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Old May 13, 2021, 23:22   #311
Nick
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Originally Posted by Arralen View Post
Help pls !!!
(why is there no *blink* tag in the BB code ??)

Seems it does not originate from the save file, as it appears even with a save that predates the first occurences. Must be a pref thingy! Any way to fix the prefs and "save" my savegame?
I can open your savefile with no problems. If you have a Relca.prf file in your user directory, try renaming that; if there's a problem with that file, your game should open fine.
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Old May 15, 2021, 19:35   #312
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Originally Posted by Nick View Post
I can open your savefile with no problems. If you have a Relca.prf file in your user directory, try renaming that; if there's a problem with that file, your game should open fine.
Thanks for trying this out, but the problem is not that I can't load the save, but that seemingly random items got (get?) inscribed with "!d" on reloading (ring in slot d, amulet in e and some amulets in my home), the game wants to drop them at every opportunity and I can't reverse this.

E.g. uninscribing the ring in slot d) seems to work, but if I save+reload the game immediatly ask if I really want to drop and ignore the ring, and it's inscribed with "{!d, ignore}" again.

If I check the auto-inscription setup, there's nothing shown for rings or amulets.
I do ignore scrolls (aggrav. monst., darkness, summon monst.), wands (haste monst., wonder), priest books (novice, cleans. pw.) etc., some average weapons+armour etc. .


UPDATE:
Things are getting even crazier: I left the game (w. saving) and reloaded again. Now the ring in slot d) was fine and the game didn't ask if I want to drop anything, even with the amulet in slot e) was inscribed with "!d".

Left and reloaded again - and the game inscribed slot c,d with "!d, ignore" again (and e still with "!d"), and asked if I want to drop c) and d) ...
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Last edited by Arralen; May 16, 2021 at 18:55.
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Old May 16, 2021, 20:45   #313
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- Every tile over open floor is crossed by a stick.



- Travelling merchant doens't have a tile in shockbolt dark.

Also in Vanilla: knight shield doesnt have a tile in shockbolt (light, dark?).
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Old May 16, 2021, 23:09   #314
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OK, my recommendation for jewellery is do not ignore any, and turn off any auto-ignore you do have.

Tiles have many problems, I basically haven't done anything from V allocations.

EDIT: OK, on re-checking, ignore is now completely disabled for jewellery in the latest builds. So things getting {!d, ignore} is definitely weird - and is not happening for me with that savefile. Do you have the latest build?
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Old May 18, 2021, 18:11   #315
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EDIT: OK, on re-checking, ignore is now completely disabled for jewellery in the latest builds. So things getting {!d, ignore} is definitely weird - and is not happening for me with that savefile.
That would be ...

Release 2.0beta1-196-g2a7de9af
Remove ignoring for rings and amulets, resolves #142


I am running ...
FAangband-2.0beta1-196-g2a7de9af


I 7zipped up the whole folder and uploaded it. Needs 2 monitors and this: 196gForNick
D/L here: https://c.gmx.net/@32808082942931770...RWyq8JH7TN0WBg
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Old May 19, 2021, 13:49   #316
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Things are getting even crazier: I left the game (w. saving) and reloaded again. Now the ring in slot d) was fine and the game didn't ask if I want to drop anything, even with the amulet in slot e) was inscribed with "!d".

Left and reloaded again - and the game inscribed slot c,d with "!d, ignore" again (and e still with "!d"), and asked if I want to drop c) and d) ...
OK, I get the same inscription behaviour when running on Windows with the folder you gave me, but the game doesn't ask me about dropping. Running the latest version, the problem seems to have gone. Maybe try the latest version?
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Old May 21, 2021, 21:03   #317
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OK, I get the same inscription behaviour when running on Windows with the folder you gave me, but the game doesn't ask me about dropping. Running the latest version, the problem seems to have gone. Maybe try the latest version?
Asking about dropping, as the auto-inscribe, does not happen consistently. Tried several times, sometimes removing the inscription before quitting, sometimes not ... and I couldn't discerne any pattern.

Copied the save and the rndart.txt to 226.
Everything was fine, but I had to play with tiles, too much "zoomed in" and on 1 monitor.

So I copied over the faangband.INI ... and the inscribing+dropping started immediately even with 226.

Several tries later, the problem seems to has magically fixed itself, just as it appeared !?!?! And no, I have not accidently started the 196 version ... that savegame in that folder is still from 2021-05-16.

Some "creeping" save file corruption that is written to another point in the file on each save?
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Last edited by Arralen; May 21, 2021 at 21:53.
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Old May 21, 2021, 23:06   #318
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Some "creeping" save file corruption that is written to another point in the file on each save?
I dunno. Let's just keep it in mind.
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Old May 23, 2021, 02:01   #319
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Latest updates fix artifact devices (I hope) and themed levels - take note MITZE
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Old May 23, 2021, 03:45   #320
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Latest updates fix artifact devices (I hope) and themed levels - take note MITZE
Thanks; I just need to knock out some things I'm already working on IRL before I get back to playing (and to ask Gwarl to delete my FAA save on the webserver, I think there's weirdness attached to it, like my consistently not getting the proper flavor text for arts).

You want Warrior, Mage, or Priest to be given a once-over next?
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Last edited by MITZE; May 23, 2021 at 03:45. Reason: Fixed formatting.
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