, 76.2 vs. creatures not resistant to acid, 98.4
     vs. undead, and 54 vs. others.
     
w) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
     +1 strength, dexterity, attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 9 to 13 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
     Combat info:
     7 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 66 vs. orcs, 66 vs. trolls, 66 vs. creatures
     not resistant to acid, and 45.8 vs. others.
     
x) 15 Bolts of Venom (1d5) (+2,+4)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4680    250'    2   Reached level 2
      5201    250'    3   Reached level 3
      6001    250'    4   Reached level 4
     12056    300'    5   Reached level 5
     14966    300'    6   Reached level 6
     15568    300'    7   Reached level 7
     32657    300'    8   Reached level 8
     46880    400'    9   Reached level 9
     54042    400'   10   Reached level 10
     55178    400'   10   Killed Bullroarer the Hobbit
     59160    400'   11   Reached level 11
     75202    450'   12   Reached level 12
     82992    500'   13   Reached level 13
     86124    600'   14   Reached level 14
    103793    600'   15   Reached level 15
    117379    700'   16   Reached level 16
    145200    700'   17   Reached level 17
    164222    750'   18   Reached level 18
    177274    800'   19   Reached level 19
    181366    800'   19   Killed Ufthak of Cirith Ungol
    187814    800'   20   Reached level 20
    200502    800'   20   Killed Smeagol
    200563    800'   20   Found The Phial of Galadriel
    218158    800'   21   Reached level 21
    221400    800'   21   Killed Brodda, the Easterling
    230789    800'   22   Reached level 22
    255249    850'   22   Killed Mughash the Kobold Lord
    268625    900'   23   Reached level 23
    277965   1000'   23   Killed Boldor, King of the Yeeks
    278065   1000'   23   Found The Leather Scale Mail 'Thalkettoth' (LOST)
    289562   1000'   24   Reached level 24
    305125   1050'   25   Reached level 25
    311581   1050'   25   Found The Flail 'Totila' (LOST)
    320140   1100'   25   Killed Shagrat, the Orc Captain
    324104   1100'   25   Killed Lugdush, the Uruk
    325240   1100'   25   Killed Gorbag, the Orc Captain
    328369   1100'   25   Killed Ugluk, the Uruk
    328869   1100'   26   Reached level 26
    334830   1150'   26   Killed Fang, Farmer Maggot's dog
    344851   1150'   26   Killed Wormtongue, Agent of Saruman
    353589   1200'   26   Killed Ibun, Son of Mim
    355893   1200'   26   Killed Orfax, Son of Boldor
    356616   1200'   26   Found The Beaked Axe of Theoden (LOST)
    359010   1200'   26   Killed Grishnakh, the Hill Orc
    372210   1200'   26   Killed Angamaite of Umbar
    372231   1200'   26   Found The Rapier 'Forasgil' (LOST)
    373251   1200'   26   Killed Khim, Son of Mim
    384253   1250'   26   Found The Pair of Leather Boots of Wormtongue (LOST)
    396881   1250'   27   Reached level 27
    422067   1300'   27   Killed Golfimbul, the Hill Orc Chief
    463017   1350'   27   Found The Set of Gauntlets 'Paurhach' (LOST)
    476416   1350'   27   Killed Nar, the Dwarf
    478969   1350'   28   Reached level 28
    483392   1350'   28   Killed Grip, Farmer Maggot's dog
    496787   1400'   28   Killed Beorn, the Shape-Changer
    500602   1400'   28   Killed Ulwarth, Son of Ulfang
    508264      0'   28   Killed Farmer Maggot
    519215   1450'   28   Killed Draebor, the Imp
    522309   1450'   28   Found The Main Gauche of Maedhros (LOST)
    547818   1450'   29   Reached level 29
    564586   1500'   29   Killed Uldor the Accursed
    571534   1500'   29   Found The Long Bow of Bard
    575596   1500'   29   Killed Mim, Betrayer of Turin
    593288   1500'   29   Found The Rapier 'Careth Asdriag' (LOST)
    603880   1650'   29   Found The Lance of Eorlingas
    608039   1650'   29   Found The Set of Leather Gloves 'Cambeleg'
