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#1 |
Adept
Join Date: Dec 2009
Posts: 172
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Post your window arrangements.
Ok here is a thread where we can compare how we use the Term windows. The Forum does not allow large enough png files so I zipped it.
For those who don't know, the gimp has an easy window snapshot function. It might be some help to newcomers who haven't seen a game as customizable as angband before. It should also help in designing some interface changes. Personally I use a quite wild setup. Some of the windows even overlap. But I rarely need to see the letter list for the equipment window. The small thing bellow the equipment window is the seen item list. When there is no vault on the level it is large enough. Oh and I use the sdl version (on e16), obviously. |
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#2 |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,025
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In true ASCII style
Sometimes I need to extend the item list and monster list further down if a vault appears. That's also when I usually go around squelching items. (A scroll bar would be nice) I rely on previous messages a lot since I have the game skip through -more- prompts. I have a good enough memory to keep my inventory and my equipment in my head. |
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#3 |
Angband Devteam member
Join Date: Aug 2008
Location: Philadelphia, PA, USA
Age: 42
Posts: 1,516
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Since I mostly play GCU mode I use a simple 2x2 box layout. On my netbook (in a 106x32 terminal) the arrangement I use is:
Code:
+---------------+------------+ | | | |main (80x24)|foes (25x24)| | | | +---------------+------------+ | | | |messages (80x7)|items (25x7)| | | | +---------------+------------+ As such, I am definitely in the camp of people who favor a compact (and left-aligned) default display of items and monsters. |
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#4 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,768
Donated: $40
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I prefer a particularly complicated layout:
Code:
+-------------+ | main | | 100x40 | | | +-------------+ |
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#5 |
Prophet
Join Date: Dec 2009
Posts: 9,022
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I used to do main in the lower right corner, with map above that, inventory/equip on the left, and monster recall in the upper-right corner. But then I discovered that some Angband variants allow you to make the main window as big as you want, so you aren't limited to such a tiny field of view any more. So now my main view takes up an entire 1680x1050 display with a size-18 font, and I have monster recall and inventory/equip on a side display (no need for an overhead map with a view this big!).
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#6 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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I don't have a good enough memory to keep my inventory and equipment in my head, but I've played Nethack (and Zork) enough before Angband to be in the habit of using the (i)nventory command often. I really only have the item list turned on for testing purposes (to make sure it updates properly). I don't really use it.
__________________
Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#7 |
Angband Devteam member
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Here's mine - I use this same setup for 1024x768, 1152x864 and 1280x1024 - I just use slightly bigger fonts when I have more space.
![]() I'm about to buy a 1920x1200 monitor, so it might be time for a complete rethink. |
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#8 |
Scout
Join Date: Nov 2009
Location: Moscow, Russia
Age: 39
Posts: 31
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![]() WTV an 8th Term window!!! ![]()
__________________
Reality is what, when you stop believing in it, doesn't go away. Failure is not an option. It is a privilege, reserved only for those who try. |
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#9 |
Knight
Join Date: Apr 2007
Posts: 981
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#10 |
Adept
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lol I do this too. I've never had a need for extra windows.
__________________
My first winner! http://angband.oook.cz/ladder-show.php?id=9326 Link, the Kobold Warrior! My second winner! http://angband.oook.cz/ladder-show.php?id=9369 Cailet, the Hobbit Mage! Damned be those who use High Elves, for they are the race of the weak! |
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