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Old August 18, 2013, 10:56   #1
jrodman
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Join Date: Feb 2009
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tome 4, frustrating

Well, the game is totally different from when I wrote of Tome 2 as wildly capricious. But it's still wildly capricious.

First game. Dwarf berserker. Gave me a 'get out of the dungeon alive' start, which was a complete pushover. From there I had no idea what I was supposed to do. Tried a "continued" dungeon where the normal enemies were cake and the boss was completely impossible.

Had a quest to "go south west of foo-town" with no description where foo-town was. Eventually stumbled across it. Randomly the l key to go east stopped working. (???) Found myself killing level 18 creatures at level 5 successfully, no real idea how that worked.

After I got bored fighting only ants and snakes with no challenge in the old forest and and gotten level 10, decided to go back and fight the boss in the dungeon who was also level 10. It was still completely impossible.

Ran into a bandit quest. All the NPCs going in were STUPIDLY easy. Trying to complete the adventure was COMPLETELY impossible. Tried all kinds of variations of my skills and the game kept resurrecting me. Made me just more frustrated. Told the whatsit in the sky that I just wanted to die.

This game is so wildly untuned. It's probably worse than Tome 2.x. Bizarrely Dungeon Crawl, which I started playing again recently, has gone in the other direction, being as smooth as butter.
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