Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Vanilla

Reply
 
Thread Tools Display Modes
Old June 12, 2017, 01:58   #171
kandrc
Swordsman
 
Join Date: Dec 2007
Posts: 281
kandrc is on a distinguished road
I had this happen once as well.
kandrc is offline   Reply With Quote
Old June 12, 2017, 07:33   #172
Ingwe Ingweron
Veteran
 
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,643
Ingwe Ingweron is on a distinguished road
Quote:
Originally Posted by Nick View Post
Ingwe's "roll beneath your feet" bug is fixed (at least, I believe it is - please report if not).
Confirmed fixed.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are Dead
Ingwe Ingweron is offline   Reply With Quote
Old June 12, 2017, 09:20   #173
Nick
Vanilla maintainer
 
Nick's Avatar
 
Join Date: Apr 2007
Location: Canberra, Australia
Age: 53
Posts: 7,162
Donated: $60
Nick is on a distinguished road
New builds are up on the nightlies page, changes are:
  • Grids between the player and seen monsters are now checked, and los-blocking grids are set to unknown (to stop this sort of nonsense)
  • Problems with disabled traps and Unbarring Ways have been fixed
  • Curses involving elemental properties or modifiers (slowness, burning up are examples) now identify properly
  • New rare level generation algorithms have been disabled for now, as I think they're responsible for level generation bugs

I do not currently know of any outstanding bugs; please report any that you find. I still have some stuff to do pre-release, but I think we're nearly there.
__________________
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Nick is offline   Reply With Quote
Old June 12, 2017, 11:16   #174
Nomad
Knight
 
Nomad's Avatar
 
Join Date: Sep 2010
Location: England
Posts: 958
Nomad is on a distinguished road
Doors don't auto-open when you walk into them any more in the latest nightly - you just get the "There is a door blocking your way." message.

The selling bug where shopkeepers always give you the correct money for unidentified items yet react as if they'd ripped you off and got a bargain is still in effect.
Nomad is offline   Reply With Quote
Old June 12, 2017, 12:10   #175
Nick
Vanilla maintainer
 
Nick's Avatar
 
Join Date: Apr 2007
Location: Canberra, Australia
Age: 53
Posts: 7,162
Donated: $60
Nick is on a distinguished road
Quote:
Originally Posted by Nomad View Post
Doors don't auto-open when you walk into them any more in the latest nightly - you just get the "There is a door blocking your way." message.
*Sigh*

The logic for how to deal with doors and traps when you throw Unbarring Ways into the mix is getting really complicated. I will have another go.

Quote:
Originally Posted by Nomad View Post
The selling bug where shopkeepers always give you the correct money for unidentified items yet react as if they'd ripped you off and got a bargain is still in effect.
OK, thanks, I'll look into that one.
__________________
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Nick is offline   Reply With Quote
Old June 12, 2017, 12:57   #176
Nomad
Knight
 
Nomad's Avatar
 
Join Date: Sep 2010
Location: England
Posts: 958
Nomad is on a distinguished road
Quote:
Originally Posted by Nomad View Post
Doors don't auto-open when you walk into them any more in the latest nightly - you just get the "There is a door blocking your way." message.
Looks like @ also walks directly into traps with no attempt to disarm them if you use the arrow keys. (But since I'm playing a warrior it took me a dozen levels of blithely setting off every single trap I came across before I even noticed. )
Nomad is offline   Reply With Quote
Old June 12, 2017, 13:26   #177
Ingwe Ingweron
Veteran
 
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,643
Ingwe Ingweron is on a distinguished road
Has anyone come across a Torch of Brightness in the nightlies? It's been about a month since I last saw one. Have they been discontinued?
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.”
― Tom Stoppard, Rosencrantz and Guildenstern are Dead
Ingwe Ingweron is offline   Reply With Quote
Old June 12, 2017, 14:32   #178
Nick
Vanilla maintainer
 
Nick's Avatar
 
Join Date: Apr 2007
Location: Canberra, Australia
Age: 53
Posts: 7,162
Donated: $60
Nick is on a distinguished road
Quote:
Originally Posted by Ingwe Ingweron View Post
Has anyone come across a Torch of Brightness in the nightlies? It's been about a month since I last saw one. Have they been discontinued?
Wow, nice catch. There was a really subtle bug in ego generation that was preventing these being generated - and possibly other things too.
__________________
One for the Dark Lord on his dark throne
In the Land of Mordor where the Shadows lie.
Nick is offline   Reply With Quote
Old June 12, 2017, 22:11   #179
Nomad
Knight
 
Nomad's Avatar
 
Join Date: Sep 2010
Location: England
Posts: 958
Nomad is on a distinguished road
Quote:
Originally Posted by Nick View Post
  • Grids between the player and seen monsters are now checked, and los-blocking grids are set to unknown (to stop this sort of nonsense)
This fix seems to be causing an issue with ghosts and PASS_WALL monsters. If a ghost is occupying a wall grid, that square goes black. You can't locate the ghost with the 'l' command, though you can still melee it, in which case you get the non-specific "You hit something" message as if attacking an unknown monster while blind. Even once the ghost has moved away or been killed the squares stay blank and don't refresh properly until you step into another grid. (Attacking/resting or taking other actions on the spot doesn't trigger a refresh.)
Nomad is offline   Reply With Quote
Old June 13, 2017, 00:23   #180
Nomad
Knight
 
Nomad's Avatar
 
Join Date: Sep 2010
Location: England
Posts: 958
Nomad is on a distinguished road
Turns out death by treacherous weapon curse gets you quite a tombstone:

Nomad is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
4.1 pre-release Nick Vanilla 16 April 2, 2017 16:29
Bugfix release for 3.2? Timo Pietilš Development 69 April 14, 2011 20:59
3.2 release candidate is upon us! d_m Vanilla 147 January 19, 2011 10:10
reactions to changes in new V release will_asher Vanilla 50 April 9, 2008 18:47
UnAngband interim release in preparation; please help! Bandobras Variants 13 December 21, 2007 16:01


All times are GMT +1. The time now is 01:28.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.