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#1 |
Adept
Join Date: Apr 2021
Posts: 107
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Whatever happened to macros?
Back in the day, I used to be able to have a macro to target the nearest beastie, which I could use either from the command prompt, or from the targeting prompt when casting a spell. There were other things I found useful, but that was the big one.
Why were macros removed? |
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#2 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 49
Posts: 2,071
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AFAIK keybinds fully replace macros.
bind: F1 -> paa' casts magic missile at the nearest mob 'h' shoots arrows at the nearest monster if you inscribe rods you can make a keybind to zap those to the nearest monster, but i dont know how to do that. the ' command is the "nearest enemy" command.
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"i can take this dracolich" |
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#3 |
DaJAngband Maintainer
Join Date: Apr 2007
Location: San Antonio, TX
Posts: 1,124
Donated: $10
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I recently discovered the tab button is a built in macro to fire default ammo at the nearest monster. (I wish it would target the currently targetted monster instead of the nearest monster.)
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Will_Asher aka LibraryAdventurer My old variant DaJAngband: http://sites.google.com/site/dajangbandwebsite/home (defunct and so old it's forked from Angband 3.1.0 -I think- but it's probably playable...) |
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#4 |
Swordsman
Join Date: Feb 2019
Location: Midwest
Age: 34
Posts: 395
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Also, in the Roguelike keyset (not sure what it is in the normal keyset) Ctrl+V repeats your last command. Very handy when bombarding Gothmog with arrows of demon slaying.
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#5 | ||
Adept
Join Date: Apr 2021
Posts: 107
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They do not; they are only used when the game is waiting at the command prompt. Macros just inserted a set of keystrokes into the input stream, and so were useful for targeting mid-command, among other things.
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If you do have 'use old target'€™ set, I find it more useful to have a separate keymap to target the closest beastie, and keymaps that'€™ll just cast your attack spells. If you don't have a target set, it'€™ll give you the prompt, and that'€™s where I want my target command to be a macro. As it is, I have to type '*t'€™, like some sort of primitive caveman. Last edited by Julian; July 12, 2021 at 02:57. |
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#6 |
Knight
Join Date: Jul 2009
Posts: 652
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Inscribing @[cmd][number], for those who did not know, will let you use that number to pick that item for that command.
Some of my standards for example include @r0!d!r for my ?WoR, which means when I (r)ead a scroll I can press 0, and it will verify the action, or if I try to drop them. So for example keybind of ^D = z1 will use my Detection rod if that is inscribed with @z1 ... |
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#7 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 6,677
Donated: $40
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^D = @z1 for rod activation on ctrl-D. Or @a1 for theroguelike keymap.
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#8 | |
Rookie
Join Date: Jul 2021
Posts: 1
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