![]() |
#1 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,460
![]() |
Adventure of Rolly the human rogue (coffee)
Test run. Rolly the standard roller begins his adventure:
http://angband.oook.cz/screen-show.php?id=4542 Code:
[Coffeeband 0.1 Alpha Character Dump] Name Rolly Age 15 Self RB CB EB Best Race Human Height 5'3" Str: 14 +0 +2 +0 16 15 Class Rogue Weight 6st 2lb INT: 13 +0 +2 +0 15 Title Vagabond Turns used: WIS: 11 +0 -3 +0 8 HP 20/22 Game 9588 DEX: 14 +0 +3 +0 17 SP 0/0 Standard 945 CON: 15 +0 -1 +0 14 Resting 0 Level 3 Armor [6,+1] Saving Throw 11% Cur Exp 28 Stealth Good Max Exp 28 Melee 1d6,+3 Disarm - phys. 36% Adv Exp 42 To-hit 8,+5 Disarm - magic 26% Blows 1.2/turn Magic Devices 30 Gold 7 Searching 14% Burden 26.6 lb Shoot to-dam +0 Infravision 0 ft Overweight -75.3 lb To-hit 8,+5 Speed Normal Max Depth 50' (L1) Shots 0.0/turn You are a child of fate rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Character Equipment] a) a Dagger (1d6) (+0,+0) An inheritance from your family Combat info: 1.2 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 8.1. f) a Wooden Torch (2171 turns) An inheritance from your family Radius 1 light. g) Soft Leather Armour [5,+0] An inheritance from your family h) a Cloak [1,+0] Bought from a store [Character Inventory] a) a Shadow Tome [Practical Spells] {@m1} You can read this book. b) 3 Rations of Food c) 3 Flasks of Bree Coffee d) a Flask of oil e) 2 Potions of Cure Light Wounds {@q1} f) 2 Potions of Cure Serious Wounds {@q2} g) a Scroll of Word of Recall h) 3 Wooden Torches (3000 turns) Bought from a store Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Took a winding path 141 50' Reached level 2 597 50' Reached level 3 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) |
![]() |
![]() |
![]() |
#2 |
Veteran
Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,460
![]() |
Well....
Code:
[Coffeeband 0.1 Alpha Character Dump] Name Rolly Age 15 Self RB CB EB Best Race Human Height 5'3" STR: 14 +0 +2 +0 16 Class Rogue Weight 6st 2lb INT: 13 +0 +2 +0 15 Title Vagabond Turns used: WIS: 11 +0 -3 +0 8 HP -1/32 Game 13446 Dex: 14 +0 +3 +0 17 16 SP 0/0 Standard 1328 CON: 15 +0 -1 +0 14 Resting 0 Level 4 Armor [6,+1] Saving Throw 13% Cur Exp 54 Stealth Good Max Exp 54 Melee 1d6,+4 Disarm - phys. 36% Adv Exp 66 To-hit 8,+5 Disarm - magic 27% Blows 1.2/turn Magic Devices 30 Gold 7 Searching 15% Burden 24.0 lb Shoot to-dam +0 Infravision 0 ft Overweight -83.9 lb To-hit 8,+5 Speed Normal Max Depth 150' (L3) Shots 0.0/turn You are a child of fate rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:............. [Last Messages] > You hit Freesia. > Freesia flees in terror! > Freesia pushes past something. > The wild cat claws you. > *** LOW HITPOINT WARNING! *** > The wild cat claws you. > *** LOW HITPOINT WARNING! *** > You hit the wild cat. > The wild cat flees in terror! > The wild cat is no longer afraid. > You hit the wild cat. > You have slain the wild cat. > The wild cat misses you. > The wild cat claws you. > You die. Killed by a wild cat. [Character Equipment] a) a Dagger (1d6) (+0,+0) An inheritance from your family Combat info: 1.2 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +3 DEX you would get 1.3 blows Average damage/round: 9.3. f) a Wooden Torch (1785 turns) An inheritance from your family Radius 1 light. g) Soft Leather Armour [5,+0] An inheritance from your family h) a Cloak [1,+0] Bought from a store [Character Inventory] a) a Shadow Tome [Practical Spells] {@m1} You can read this book. b) 3 Rations of Food c) 2 Flasks of Bree Coffee d) a Flask of oil e) a Scroll of Word of Recall f) 3 Wooden Torches (3000 turns) Bought from a store Radius 1 light. [Character Quiver] [Player history] Turn Depth Note 0 0' Took a winding path 141 50' Reached level 2 597 50' Reached level 3 1234 100' Reached level 4 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Coffee-band containment thread | wobbly | AAR | 165 | November 5, 2018 20:05 |
Mid-Adventure Report | bdgamer | AAR | 4 | October 20, 2017 19:59 |
DAR-During adventure report | Philip | AAR | 8 | December 9, 2009 19:26 |
BAR - before adventure report | Psi | AAR | 7 | December 7, 2009 21:10 |
YACD human rogue | fyonn | AAR | 18 | November 24, 2007 21:52 |