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Old November 25, 2019, 16:38   #31
tangar
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Quote:
Originally Posted by PowerWyrm View Post
Latest build has corrupted files (mainly freetype.dll), as I trashed all my local copy again by using search/replace on directory


Thanks gods it happened after PWMA got github! We are safe now..
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Old November 30, 2019, 14:33   #32
PowerWyrm
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New PWMAngband 1.3.0 build 9 released!

Final bugfix version (I hope). The 1.3.0 branch is now on GitHub. From now on, I'll start working on 1.4.0 with the monster changes from V and any bug found in 1.3.0 will be handled in the branch version.

List of changes:

- Fix corrupted binaries
- Allow random values to have negative dice
- Simplify birth menu code
- Customize stair generation parameters
- Add short description to features
- Allow access to a half-capacity Home in normal diving mode
- Wipe all trash on the surface every dawn

See http://powerwyrm.monsite-orange.fr for the downloads.
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Old December 21, 2019, 14:15   #33
PowerWyrm
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New PWMAngband 1.3.0 build 10 released!

Back-ported some stuff from 1.4.0 that were worth adding in 1.3.0.

List of changes:

- Un-hardcode class shapes
- Add race shapes
- Don't describe vendors as "the entrance" to that vendor
- Allow paragraphs in race/class descriptions
- Add CAUTIOUS flag for monsters

See http://powerwyrm.monsite-orange.fr for the downloads.
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Old January 4, 2020, 16:19   #34
PowerWyrm
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New PWMAngband 1.3.0 build 11 released!

List of changes:

- Fix custom stairs in towns
- Add small racial antimagic modifier
- Make unbeliever antimagic bonus a class modifier

See http://powerwyrm.monsite-orange.fr for the downloads.
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Old January 17, 2020, 23:50   #35
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PWMAngband 1.3.0 build 11 released has been ninja fixed to deal with a bug in effect_WIPE_AREA() that was crashing the game when a Sorceror would cast the Wipe spell. Please update your servers (just replace mangband.exe from the PWMAngband_130_bin.7z download).
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