    633534   1700'   29   Found The Dagger 'Dethanc' (LOST)
    640802   1700'   29   Killed Azog, King of the Uruk-Hai
    669197   1750'   30   Found The Leather Shield of Celegorm
    674581   1750'   30   Found The Bastard Sword of Eowyn
    718143   1850'   31   Reached level 31
    729835   1900'   31   Found The Battle Axe 'Lotharang'
    758773   1950'   31   Found The Quarterstaff 'Nar-i-vagil' (LOST)
    787887   2000'   31   Found The Metal Cap of Thengel (LOST)
    788511   2000'   32   Reached level 32
    794778   2000'   32   Killed Castamir the Usurper
    795029   2000'   32   Found The Scimitar 'Haradekket' (LOST)
    796488   2000'   32   Found The Large Metal Shield of Anarion
    800328   2000'   32   Killed The Queen Ant
    800401   2000'   32   Found The Star of Elendil (LOST)
    800670   2000'   32   Killed Bert the Stone Troll
    830569   2000'   33   Reached level 33
    838324   2000'   33   Found The Long Sword 'Elvagil' (LOST)
    848945   2000'   33   Found The Dagger 'Nimthanc' (LOST)
    874342   2050'   33   Found The Zweihander 'Mormegil' (LOST)
    893368   2050'   34   Reached level 34
    896973   2050'   34   Found The Metal Brigandine Armour of the Rohirrim
    914944   2050'   34   Killed Lokkak, the Ogre Chieftain
    916595   2050'   34   Killed Ulfast, Son of Ulfang
    957798   2100'   34   Killed Kavlax the Many-Headed
    960022   2100'   34   Killed Rogrog the Black Troll
    973299   2100'   35   Killed Gorlim, Betrayer of Barahir
    982706   2100'   35   Killed Akhorahil the Blind
    992266   2100'   35   Found The Steel Helm of Hammerhand
   1000927   2100'   35   Found The Dagger 'Narthanc' (LOST)
   1016705   2150'   36   Reached level 36
   1019219   2150'   36   Killed Vargo, Tyrant of Fire
   1023745   2200'   36   Killed Scatha the Worm
   1024260   2200'   36   Found The Pike 'Til-i-arc' (LOST)
   1027314   2200'   36   Killed Lorgan, Chief of the Easterlings
   1030751   2200'   36   Killed Adunaphel the Quiet
   1039863   2200'   36   Found The Short Sword 'Dagmor' (LOST)
   1040048   2200'   36   Found The Soft Leather Armour 'Hithlomir' (LOST)
   1056576   2150'   36   Killed Bill the Stone Troll
   1080208   2200'   37   Reached level 37
   1082054   2200'   36   Killed Medusa, the Gorgon
   1107674   2300'   37   Killed Bolg, Son of Azog
   1110929   2300'   37   Found The Main Gauche of Azaghal (LOST)
   1112159   2300'   37   Found The Chain Mail of Arvedui
   1159043   2400'   38   Reached level 38
   1162463   2400'   38   Found The Full Plate Armour of Isildur
   1176370   2450'   38   Found The Hard Leather Cap of Thranduil
   1185982   2450'   38   Killed Ren the Unclean
   1186437   2450'   38   Killed Smaug the Golden
   1186437   2450'   39   Reached level 39
   1202485   2500'   39   Found The Set of Gauntlets 'Paurnen' (LOST)
   1213196   2500'   39   Found The Augmented Chain Mail of Caspanion
   1220006   2500'   40   Reached level 40
   1227198   2500'   40   Found The Set of Leather Gloves 'Cammithrim' (LOST)
   1270600   2600'   41   Reached level 41
   1274973   2700'   40   Killed Ji Indur Dawndeath
   1281497   2700'   41   Killed Eol, the Dark Elf
   1301523   2700'   41   Killed Uvatha the Horseman
   1308660   2700'   41   Found The Set of Gauntlets 'Pauraegen' (LOST)
   1315305   2750'   41   Found The Elven Cloak of Luthien
   1316906   2750'   41   Killed The Phoenix
   1324253   2750'   41   Killed Shelob, Spider of Darkness
   1338237   2750'   42   Reached level 42
   1395051   2900'   42   Found The Metal Cap of Celebrimbor
   1401909   2900'   42   Found The Ring of Barahir
   1408189   2900'   42   Killed Saruman of Many Colours
   1408468   2900'   42   Found The Lochaber Axe 'Mundwine'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
geoff_tewierik is offline   Reply With Quote
Old May 2, 2010, 11:25   #69
geoff_tewierik
Adept
 
