Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Sil

Reply
 
Thread Tools Display Modes
Old October 10, 2018, 20:59   #1
Gobbopathe
Rookie
 
Join Date: Sep 2014
Posts: 12
Gobbopathe is on a distinguished road
Freeze breaking items

Hello, I am playing back Sil after a few years, and I have a simple question : how could I prevent items from being broken by frost attacks (snow trolls, this unique giant I killed but ouch it was hard, etc.). Does being resistant to freeze prevent this ?
Thanks
Gobbopathe is offline   Reply With Quote
Old October 10, 2018, 21:09   #2
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,663
wobbly is on a distinguished road
It makes it a lot less likely. I'm pretty sure the odds are dependent on damage like in angband. The only way to prevent it is to take 0 damage. Generally not feasible but if your evasion is high enough melee frost/fire attacks aren't hitting (this is part of why Rauko-bane is such a standard by the way), your shield counts against breathe attacks. Block, Heavy Armour, Fire resistance. I've hit a point where Great Fire Drake will do 0. More normally, just pack a shield & rfire and it'll be rare, but happens.
wobbly is offline   Reply With Quote
Old October 11, 2018, 06:30   #3
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,988
Donated: $40
Pete Mack is on a distinguished road
The only ways to avoid all elemental breakage are either
1. Be immune to the element
2. Don't carry anything that can break whilst fighting elementsl monsters. (Cache them in some out of the way place)
3. Don't fight thr monsters in the first place.

At various times, I have used all three methods, but 3 is by far the most useful. Note that minimum elemental breakage probability is 1% per item*, so carrying around a big stack of healing potions is a bad idea unless you are immune to cold, fighting a boss, or playing ironman.

* max is 3%
Pete Mack is offline   Reply With Quote
Old October 11, 2018, 09:09   #4
Gobbopathe
Rookie
 
Join Date: Sep 2014
Posts: 12
Gobbopathe is on a distinguished road
Thanks a lot to both of you
Gobbopathe is offline   Reply With Quote
Old October 11, 2018, 10:17   #5
Quirk
Adept
 
Join Date: Mar 2016
Posts: 199
Quirk is on a distinguished road
Just to note: Sil does not have cold immunity. Resistance however makes a big difference to the probability of this happening.

Additionally, carrying around a large stack of healing potions is pretty much par for the course in Sil - there's nowhere else to keep them safe but your pack, they're quite precious, and there are a limited number of cold damage enemies. It is worth noting healing herbs are safer than potions if you have to choose though in general I would take both.
Quirk is offline   Reply With Quote
Old October 11, 2018, 16:42   #6
Pete Mack
Prophet
 
Join Date: Apr 2007
Location: Seattle, WA
Posts: 4,988
Donated: $40
Pete Mack is on a distinguished road
Whoops, did not see the forum name when I posted. But resistance works similarly to in V: the less damage you're taking, the less likely things are to break.
Pete Mack is offline   Reply With Quote
Old October 11, 2018, 17:36   #7
Derakon
Prophet
 
Derakon's Avatar
 
Join Date: Dec 2009
Posts: 8,503
Derakon is on a distinguished road
It's also worth mentioning that carrying lots of items or "decoy" items does not afford you any additional protection. Each vulnerable item rolls separately for whether it is destroyed by a given attack, and there's no cap to how many items may be destroyed at once. In theory one chilling touch could shatter 99 potions, though the odds of that happening are vanishingly unlikely (on the order of one in a googol).
Derakon is offline   Reply With Quote
Old October 12, 2018, 13:28   #8
wobbly
Veteran
 
Join Date: May 2012
Location: Adelaide, Australia
Posts: 1,663
wobbly is on a distinguished road
One thing to add is if it's snow trolls that are the problem then flaming arrows from the otherside of the room is safest. The unique giant your best of just filling with poison or flaming arrows. They throw rather then shoot so they are a bit less dangerous at range. If you step backwards a giant is eventually going to throw a boulder giving you space. Just make sure you can take the hit. Realistically if you can't take the hit at range you wont in close either but maybe you can heal 1st.
wobbly is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Game breaking items, or why you should always play with randarts PowerWyrm Vanilla 3 November 23, 2017 10:09
Freeze on starting new game MarvinPA Sil 1 December 7, 2013 16:54
V 3.5 now in feature freeze takkaria Vanilla 291 November 8, 2013 13:39
Breaking Into Vaults Whelk Vanilla 13 April 20, 2009 11:01
Bug! trap creation in town freeze Dubtrain Vanilla 1 March 7, 2009 01:45


All times are GMT +1. The time now is 18:31.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.