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Old May 6, 2010, 21:42   #1
fph
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@ shouldn't sense scrolls titles when blind

(message seen when blind): You feel a scroll titled "hith thir duin".

Wow, so i guess Angband scroll have Braille labels?
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Old May 6, 2010, 21:43   #2
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This makes sense. Good find
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Old May 6, 2010, 21:54   #3
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Quote:
Originally Posted by fph View Post
Wow, so i guess Angband scroll have Braille labels?
How else are you going to pick the right scroll out of your pack when you drop it in the dark?
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Old May 6, 2010, 21:55   #4
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Most flavors should be unnoticeable when blind. Can you tell the difference between gold and silver rings? How about green and blue potions?

However, that can easily lead to the fake difficulty of being unable to find the CCW potions in your pack once you get blinded. And should potions you pick up when blind not stack with potions of the same type that are already in your pack until you get unblinded?
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Old May 7, 2010, 00:26   #5
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So making blindness realistic...
*You fumble in your pack for your potion of Cure Critical Wounds.
*You feel a Scythe of Slicing 8d4 (+9, +8)
*You have been given a nasty cut!
****Low hitpoint warning***
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Old May 7, 2010, 01:32   #6
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And this is where I point out that realism and fun do not necessarily correlate, and that realism and Angband have very little to do with each other. Maybe if this were Nethack.

So, what's the gameplay benefit to be achieved by further penalizing the player for being blinded?
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Old May 7, 2010, 04:00   #7
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It adds flavor. It makes the game harder (more fun when you finally win). One could argue that careful placement would allow @ to find the proper ID'd item in his pack, even if he couldn't ID newly found flavors, even known flavors, while blind.
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Old May 7, 2010, 05:18   #8
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Quote:
Originally Posted by fph View Post
(message seen when blind): You feel a scroll titled "hith thir duin".

Wow, so i guess Angband scroll have Braille labels?
"Nith thir duin" happens to be an ancient Númenorian spell, always written on papyrus.
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Old May 7, 2010, 05:39   #9
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Quote:
Originally Posted by Nemesis View Post
"Nith thir duin" happens to be an ancient Númenorian spell, always written on papyrus.
It also sounds like somebody talking after getting their wisdom teeth pulled
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Old May 7, 2010, 14:23   #10
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I think there's a difference between stuff on the ground and stuff in your pack. Presumably @ has intelligently ordered his pack so he knows where everything is without having to fumble around. Even if @ has int 3, chances are she's smart enough to put the !CCW in an easily accessible place.

That's different with stuff that you find on the floor. That stuff shouldn't be known, and should be just 'a ring', 'a potion' etc.

HOWEVER, this seems like a lot of work for a very minor point that doesn't seem to affect gameplay all that much.
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