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Old October 23, 2016, 02:15   #1
Grotug
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Banishment work on Uniques?

Hi,
I think The Nightwalker is probably a Unique. There is only one W and he is it. He is a little out of Depth and his light purple hue makes me nervous. I'm more comfortable dealing with the 4 dragons in the vault, as only one of them makes me nervous (Itagast) and he's 28 levels lower. I deal 873.5 against dragons per round while wearing Weaponmastery (my swap is a Sustain amulet), so bring on the non-instadeath dragons!

Will reading Banishment for 'W' get rid of The Nightwalker? Nevermind, I decided to try to fight him and he disenchanted the &@#^! out of my heavy xbow of extra shots and I consumed half my healing potions (I only had 4!) Oh well. Itagast was a joke; I think he did 10 or 20 damage to me. But I found a sweet shield that is awesome on multiple levels, (it has rPoison!) Good bye ring of poison, hello second ring of speed or +5 constitution! : And the shield also has (+5, +5). It's so rare I find a piece of equipment that provides so much benefit without some kind of annoying compromise. Woohoo! Let's hear it for the Haradrim!

Now I'm wondering if a short bow of extra shots (+17, +18) is better than my disenchanted heavy xbow of extra shots? (+12, +7)?
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Old October 23, 2016, 02:23   #2
Pete Mack
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Nightwalker is not a unique, but it is no fun to melee. As you discovered. The xbow is x4 vs x2. It is still better, by a bit--with enchanted ammo it does more damage. With unenchanted ammo, it does a point or two less. And you can enchant it further with scrolls.

Last edited by Pete Mack; October 23, 2016 at 02:28.
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Old October 23, 2016, 04:52   #3
Derakon
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Nightwalkers are the most powerful non-unique W in the game, but they're still non-unique. The game doesn't really consider "power" when it comes to Banishment; Farmer Maggot and his dogs are immune, but endgame monsters like Nightwalkers, Beholder Hive-Mothers, Great Wyrms of Balance, etc. are immune. That's just one of the quirks of the game.
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Old October 23, 2016, 04:58   #4
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Been finding a *lot* of scrolls of *enchanment*. But in the end none of them matter, for while I got my xbow back up to [+11] I stumbled upon Belthrondung from slaughtering father of dragons and all his nasty kin (nearly lost my life; breathed to 47--shoulda TO'd some of them away--finally did TO a multihued one); lots of Thunder Wyrms were summoned, and two hell wyrms.

If I keep Thalkettoth I can do 927 per round against dragons. The Great Hammer of Aulė sure does kick butt. I'm torn over sacrificing +3 speed and a little damage for about 33 more AC. My speed with Thalkettoth is between 20 and 22 (I swap trickery for Evenstar against Undead--though I really should have kept the Sustainence as I have trouble now against all the DEX drainers). Health is 885 and AC is 165. I can swap out Thalkettoth for some Dwarven armor and go up to 973 health and 188AC. The only problem with the Dwarven is it's heavy and reduces my damage a few points.
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Old October 23, 2016, 06:43   #5
Ingwe Ingweron
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Quote:
Originally Posted by Grotug View Post
...--though I really should have kept the Sustainence as I have trouble now against all the DEX drainers)...
Use Trickery, it sustains Dex. Hold Life is a nice to have, but not necessary. Swap Evenstar if you must, unless the undead you're dealing with drain Dex.
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Old October 23, 2016, 06:53   #6
Pete Mack
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Swapping a little speed and damage for 100hp is a reasonable trade. HP is one of the few things really worth speed+damage. Those together pretty much define the game for every class except possibly mage
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Old October 23, 2016, 08:33   #7
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Originally Posted by Grotug View Post
Been finding a *lot* of scrolls of *enchanment*. But in the end none of them matter, for while I got my xbow back up to [+11] I stumbled upon Belthrondung from slaughtering father of dragons and all his nasty kin (nearly lost my life; breathed to 47--shoulda TO'd some of them away--finally did TO a multihued one); lots of Thunder Wyrms were summoned, and two hell wyrms.

If I keep Thalkettoth I can do 927 per round against dragons. The Great Hammer of Aulė sure does kick butt. I'm torn over sacrificing +3 speed and a little damage for about 33 more AC. My speed with Thalkettoth is between 20 and 22 (I swap trickery for Evenstar against Undead--though I really should have kept the Sustainence as I have trouble now against all the DEX drainers). Health is 885 and AC is 165. I can swap out Thalkettoth for some Dwarven armor and go up to 973 health and 188AC. The only problem with the Dwarven is it's heavy and reduces my damage a few points.
Your post kind of includes the answer: the things that are dangerous breathe at you and speed (and damage) helps against that; AC doesnt.
Thalkettoth all the way; the only reasons to not use it would be to have to have the armor slot cover res base and/or poison. Usually Caspanion is better, once it enters the picture, but thats true for most armours.
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Old October 23, 2016, 13:37   #8
Grotug
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the undead I'm dealing with drain Dex.

Got impatient and been playing too long and was trying to rush my way over to a sustain amulet on otherside of level.... Did changes get done at some point that make a lot more hallucinations? Seems I am getting hit with a lot of chaos and hallucinations are problematic. I didn't die, but I used up my last two health potions and while I could go back to town, I didn't kill the jabberwock or accomplish anything and was tired so I just force quit the game. I kinda feel like I cheated. :-/

A little while ago I did pick up a decent blade of chaos. Its damage is only slightly less than what my Aulē hammer is doing (though it doesn't have the devastating dragon slay). I'm thinking I should probably retire the Aulė for awhile until I get rChoas somewhere else. I am really enjoying demolishing dragons, tho. In fact, I was considering taking down an Ancient Dragon of Balance if I see it again. Last few encounters I've TO'd it away (would make a good NPC quest as per my other thread). As I recall, it has a 1000hp+ breath attack for which you can not get any resistance to.

In other news, I picked up Isildur's suit of armor! I kinda prefer it to thalkettoth. HP is super important. I feel like few things can breath you dead if you have more than 1000 HP but many things can if you have less than 900.

I'm gonna take a break from this character for a bit and start over with a new one. heh. Or not continue it at least until I make some decisions on what to do. Thanks!
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Old October 23, 2016, 13:56   #9
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No. Balance wyrn can breathe various elements for 500HP. Max damage from high elements is 800 for poison, 550 for nether (limited to a couple uniques), and 500 for shards, disenchantment, chaos, sound. Nexus, light dark are 400.
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