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Old July 30, 2011, 17:31   #1
Timo Pietilš
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This level seems terribly dangerous

Monster list term window:
you can see 23 monsters

Z 23 Time Hounds.

What to do? Teleport without knowing where I land....erm...seems to be that this is the only choice I have. (mental note, start carrying scrolls of earthquake/*destruction*).

Good thing that I have guaranteed first move and had ESP so that I saw those before moving.

I thought pack size was reduced at some point. Has that been reverted, or was it only in my mind?
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Old July 30, 2011, 17:44   #2
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What was the level feeling you got for this?
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Old July 30, 2011, 17:45   #3
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Quote:
Originally Posted by Timo Pietilš View Post
I thought pack size was reduced at some point. Has that been reverted, or was it only in my mind?
I think Fizzix has done that but I'm not sure it's in staging now and I'm pretty certain it's not in 3.3-RC.
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Old July 30, 2011, 18:06   #4
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Quote:
Originally Posted by Timo Pietilš View Post
I thought pack size was reduced at some point. Has that been reverted, or was it only in my mind?
23 is not that many. Who is to say there wouldn't have been 35 of them?
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Old July 30, 2011, 19:00   #5
Timo Pietilš
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Quote:
Originally Posted by Tobias View Post
What was the level feeling you got for this?
"This level seems terribly dangerous"

I'm around 4200' which means those were not the reason for level feeling. In fact there were several uniques on the level which I couldn't handle at that time. For some reason monster melee-damage seem to have got higher, meleeing is now difficult method for killing high-end things.
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Old July 30, 2011, 19:36   #6
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I believe that the rules for monster chance-to-hit were tweaked recently, with the net effect that AC is now much less effective than it used to be. This results in a significant increase in the damage you take while in melee range.
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Old July 30, 2011, 19:47   #7
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I believe that the rules for monster chance-to-hit were tweaked recently, with the net effect that AC is now much less effective than it used to be. This results in a significant increase in the damage you take while in melee range.
That doesn't feel right. I have AC of 138 and it is not enough to fight monsters like Greater Titans. Those things cause with all hits hit around 300-350 points of damage. It's no longer fun.
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Old July 30, 2011, 20:28   #8
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Quote:
Originally Posted by Timo Pietilš View Post
That doesn't feel right. I have AC of 138 and it is not enough to fight monsters like Greater Titans. Those things cause with all hits hit around 300-350 points of damage. It's no longer fun.
I don't think an AC of 138 is all that great anymore. Isn't 200+ easily attained? Greater titans should kick butt. If fighting them isn't fun, don't do it. I've never found fighting them to be much fun.
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Old July 30, 2011, 20:53   #9
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Originally Posted by buzzkill View Post
I don't think an AC of 138 is all that great anymore. Isn't 200+ easily attained?
Looks like not. I have Thalkettoth, Colluin, Shield of Preservation [2,+12] {sust STR, DEX, CON, rSound, rDisen}, Thranduil, Cammithrim and BoS [2,+10] totaling +126 with DEX 18/*** (136 with Elessar instead of Trickery, but then I lose rNexus which I still need because non-maxed INT, WIS and CHR). I don't expect that to get much better, maybe something like 40 points from shield and boots upgrade.

I could get that over 200+ with gear I have home but that would mean wearing way way sub-optimal gear.

[EDIT] Actually I can't. 158 + DEX +12 = 170 AC is best I can get from gear I have at home.

Last edited by Timo Pietilš; July 30, 2011 at 21:06.
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Old July 30, 2011, 21:23   #10
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time hounds

I just got wasted by a group of time hounds (offscreen) *sigh*. What kind of windows do you all use?

My main window fits basically for town level. THat is roughly estimated something around 70 rows and 21 lines. That makes it 10 lines visible up and down (which is just 1/2 of the spell/breath range).

Any ideas what i could do about it?

Cheers,
Tibarius

P.S. How does AC work at all? I have no clue about it.
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