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Old June 20, 2009, 18:53   #1
bio_hazard
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Interest in ToME 3.0

I'm sure someone could give a better summary of this than I could, but if you've followed ToME you know that there has been somewhat parallel development effort on ToME 2.3 (a fairly bug-free and entirely playable and very enjoyable game) and ToME 3.0 (which has a more-or less working engine but very little in the way of content- i.e. not playable although other modules do exist).

at the ToME forums, LordBucket has asked for a show of hands of people who are still interested in seeing 3.0 finished.

If you have an account over there, make your voice heard. If not, go ahead and post here. This seems like it might be a "make it or break it" moment for the community, in that the kind souls who are actually making 3.0 are unlikely to do so if it doesn't seem like anyone is going to play the game once it is finished.

If someone has a good summary of the improvements that 3.0 is supposed to include, that might be handy as well. There are whole sub-forums with discussion of development at the ToME forums.
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Old June 20, 2009, 19:05   #2
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It's a tough call--would ToME 3 be easily modded so that the number of subquests is reduced?
I like Angband in part because there are only 2 fixed quests--the bosses. Random quests are OK, but many fixed quests are 1 time puzzles.

Also, trekking around the wilderness gets old quickly.

But the concept of T3 is very cool. I'd play an old-school (Angband) mod in a second.
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Old June 20, 2009, 19:19   #3
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I don't know the answer to that. Given that there are already some modules available, I would think this would be possible (to use the engine and write a module from scratch). I don't know how hard it will be to mod the ToME 3 module.

fwiw- it seems like you can ignore a lot of the fixed quests in Tome 2.3, although you can't avoid wilderness travel.
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Old June 20, 2009, 19:25   #4
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As I posted over at the ToME forums, I was very interested but I'm busy elsewhere for the foreseeable future now.
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Old June 21, 2009, 21:07   #5
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I'd be interested in playing, or playtesting, but I am not a coder.
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Old June 21, 2009, 22:57   #6
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I'd like to play ToME 3, yes I would.
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Old June 22, 2009, 09:44   #7
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I'd like to see a 3.0 as well.
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Old June 27, 2009, 13:31   #8
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I've been expecting an occasion to play ToME again and seeing ToME 3 being completed would surely be a good one.
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Old June 27, 2009, 14:54   #9
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Quote:
Originally Posted by Pete Mack View Post
It's a tough call--would ToME 3 be easily modded so that the number of subquests is reduced?
Most definitely YES. The glory of the T-Engine is that it's very moddable indeed.

Unfortunately the official ToME module is going to the "lots of fixed quests" narrativist/simulationist direction, but if you don't like it, you can mod it or play a module like B.O.B. B.O.B is a gloriously plotless single-dungeon dungeon-crawling game and lots of fun to play. As for myself, I'm developing Zothiqband to be more in the ToME 2 style with a non-Tolkien flavor and a gamist approach to design.
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Old July 3, 2009, 21:40   #10
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I am definitely interested in seeing ToME 3.0 finished.
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