Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Angband > Development

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old September 7, 2013, 22:31   #1
TricksterWolf
Scout
 
Join Date: Sep 2012
Posts: 43
TricksterWolf is on a distinguished road
Sound/Message Use

So, after a lot of headdesk, I think I figured something out.

variable.c defines const char** angband_sound_name, and z-msg.h contains a corresponding enum of const ints. Neither one of these has any description or documentation, but they have to be in perfect sync for the sounds and messages to work properly. Is this correct?

I have no idea how I was supposed to figure this out by myself, and I'm honestly gobsmacked by all the concrete dependencies between separate files with no documentation. I mean, I expect free software source to be bad, but not nearly this bad, particularly given the length of time Angband has been around. Is there something fundamental I'm missing about how to read and interpret the code base?
TricksterWolf is offline   Reply With Quote
 

Tags
sound message wat


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
mimic message bug fizzix v4 7 March 26, 2012 23:01
Another amusing message Max Stats Vanilla 4 March 17, 2011 11:06
Reply to which message Timo Pietilä Oook! 1 December 6, 2010 20:39
message display improvements DaviddesJ Vanilla 9 April 3, 2008 10:35
Stange message Diogenes Vanilla 4 October 25, 2007 15:04


All times are GMT +1. The time now is 19:52.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.