Join Date: Mar 2009
Posts: 136
geoff_tewierik is on a distinguished road
Just reached Boots of Speed depth and got sucker punched by a skull druj, nasty little fcuker.

Code:
  [Angband 3.1.2 (r1965) Character Dump]

 Name   Pike                                     Self  RB  CB  EB   Best
 Sex    Male         Age             61   STR! 18/100  +1  +5  +0 18/160
 Race   Dunadan      Height          84   INT:     17  +2  -2  +3  18/20
 Class  Warrior      Weight         202   WIS:  18/16  +2  -2  +3  18/46
 Title  Hero         Social  Well-liked   DEX! 18/100  +2  +2 +14 18/***
 HP     -67/957      Maximize         Y   CON! 18/100  +3  +2  +7 18/***
 SP     0/0                               CHR:     17  +2  -1  +0     18

 Level               41   Armor   [34,+142]     Saving Throw         67%
 Cur Exp        2345067   Fight   (+34,+22)     Stealth        Excellent
 Max Exp        2345067   Melee   (+44,+32)     Fighting       Legendary
 Adv Exp        2700000   Shoot   (+51,+10)     Shooting       Legendary
 MaxDepth   2850' (L57)   Blows      6/turn     Disarming            78%
 Game Turns     1223151   Shots      2/turn     Magic Device          54
 Player Turns    145574   Infra        0 ft     Perception       1 in 35
 Active Turns    142429   Speed           9     Searching            17%
 Gold           1838765   Burden  283.5 lbs

 You are the illegitimate and unacknowledged child of a Townsman.  You
 are a credit to the family.  You have hazel eyes, straight black hair,
 and a dark complexion.


rAcid:...+..+.+.+.. rConf:......+....+.
rElec:..+.....+.... Sound:.............
rFire:....+...+.... Shard:.............
rCold:........+.... Nexus:.......+.....
rPois:......+...... Nethr:...........+.
rFear:............+ Chaos:...........+.
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:............. Infra:.............
FrAct:..........++. Tunn.:.............
HLife:............. Speed:+......+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You are hit by something!
> You combine 8 Bolts of Slay Evil (1d5) (+12,+10) in your quiver (s).
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> Your mind is blasted by psionic energy.
> You have no room for a Wicker Shield.
> You failed to use the staff properly.
> The Eye druj mumbles.
> You are hit by something strange!
> The Eye druj mumbles.
> You are hit by something strange!
> You die.

Killed by an Eye druj.

  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+10,+10) (+5)
     +5 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 97 vs. creatures not resistant to acid, 97 vs.
     creatures not resistant to electricity, and 54.2 vs. others.
     
b) a Heavy Crossbow of Extra Shots (x4) (+17,+10) (+1)
     +1 shooting speed.
     
c) a Ring of Lightning [+14]
     It brands your melee attacks with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
d) a Ring of Acid [+13]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
e) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 203 to 405 turns to recharge at your current speed.
     Your chance of success is 85.6%
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 9 to 18 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 9 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
h) The Cloak 'Colannon' [1,+15] (+3)
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 40 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
i) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
j) an Iron Helm of Telepathy [5,+13]
     Grants telepathy.  
     
k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4)
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 27 to 54 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+13] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 92.9%
     


  [Character Quiver]

n) 21 Bolts of Frost (1d5) (+9,+5)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 226.8 vs. creatures not resistant to cold, and 
     75.6 vs. others.
     25% chance of breaking upon contact.
     
o) 10 Bolts of Venom (1d5) (+9,+8)
     Branded with venom.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 264.6 vs. creatures not resistant to poison, 
     and 88.2 vs. others.
     25% chance of breaking upon contact.
     
