Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old November 9, 2017, 11:06   #21
Philip
Knight
 
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 753
Philip is on a distinguished road
Rings of the Mouse are actually very good. Sky has a very particular strategy for which they are not particularly useful, I suppose. But Stealth is one of the most important stats there is, and Mouse provides a lot of it, reliably, and early, which you can't exactly say for shoes, defenders, or elvenkind. The suggestion that you can't do damage with one is confusing, since =Mouse doesn't even touch ranged combat, devices, or magic. Also, the vast majority of characters with selling off will have free slots they can use to swap =Mouse in or out, mitigating its only negative property significantly. I contend that =Mouse are unbalanced, since they are extremely powerful (two ok ones will give you 4 times as much monster sleep time), yet only have bad effects for some classes.
Philip is offline   Reply With Quote
Old November 9, 2017, 11:53   #22
Estie
Veteran
 
Join Date: Apr 2008
Location: Germany
Posts: 1,478
Estie is on a distinguished road
Rings of mouse are no more unbalanced than amulets of wisdom; there is no rule that requires every item to have the same value for all classes.

As someone who values mouse rings highly, I would rate them similar to int rings for mages. I have prefered one over the other both ways in the past, depending on circumstances.

For priests they dont compete with the main stat, but one choice I remember coming up that had me thinking was mouse ring versus poison resist.
Estie is offline   Reply With Quote
Old November 9, 2017, 12:37   #23
Philip
Knight
 
Join Date: Jul 2009
Location: Prague,Czech Republic
Posts: 753
Philip is on a distinguished road
The reason I think they're unbalanced is that they're extremely powerful for their depth and rarity. Not having any adverse effects is a minor point in comparison to the issue that you have +stealth on a ring. In theory, this would be compensated by said adverse effects, but it is not. Even worse, it's a powerful early object, but it only helps people who know the power of stealth. Someone who starts a human warrior and finds a ring of the mouse is probably going to think it's trash, and will probably stick with that assessment for a while.

It does sort of mess with class balance in that warriors are powerful early, weak in the middle, and ok late. Mages are weak early, but rapidly gain power. But with rings of the Mouse, mages are much safer early on, while warriors don't get nearly as much of a spike, because stealth is less valuable for powerful characters.
Philip is offline   Reply With Quote
Old November 9, 2017, 13:38   #24
Mondkalb
Knight
 
Mondkalb's Avatar
 
Join Date: Apr 2007
Posts: 813
Mondkalb is on a distinguished road
To each their own. ^^
Hobbit rogues whith mouse rings can sneak around and snitch everything they want.
Mondkalb is offline   Reply With Quote
Old November 9, 2017, 18:09   #25
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,346
Donated: $40
Pete Mack is on a distinguished road
@Mondkalb--yep. For weak rogues, they're very good indeed. The other big stealth item is a Defender weapon, which I also recommend for weak characters. Regeneration is wonderful, too.
Pete Mack is offline   Reply With Quote
Old November 10, 2017, 21:41   #26
Monkey Face
Adept
 
Join Date: Feb 2009
Posts: 167
Monkey Face is on a distinguished road
Quote:
Originally Posted by CivBesch View Post
As for the moment I am trying to kill every monster on every level, this has actually been very useful to me, being able to kill 1 or more creatures in one go, rather than getting a whole horde on my back at once.
Be careful. While complete level clearing may be doable early on, there will come a time when some of the monsters just become to dangerous. This is especially true of some uniques when you first meet them as well as monsters that are significantly out of depth.
Monkey Face is offline   Reply With Quote
Old November 10, 2017, 21:43   #27
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 8,050
Derakon is on a distinguished road
Moreover there are a lot of monsters in the game that are usually more trouble to kill than they're worth. You can win by killing everything, but you should be open to the possibility of avoiding fights and allowing annoying monsters to live.
Derakon is offline   Reply With Quote
Old November 11, 2017, 07:03   #28
CivBesch
Apprentice
 
Join Date: Oct 2017
Posts: 93
CivBesch is on a distinguished road
Yes, I have come to realise that. I am already becoming much more careful in my approach to the new monsters I am encountering. Their attacks are much more powerful - but I am sure they are nothing compared to what is coming deeper still.

At the moment I am at DL 17 with CL 23. For veterans that is probably still much too easy. What I like about it, is that as a new player, by eliminating all creatures, you learn the different capacities of monsters and tools in a more relaxed, but studied way. There are so many aspects to learn that for a newbie it's rather overwhelming. I can also now easily imagine that an experienced player doesn't want to go through DL1, as those monsters are really pathetic compared to where I am now and the way of playing at DL1 is extremely simple compared to the complexity in the deep.

I am now at turn 784033.

The most difficult thing now is to evaluate which artefacts to keep (either to sell or to use) and which ones to throw away, as the possibilities are becoming more and more complex. I presume the game has evolved through time: as most people probably do not sell anymore, the focus for room in the inventory is on carrying items that are being used and not for having room to sell. An extra inventory with items to sell would be handy.
CivBesch is offline   Reply With Quote
Old November 11, 2017, 11:07   #29
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,346
Donated: $40
Pete Mack is on a distinguished road
Very few artifacts from the first 20 levels are worth keeping. You can post a character if you want more comments on this. You're learning very bad habits in your current game. I will repeat (for the nth time): gameplay after DL 40 is very different from gameplay in the first ~40 levels.
Pete Mack is offline   Reply With Quote
Old November 11, 2017, 18:09   #30
Oraticus
Apprentice
 
Join Date: Sep 2014
Posts: 62
Oraticus is on a distinguished road
Quote:
Originally Posted by Pete Mack View Post
You're learning very bad habits in your current game. I will repeat (for the nth time): gameplay after DL 40 is very different from gameplay in the first ~40 levels.
He is learning, though, and filling out his bestiary the old way. Taking time to understand the mechanics of the game, even if it is lethargic like this, is better than rocketing to the bottom as a complete noob and getting nuked before you made even a significant step toward understanding mobs/gear/bestiary.

When I started, I was in no rush to keep my Clvl = Dlvl, and it helped to learn even the basics about gear and combat. Now I dive faster than I level, and death is rare until > DL 60.
Oraticus is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Rings of Flame, etc. Egavactip Vanilla 11 April 18, 2012 09:21
New rings and things? Iapetus Development 24 September 1, 2011 00:43
Rings of Speed Angelus Vanilla 25 July 7, 2011 16:18
Speed Rings AnonymousHero AAR 4 July 30, 2010 09:05
two rings PowerDiver AAR 2 February 22, 2010 06:22


All times are GMT +1. The time now is 09:32.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.