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Old December 30, 2009, 20:17   #1
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Improving the monster list "["

Currently V and most variants simply list the monsters name, number appearing and asleep/awake status. Since we have the whole screen to work with, why not provide some additional (useful) information.

I suggest comparing the players current (known) resists to the monsters abilities (as known by monster memory) and displaying unresisted abilities and attacks.

So, If you know that something moves fast (compared to you), can paralyze, breath fire, drain XP, then "SPEED+10", "PARA", "FIRE", "XP DRAIN" would be displayed next to it's name in the monster list. If you had an appropriate resist or immunity, then that particular flag would be removed or modified (in the case of % resists). This way, you get the information you need, without having to use monster recall and re-checking your equipment. It would also help to point out equipment swapping errors. You could even color code or place the entries in columns for easier readability.

If it seems kind of spoilery to you, just remember that it's only as accurate as your monster memory. It one stop shopping, making known information conveniently accessible for the player. Comments and implementation welcome.
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Last edited by buzzkill; December 30, 2009 at 23:30.
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