p) 17 Bolts of Flame (1d5) (+9,+10)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 289.8 vs. creatures not resistant to fire, and 
     96.6 vs. others.
     25% chance of breaking upon contact.
     
q) 19 Bolts (1d5) (+8,+5)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 75.6.
     25% chance of breaking upon contact.
     
r) 2 Bolts (1d5) (+6,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 83.2.
     25% chance of breaking upon contact.
     
s) 8 Bolts of Slay Evil (1d5) (+12,+10)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 193.2 vs. evil creatures, and 96.6 vs. others.
     25% chance of breaking upon contact.
     
t) 24 Arrows of Slay Dragon (1d4) (+16,+6)
     Slays dragons.
     
u) 22 Arrows of Slay Evil (1d4) (+11,+4)
     Slays evil creatures.
     
v) 26 Seeker Arrows of Lightning (4d4) (+6,+13)
     Branded with lightning.
     Cannot be harmed by electricity.
     
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
c) 31 Potions of Cure Critical Wounds
     
d) 7 Potions of Restore Life Levels
e) a Potion of Heroism
f) 8 Scrolls of Phase Door
g) 2 Rods of Detection
     Cannot be harmed by electricity.
     
h) a Rod of Acid Balls
i) 2 Rods of Teleport Other
j) 2 Rods of Recall
     Cannot be harmed by electricity.
     
k) a Rod of Identify
     Cannot be harmed by electricity.
     
l) 3 Wands of Teleport Other (0 charges)
m) 2 Staves of Teleportation (3 charges)
     
n) a Ring of Acid [+13]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
o) Black Dragon Scale Mail (-2) [30,+20]
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) Red Dragon Scale Mail (-2) [30,+13]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Pair of Steel Shod Boots of Speed [6,+9] (+7)
     +7 speed.
     
r) a Scythe of *Slay Demon* (5d3) (+7,+9) (+1)
     +1 intelligence.
     *Slays* demons.
     Provides resistance to fire.
     
     Combat info:
     5 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 67.1 vs. creatures not resistant to acid, 67.1
     vs. creatures not resistant to electricity, 90.1 vs. demons, and 
     44.1 vs. others.
     
s) a Mace (Blessed) (2d4) (+7,+11) (+2)
     +2 wisdom.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 50.5 vs. creatures not resistant to acid, 50.5
     vs. creatures not resistant to electricity, and 39.6 vs. others.
     
t) a Lead-Filled Mace of *Slay Dragon* (4d3) (+11,+11) (+1)
     +1 constitution.
     *Slays* dragons.
     Provides resistance to fear.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 61.4 vs. creatures not resistant to acid, 61.4
     vs. creatures not resistant to electricity, 79.3 vs. dragons, and 
     43.5 vs. others.
     
u) a War Hammer of Flame (3d3) (+12,+12)
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 55.2 vs. creatures not resistant to acid, 55.2
     vs. creatures not resistant to electricity, 55.2 vs. creatures not
     resistant to fire, and 42 vs. others.
     


  [Home Inventory]

a) 99 Potions of Cure Critical Wounds
     
b) 6 Potions of Healing
     
c) 3 Potions of Speed
d) 61 Potions of Heroism
e) 5 Potions of Berserk Strength
f) 5 Scrolls of Teleportation
g) 17 Scrolls of Teleport Level
h) 99 Scrolls of Holy Chant
i) 18 Scrolls of Holy Prayer
j) 8 Scrolls of Protection from Evil
k) 4 Scrolls of *Destruction*
l) 2 Wands of Teleport Other (15 charges)
     
m) a Ring of Resist Poison
     Provides resistance to poison.
     
n) The Leather Scale Mail 'Thalkettoth' (-1) [10,+24] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
o) The Golden Crown of Gondor [0,+15] (+3)
     +3 strength, wisdom, constitution, speed.
     Provides resistance to fire, cold, light, blindness, confusion, 
     sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     When activated, it heals 500 hit points.
     Takes 225 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
     Radius 1 light.
p) The Set of Gauntlets 'Pauraegen' [3,+14]
     Provides resistance to lightning, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with d
     amage 6d6.
     Takes 6 to 10 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
     Radius 1 light.
q) The Scythe 'Avavir' (5d3) (+18,+12) [+30] (+3) (charging)
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 87.9%
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 69.7 vs. creatures not resistant to acid, 69.7
     vs. creatures not resistant to electricity, 69.7 vs. creatures not
     resistant to fire, 69.7 vs. creatures not resistant to cold, and 
     47.1 vs. others.
     
