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Old March 20, 2010, 19:18   #21
Marble Dice
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Quote:
Originally Posted by PowerDiver View Post
One more small bug. When you fail to zap a rod, it is marked as {tried}. It was "attempted", not "tried". That distinction is important for keeping track of what effects you have observed when trying to figure out flavors.
This is fixed in r1961.
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Old March 20, 2010, 19:34   #22
Arrkhal
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I had a lock up at one point which seemed to be related to using L or * while there was an invisible thing nearby. After managing to kill it, I could look around without locking up. Still working on seeing if it's reproducible.
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