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Old July 25, 2014, 13:27   #1
jozmon
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Join Date: Jul 2014
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Install F@## up?

ok ive downloaded a version of angband and am confused.... this is my terminal

curs3@TH3CURS3-Satellite-A105:~/Downloads/angband-v3.5.0$ ./configure --with-out-install
configure: WARNING: unrecognized options: --with-out-install
checking build system type... i686-pc-linux-gnu
checking host system type... i686-pc-linux-gnu
checking target system type... i686-pc-linux-gnu
checking for tput... /usr/bin/tput
configure: touching .deps files
Note: You have chosen to compile for installation, with data files
in standard locations. For development, you may wish to consider using
--with-no-install which will leave the game to run from the directory
into which it was extracted and compiled.

checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables...
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking whether make sets $(MAKE)... yes
checking whether ln -s works... yes
checking for a BSD-compatible install... /usr/bin/install -c
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for windres... no
checking for rm... /bin/rm
checking for mv... /bin/mv
checking for cp... /bin/cp
checking for dirent.h that defines DIR... yes
checking for library containing opendir... none required
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking fcntl.h usability... yes
checking fcntl.h presence... yes
checking for fcntl.h... yes
checking for stdint.h... (cached) yes
checking for stdbool.h that conforms to C99... yes
checking for _Bool... yes
checking for an ANSI C-conforming const... yes
checking return type of signal handlers... void
checking for mkdir... yes
checking for setresgid... yes
checking for setegid... yes
checking for stat... yes
checking if gcc supports -Wno-missing-field-initializers... yes
checking if make supports SysV-style inclusion... yes
checking for make silent include syntax... gnu
checking for ncursesw5-config... /usr/bin/ncursesw5-config
checking for ncurses - wide char support... no
*** Could not run ncurses test program, checking why...
*** The test program failed to compile or link. See the file config.log for the
*** exact error that occured. This usually means ncursesw was incorrectly
*** installed or that you have moved ncursesw since it was installed. In the
*** latter case, you may want to edit the ncursesw5-config script:
*** /usr/bin/ncursesw5-config
checking for mvwaddnwstr... no
checking for use_default_colors... no
checking for can_change_color... no
checking for X... no
configure: creating ./config.status
config.status: creating mk/buildsys.mk
config.status: creating mk/extra.mk
config.status: creating mk/sinclude.mk
config.status: creating src/autoconf.h
configure: WARNING: unrecognized options: --with-out-install

Configuration:

Install path: /usr/local
binary path: /usr/local/games
config path: /usr/local/etc/angband/
lib path: /usr/local/share/angband/
doc path: /usr/local/share/doc/angband/
var path: (not used)
(with private save and score files in ~/.angband/Angband/)

-- Frontends --
- Curses No; missing libraries
- X11 No; missing libraries
- SDL Disabled
- Windows Disabled
- Test No
- Stats No

