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#1 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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Development version of PWMAngband 1.5.0 released for testing
Here's the list of changes that have been implemented up to now:
- Change rules for stealth/noise checks - Do not speed up time with monsters in LoS - Handle topline ickyness when confirming suicide - Improve comments for do_cmd_store - Collapse "mangclient_xxx.ini" into "mangclient.ini" (sdl + gcu) - Fix crash when quitting GCU client in debug mode - Open correct directory when selecting fonts - Add "instance_closed" option - Add possibility to macro by item names - Fix some really obvious warnings - Dungeon Master menu: allow generating true artifact directly by name - Add version number to "incompatible client version" error message - Add client option to disable running when in line of sight of a nonmovable monster - Stop allocating too much font resources - Fix DM_NEVER_DISTURB - Make Dungeon Master trap immune - Give a warning when entering a gauntlet level - Change default FPS from 1 to 50 - Fix lag bar under Linux - Add "monster feeling always, no object feeling" choice to LEVEL_FEELINGS server option - USE_NCURSES define - Prevent level 0 monster races from being used as shapechanger forms - Allow BASH_DOOR forms to open/close house doors and bash down other doors - Only allow rings of polymorphing to be generated in the dungeon - Make rings of polymorphing more powerful but much rarer - Sort killed list (for polymorphing) from highest to lowest level - Decrease the kill requirement with perfect affinity from 1/2 to 1/4 - Give +1 moves every 10 speed instead of +5 speed to shapechangers under level 20 - Halve the energy gained from extra moves - Allow inscribed throwing weapons to be quivered - Adjust size of gauntlet levels - Stop SMASH_WALL removing floor features - Display forms that are 50%/75% learnt in orange/yellow on the killed list - Allow filling empty bottles from water tiles - Make sure player-player visibility is refreshed when changing level - Make hostile visible players prevent running - Compiling with Embarcadero C++ 7.20 Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#2 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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New 1.5.0 dev version is out with the following changes:
- Disable banishment in dwarven halls - Enter and leave query-item-by-name mode via quote symbol - Add possibility to macro by spell names - KEYMAP_ACTION_MAX increased from 20 to 30 - Macro Action Generator (3 new options to keymap screen) - Added commands to birth option screen to save and restore custom birth options - Stop quest artifacts being stealable - Move message truncation from server to client - Fix message truncation in windows client - Change the way topline message is displayed - Add "wrap_messages" option to word-wrap long messages in sub-windows - Fix crash when calling make_gold() with NULL player parameter - Add paranoia check to avoid walking out of bounds - Update docs for option customization - Make dungeon profile selection less error-prone - Add Acenoid's vaults - Change House Foundation allocation/rarity - Allow to macro by item floor items - New option: Compare equipment when examining items - Ensure grids on the target path are hit by projections in project() - Added a debugging command to dump the current level as an HTML file - Add Ctrl+E toggle_inven_equip command from V - Buying house command moved to 'H' (original keyset) and '£' (roguelike keyset) - Dump each item/monster/vault allocation to #cheat channel in debug mode - Ensure old players are not placed into newly created parties with colliding party ids - Add pre-processing to chat messages to look for '/' commands - Implement the '/house' chat command to purchase a house - Allow '~xxx' inscription along 'for sale xxx' to price items in player shops - Slightly tightened shape change logic - Blackguard tweaks - Forget memory of the old level when a player that saved during day connects back during night (or vice versa) - Account for throwing weapons in the quiver within pack_slots_used() and quiver_absorb_num() - Respawn NO_DEATH monsters every dawn if they somehow disappeared - Implement keymap by spell for monster spells and ghost powers - Bring back '%' command as "Interact with keymaps" and implement the '/time' chat command to display current time - Fix Embarcadero C++ 7.20 compilation - Ensure that Dragon and Hydra characters have the proper race when logging - Do not disturb after being hit by a non-threatening projected spell - Add option to avoid getting disturbed when effects end - SDL client: allow fonts to be loaded from "xxx.FON" files and raise the maximum number of fonts to 60 - Added simplified and alternate versions of "monster" directive in font-xxx.prf files to specify default attribute (monster-char) or attribute by symbol (monster-attr) Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#3 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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New 1.5.0 dev version is out with the following changes:
- Fix SDL client crashing when clicking the "font" button - Fix crash in floor_carry() when player pointer is not defined - Fix "You see nothing there" message when trying to pick up items from floor Had to make a hotfix version for these stupid bugs... Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#4 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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New 1.5.0 dev version is out with the following changes:
- Fix description of potions of surprise and mushrooms of shadows - Fix description of scraps of flesh - Simplify food description - Simplify Dragon's Breath description - Add descriptions for (almost) all summons in summon.txt - Fix and simplify summon description (remove hardcoded reference to 1d3) - SDL client: implement support for OGG files - Add some shared monster messages Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#5 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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New 1.5.0 dev version is out with the following changes:
- Allow players to drop vegetables on FEAT_CROP terrain to restrict it to that vegetable only - Allow players to burn crops to turn them back to random FEAT_CROP terrain again - Refactor crop growth functions to allow spontaneous growth on allocated wilderness levels - Fix enchant scrolls description - Write artifact ownership to server savefile - Add dungeon max level info to the visited dungeon list - Remove redundant "Attempting to uncurse it may destroy it." message when inspecting a "fragile" object - Pluralize message when trying to aim an empty stack of wands/use an empty stack of staves - Rename "obj_aware" into "kind_aware" and "obj_tried" into "kind_tried" - Add possible direction choice for scrolls and staves - Allow all alter/teleport effects to be used on items - Fix some minor warnings - Reduce chance of getting ESP_XXX when adding SLAY_XXX on a randart (chance was removed completely in MAngband) - Remove disturb_faint option - Fix starvation auto-kick - Nerf Black Rings of Power - Hitpoint warning toggle hotkey - Rename "moves" to "movement speed" and make the modifier act like speed for movement - Change no teleportation on gauntlet levels to limited teleportation (10 squares) - Increase +mana modifier on mage staves, cap mana bonus at +10 - Move Plasma Blast to book 4 and Disruption Shield to book 5 - Fix directory when selecting fonts - New dungeon: Fallen Gondolin (boss: Maeglin, the Traitor of Gondolin) - Nerf to all powerful modifiers - Make SMASH_WALL destroy decoys - Tighten the tests for throwing weapons in quiver_absorb_num() IMPORTANT NOTE: savefile version has changed and is not compatible with previous version, a clean server must be used. Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#6 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,725
Donated: $40
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Wait wut? Not only is angband a game of shopping and grinding, it is also now one of literal farming?
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#7 | |
Prophet
Join Date: Apr 2008
Posts: 2,954
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Quote:
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__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#8 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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New 1.5.0 dev version is out with the following changes:
- Allow more smileys in chat messages - Reverse order of "you are wielding" and "you were wielding" messages when swapping items - Apply "worthless" to enchanted items with store (or mixed) origins only - Add max level on race/class brands and slays - Allow any other value than 0 and 1 for the LIGHT_LEVEL effect to just lighten up and magic map the level without revealing objects - Add LIMITED_TELE object flag - Give mage staves regeneration and elven staves see invisible - Fix crash in process_monsters when mon->closest_player is dead - Add 'conf_done' destructor - Add more hacks to vstrnfmt - Add constants for depth where labyrinths start to be generated unlit/unknown/with hard walls - Remove Necklace of the Eye support IMPORTANT NOTE: savefile version has changed (again) and is not compatible with previous version, a clean server must be used. Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#9 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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New 1.5.0 dev version is out with the following changes:
- Fix weight decrease when wielding from a stack of inventory items - Split MAngband options submenu into MAngband options and Advanced options - Add option to confirm recall when recalling out of non-reentrable dungeon - Remove NO_STORES server option - Rename NO_SELLING server option to LIMITED_STORES, use an integer value to handle disabling selling completely and restricting the use of stores/home - Fix Linux code not saving savefiles - Re-enable signal handling on Linux - Add dungeon profile to struct chunk Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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#10 |
Prophet
Join Date: Apr 2008
Posts: 2,954
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New 1.5.0 dev version is out with the following changes:
- Fix damaging terrain aborting running for players immune to damage - Fix aquatic forms able to run outside of water - Fix aquatic forms not suffocating outside of water - Fix aquatic forms drowning in water - Fix LEVITATE form not giving FEATHER flag - Fix FRIGHTENED form not giving AFRAID flag - Increase KEYMAP_ACTION_MAX from 30 to 35 - Remove ladder info from character dumps - Prevent out of bounds asserts when players change level - Stop resending whole equipment when a single item is affected Binaries are available for download at the usual location: http://powerwyrm.monsite-orange.fr Source code is available on Git: https://github.com/draconisPW/PWMAngband
__________________
PWMAngband variant maintainer - check http://powerwyrm.monsite-orange.fr (or http://www.mangband.org/forum/viewforum.php?f=9) to learn more about this new variant! |
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