     Radius 1 light.
r) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 13 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
     Combat info:
     6 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 59.2 vs. evil creatures, 70.9 vs. creatures
     not resistant to acid, 70.9 vs. creatures not resistant to
     electricity, 70.9 vs. creatures not resistant to fire, and 47.4
     vs. others.
     
s) 15 Arrows of Slay Evil (1d4) (+11,+10)
     Slays evil creatures.
     
t) 23 Arrows of Frost (1d4) (+11,+5)
     Branded with frost.
     Cannot be harmed by cold.
     
u) 30 Seeker Arrows of Wounding (4d4) (+12,+9)
v) 16 Mithril Arrows of Slay Evil (4d4) (+5,+11)
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
w) 25 Mithril Arrows of Wounding (3d4) (+15,+5)
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6450     50'    2   Reached level 2
      9525    200'    3   Reached level 3
      9835    200'    3   Killed Grip, Farmer Maggot's dog
     10985    200'    4   Reached level 4
     17009    250'    5   Reached level 5
     26292    250'    6   Reached level 6
     28523    250'    7   Reached level 7
     30784    300'    8   Reached level 8
     39683    350'    9   Reached level 9
     45047    350'    9   Killed Bullroarer the Hobbit
     45250    350'   10   Reached level 10
     52181    450'   11   Reached level 11
     61140    550'   12   Reached level 12
     75321    700'   13   Reached level 13
     81258    750'   14   Reached level 14
     88149    750'   15   Reached level 15
    103440    850'   16   Reached level 16
    113096    850'   17   Reached level 17
    124680      0'   17   Killed Farmer Maggot
    130385    850'   18   Reached level 18
    167377   1100'   19   Reached level 19
    172303   1100'   19   Killed Sangahyando of Umbar
    176037   1100'   19   Killed Mughash the Kobold Lord
    183017   1100'   19   Killed Fang, Farmer Maggot's dog
    186748   1100'   20   Reached level 20
    208212   1100'   21   Reached level 21
    218259   1200'   21   Killed Ulfast, Son of Ulfang
    222107   1200'   22   Reached level 22
    230151   1200'   23   Reached level 23
    242227   1200'   24   Reached level 24
    244927   1200'   24   Killed Shagrat, the Orc Captain
    261753   1300'   25   Reached level 25
    271728   1350'   25   Killed Brodda, the Easterling
    291833   1350'   25   Killed Lagduf, the Snaga
    312503   1400'   26   Reached level 26
    337328   1400'   27   Reached level 27
    348604   1400'   28   Reached level 28
    368827   1400'   28   Killed Golfimbul, the Hill Orc Chief
    410303   1450'   28   Found The Scimitar 'Haradekket' (LOST)
    461117   1450'   28   Killed Ulwarth, Son of Ulfang
    465575   1400'   28   Killed Wormtongue, Agent of Saruman
    523111   1650'   28   Found The Metal Cap of Thengel (LOST)
    523224   1650'   29   Reached level 29
    537764   1650'   29   Killed Angamaite of Umbar
    567381   1700'   29   Found The Phial of Galadriel
    578708   1750'   29   Found The Leather Shield of the Haradrim (LOST)
    579681   1750'   29   Found The Steel Helm of Hammerhand (LOST)
    605555   1800'   30   Reached level 30
    613007   1850'   30   Found The Long Sword 'Elvagil' (LOST)
    628111   1850'   30   Found The Broad Axe 'Barukkheled' (LOST)
    636369   1850'   30   Killed Smeagol
    651672   1900'   30   Found The Quarterstaff 'Nar-i-vagil' (LOST)
    658704   1900'   30   Found The Augmented Chain Mail of Caspanion
    660717   1900'   31   Reached level 31
    672329   1900'   31   Found The Leather Scale Mail 'Thalkettoth'
    672982   1900'   31   Killed Orfax, Son of Boldor
