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#1 |
Knight
Join Date: Jan 2013
Posts: 710
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Edain builds
I only won once with an Edain, with a rather lopsided stealthy build (1/4/0/3). Other than that I had some success with 2/3/3/0 and 3/2/3/1 (both House of Hador) for fighters, but never even came close to winning. I hate low perception and will, however. Triggering all traps, having to bash open closed doors etc.
Looking at elliptic, he seems to go with 2/2/3/2 fairly regularly and with success. So I settled for this, but I am quite uneasy with the low dexterity that isn't compensated with high strength and charge bonus (as it is when I play low dexterity Naugrim) Is it the equivalent to the Noldor 2/4/4/4 for Edain, available to all houses, very flexible and sufficiently strong? I always thought I need a more "extreme" distribution to succeed, either more strength or more dexterity to produce anything working in the long run. And despite my comments on violet molds I am not actually comfortable to play fighters without constitution of at least 3, which you can expect to raise to at least 4 with suitable equipment, but which severely limits your choices at the start. Last edited by taptap; October 16, 2013 at 15:57. |
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#2 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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I played a handful of Hadors with 3 2 3 1, going for early charge and flanking. I found it surprisingly tractable, with one fellow making it to the throne room and dying when I forgot to eat rage:
http://angband.oook.cz/ladder-show.php?id=14959 elliptic actually wins though, so you probably want to pay more attention to him ![]()
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#3 |
Knight
Join Date: Jan 2013
Posts: 710
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I tried to start a Hador polearm master with 3 2 3 1, but died to sword spiders three times in a row now just after making my glaive. So sad, if I can't kill them, I can usually avoid them, but being almost able to kill is ...
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#4 |
Knight
Join Date: Jan 2013
Posts: 710
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3 2 3 1 is fine, but apparently even 4 2 2 1 works
![]() Currently I wonder about the House of Beor. I try to make an archer, but my attempts with 2 3 1 3 tend to fail too early to be very enlightening. Unlike fighters where heavy melee / evasion investment can overcome low stats archers don't even have a bow a start and tend to need a shopping list of abilities and skills early on, before settling on something. While Noldor and Sindarin archers can rely on the first forge, a Beor archer needs to invest some points before being able to conquer even the first forge... Thoughts? Different stats? Different builds? Beor seems to be the hardest of the houses. |
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#5 |
Veteran
Join Date: Oct 2011
Location: Toronto, Canada
Posts: 2,400
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hador 5111 is the one true build
all others are irrelevant
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Glaurung, Father of the Dragons says, 'You cannot avoid the ballyhack.' |
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#6 |
Knight
Join Date: Jan 2013
Posts: 710
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#7 |
Swordsman
Join Date: Aug 2011
Posts: 414
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