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#51 |
Apprentice
Join Date: Jul 2008
Posts: 88
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I'm doing normal selling in the Death Sword game. For the Weapon Master, I can't change it mid game and don't want to start over, since I'm doing rather well.
BTW, is there a good online spoiler for PosChengband, like https://code.google.com/p/chengband/w/list for Chengbang or the (now dead) Hengband spoiler page? The Google page and the GitHub page don't have one. I'm mostly interesting in seeing more about the different races and classes, since a lot of them have changed from Chengband. EDIT: And then I found this: http://pastebin.com/ZLZZz45j, though it has less detail than the Chengband spoiler and doesn't give much on classes.
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I'm trying to think of an analogy, and the best I can come up with is Angband is like fishing for sharks, and Sil is like hunting a bear with a pocket knife and a pair of chopsticks. It's not great. -Nick Last edited by Rydel; October 7, 2015 at 05:14. |
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#52 |
Adept
Join Date: Jan 2009
Age: 62
Posts: 195
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Does anyone know if anything affects the power of the artifact created by reading a scroll of artifact creation?
I've had a quick look at the source, and it didn't look like it, but I'd be happy to get some more knowledgeable feedback. |
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#53 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,433
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Not sure if it's necessary for balance but the fact a ninjas explosive rune blowing up on the other side of the map reveals his position feels a bit weird.
Having just fought Utgard-Loke again I possibly should mention his vulnerability to monster confusion scrolls makes an otherwise tough fight very easy to cheese. Last edited by wobbly; October 11, 2015 at 14:08. |
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#54 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,386
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The depth you're at when you read the scroll affects the quality. (This is hardwired into artefact generation, iirc.)
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#55 | |
Veteran
Join Date: Jan 2012
Location: East Coast, U.S.
Age: 38
Posts: 1,100
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Quote:
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA |
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#56 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,433
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If you *id a wand to find out the damage then it stacks with another wand it loses *id.
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#57 |
Scout
Join Date: Oct 2015
Posts: 38
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I'm giving this variant a try for the first time. I like it quite a bit, but the virtues aren't so fun. I don't like that my virtues are harmed by things that are entirely beyond my control, like having fear and confusion spells cast on me.
Also, if killing fleeing/sleeping enemies is dishonorable, maybe intelligent monsters should try to surrender or something, like in Incursion? I don't know, but it feels like virtues get punished overly much because there's not many options in place to avoid doing 'bad' things. |
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#58 | |
Adept
Join Date: Dec 2010
Location: The Netherlands
Age: 35
Posts: 240
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Quote:
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#59 |
Scout
Join Date: Oct 2015
Posts: 38
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Is it intentional that cone breath attacks can go through solid walls? This is going to make hounds really horrible to fight!
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#60 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,433
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Not sure what you mean. There's a 2 radius ball at the end of the cone. If they can see a square within that distance of you they'll hit you whether you can see them or not.
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