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#11 | |
Prophet
Join Date: Apr 2007
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Quote:
[EDIT] checked, rChaos includes pHallucination. No more hallucination with it. Last edited by Timo Pietilä; December 2, 2015 at 12:41. |
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#12 |
Prophet
Join Date: Apr 2007
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#13 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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Statistically nether will do much less damage than 471. I wouldn't want to rely on it, but the situations where you've accidentally let yourself be breathed on by a max-nether-damage monster are not exactly ideal to begin with, so any mitigation you can scrape together is probably worthwhile.
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#14 | |
Prophet
Join Date: Apr 2007
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Quote:
I tried to refresh my memories about resists and elements, but those are difficult to find from current 4.0.3 code. Which file contains those? |
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#15 |
Vanilla maintainer
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The calculations are in adjust_dam() in project-player.c, and the data used for eac element is in list-elements.h.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#16 |
Prophet
Join Date: Apr 2007
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Murphys law: I searched files for BR_COLD and BR_POIS. Had I searched any other element I would have got it right, but those particular ones are BR_FROST and BR_GAS in the file.
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Thread | Thread Starter | Forum | Replies | Last Post |
Delurks with depth and rChaos question | richdunlop | AAR | 7 | May 12, 2008 09:37 |