    677870   1900'   31   Killed Bolg, Son of Azog
    778145   1950'   32   Reached level 32
    844430   2000'   32   Killed Uvatha the Horseman
    853620   2000'   32   Found The Cloak 'Colannon'
    863786   2050'   33   Reached level 33
    893723   2100'   33   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    894868   2100'   33   Found The Chain Mail of Arvedui (LOST)
    940814   2350'   33   Found The Pair of Leather Boots 'Dal-i-thalion'
    947495   2350'   34   Reached level 34
    952022   2350'   34   Found The Dagger 'Narthanc' (LOST)
    952205   2350'   34   Found The Scythe 'Avavir'
    957781   2350'   34   Killed Smaug the Golden
    972020   2450'   34   Killed Akhorahil the Blind
    973753   2450'   35   Reached level 35
    973965   2450'   35   Found The Set of Caestus of Fingolfin
    973983   2450'   35   Found The Set of Gauntlets 'Paurhach' (LOST)
    974262   2450'   35   Found The Iron Helm 'Holhenneth' (LOST)
    978837   2450'   35   Killed Mim, Betrayer of Turin
    992230   2500'   35   Killed Castamir the Usurper
    995953   2500'   35   Killed Adunaphel the Quiet
   1003353   2500'   35   Killed Itangast the Fire Drake
   1003353   2500'   36   Reached level 36
   1022083   2500'   36   Killed Vargo, Tyrant of Fire
   1030647   2550'   36   Found The Flail 'Totila'
   1055770   2600'   37   Reached level 37
   1061314   2600'   37   Found The Golden Crown of Gondor
   1091222   2600'   37   Found The Full Plate Armour of Isildur (LOST)
   1094782   2600'   38   Reached level 38
   1096368   2600'   38   Killed Waldern, King of Water
   1097925   2600'   38   Found The Broad Sword 'Arunruth' (LOST)
   1098282   2600'   38   Found The Spear 'Nimloth' (LOST)
   1111759   2700'   38   Killed Beorn, the Shape-Changer
   1117187   2700'   38   Found The Amulet of Carlammas
   1120098   2700'   38   Found The Iron Helm of Gorlim (LOST)
   1128545   2700'   38   Killed The Phoenix
   1136562   2700'   38   Killed Draebor, the Imp
   1138237   2700'   39   Reached level 39
   1142286   2700'   39   Killed Ibun, Son of Mim
   1152452   2750'   39   Found The Set of Gauntlets 'Pauraegen'
   1152984   2750'   39   Found The Metal Brigandine Armour of the Rohirrim (LOST)
   1162464   2750'   40   Reached level 40
   1166192   2750'   40   Killed The Balrog of Moria
   1173025   2750'   40   Killed The Lernaean Hydra
   1181639   2750'   40   Found The Star of Elendil (LOST)
   1182301   2750'   40   Found The Large Metal Shield of Anarion
   1184454   2750'   40   Killed Ugluk, the Uruk
   1186454   2750'   40   Found The Katana 'Aglarang'
   1190395   2750'   40   Killed Ar-Pharazon the Golden
   1200565   2750'   41   Reached level 41
   1209709   2750'   41   Killed Boldor, King of the Yeeks
   1211071   2800'   41   Killed Ji Indur Dawndeath


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
geoff_tewierik is offline   Reply With Quote
Old May 2, 2010, 20:06   #70
Fendell Orcbane
Swordsman
 
Join Date: Apr 2010
Location: Washington state USA
Posts: 460
Fendell Orcbane is on a distinguished road
I think you should activate the low hip point warnings! Once I did that I was able to either heal or bail out. But before that I never knew that I was as low on hp as I was and would get killed a lot.

Also maybe you aren't healing up after the big fights? Sometimes I take out even if I'm beating someone because I might not be able to take a hit from their summons after I kill them.

I ran from Vecna even thought I could have killed him, because I didn't have any healing potions. One thing I keep in mind is don't be too brave. That shit will get you killed.
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