- SDL sound Disabled
curs3@TH3CURS3-Satellite-A105:~/Downloads/angband-v3.5.0$ make
Entering directory src.
Entering directory monster.
Leaving directory monster.
Entering directory object.
Leaving directory object.
Entering directory player.
Leaving directory player.
Successfully generated dependencies.
Successfully compiled attack.c.
Successfully compiled birth.c.
Successfully compiled cave.c.
Successfully compiled cmd-cave.c.
Successfully compiled cmd-context.c.
Successfully compiled cmd-know.c.
Successfully compiled cmd-misc.c.
Successfully compiled cmd-obj.c.
Successfully compiled cmd-pickup.c.
Successfully compiled cmd-process.c.
Successfully compiled death.c.
Successfully compiled debug.c.
Successfully compiled dungeon.c.
Successfully compiled effects.c.
Successfully compiled files.c.
Successfully compiled game-cmd.c.
Successfully compiled game-event.c.
Successfully compiled generate.c.
Successfully compiled grafmode.c.
Successfully compiled guid.c.
Successfully compiled history.c.
Successfully compiled init.c.
Successfully compiled keymap.c.
Successfully compiled load.c.
Successfully compiled monster/mon-init.c.
Successfully compiled monster/melee1.c.
Successfully compiled monster/melee2.c.
Successfully compiled monster/mon-list.c.
Successfully compiled monster/mon-lore.c.
Successfully compiled monster/mon-make.c.
Successfully compiled monster/mon-msg.c.
Successfully compiled monster/mon-power.c.
Successfully compiled monster/mon-spell.c.
Successfully compiled monster/mon-timed.c.
Successfully compiled monster/mon-util.c.
Successfully compiled object/chest.c.
Successfully compiled object/identify.c.
Successfully compiled object/obj-desc.c.
Successfully compiled object/obj-flag.c.
Successfully compiled object/obj-info.c.
Successfully compiled object/obj-list.c.
Successfully compiled object/obj-make.c.
Successfully compiled object/obj-power.c.
Successfully compiled object/obj-ui.c.
Successfully compiled object/obj-util.c.
Successfully compiled object/pval.c.
Successfully compiled object/randart.c.
Successfully compiled object/slays.c.
Successfully compiled option.c.
Successfully compiled parser.c.
Successfully compiled randname.c.
Successfully compiled pathfind.c.
Successfully compiled prefs.c.
Successfully compiled player/calcs.c.
Successfully compiled player/class.c.
Successfully compiled player/player.c.
Successfully compiled player/race.c.
Successfully compiled player/spell.c.
Successfully compiled player/timed.c.
Successfully compiled player/p-util.c.
Successfully compiled quest.c.
Successfully compiled score.c.
Successfully compiled signals.c.
Successfully compiled save.c.
Successfully compiled savefile.c.
Successfully compiled spells1.c.
Successfully compiled spells2.c.
Successfully compiled squelch.c.
Successfully compiled store.c.
Successfully compiled tables.c.
Successfully compiled target.c.
Successfully compiled trap.c.
Successfully compiled ui.c.
Successfully compiled ui-birth.c.
Successfully compiled ui-event.c.
Successfully compiled ui-knowledge.c.
Successfully compiled ui-menu.c.
Successfully compiled ui-options.c.
Successfully compiled ui-spell.c.
Successfully compiled util.c.
Successfully compiled variable.c.
Successfully compiled wiz-spoil.c.
Successfully compiled wiz-stats.c.
Successfully compiled wizard.c.
Successfully compiled x-spell.c.
Successfully compiled xtra2.c.
Successfully compiled xtra3.c.
Successfully compiled borg/borg1.c.
Successfully compiled borg/borg2.c.
Successfully compiled borg/borg3.c.
Successfully compiled borg/borg4.c.
Successfully compiled borg/borg5.c.
Successfully compiled borg/borg6.c.
Successfully compiled borg/borg7.c.
Successfully compiled borg/borg8.c.
Successfully compiled borg/borg9.c.
Successfully compiled buildid.c.
Successfully compiled z-bitflag.c.
Successfully compiled z-file.c.
Successfully compiled z-form.c.
Successfully compiled z-msg.c.
Successfully compiled z-quark.c.
Successfully compiled z-queue.c.
Successfully compiled z-rand.c.
Successfully compiled z-set.c.
Successfully compiled z-term.c.
Successfully compiled z-type.c.
Successfully compiled z-util.c.
Successfully compiled z-virt.c.
Successfully compiled z-textblock.c.
LINK angband.o
main.c:44:1: warning: ISO C forbids empty initializer braces [-Wpedantic]
{
^
main.c:43:28: error: zero or negative size array ‘modules’
static const struct module modules[] =
^
Failed to compile main.c!
make[3]: *** [main.o] Error 1
make[2]: *** [all] Error 2
make[1]: *** [subdirs] Error 2
make: *** [all] Error 2
curs3@TH3CURS3-Satellite-A105:~/Downloads/angband-v3.5.0$

so what am i doing wrong i have been at this for 5 days non-stop and cant figure it out. I am running out of Spiced Rum and Advil... please help

Last edited by jozmon; July 25, 2014 at 15:12.
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