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Old April 17, 2021, 22:55   #111
Jay
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So many good replies!

MattB & Pete Mack: Yeah, it's not necessary to have a perfect set of gear and I probably overthink this part. Still, it's amazing on the occasions when it all comes together.

Nick: Thanks. I'll give this a try and report back on the results.

archolewa: I haven't tried an ironman game yet but I probably should.

fph: I almost made a Marie Kondo joke in one of my previous posts on this. Yours made me lol.
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Old April 18, 2021, 02:46   #112
archolewa
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Quote:
Originally Posted by Jay View Post
archolewa: I haven't tried an ironman game yet but I probably should.
I would strongly recommend everyone try it a couple of times. It's amazing how much of an impact losing access to the town has on the game. Lots of gear that you mostly ignore (like Staves of Cure Light Wounds) become valuable. The game's pace is *much* faster. You have to be much more conscious of resource consumption in the early game.

Took me a few games to get used to it, but now that I have, I could never go back to the town.

Only thing I do wish is that Vanilla had dungeon stores, like some variants. It'd be kind of nice to have something to do with all that gold.
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Old April 18, 2021, 12:56   #113
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Quote:
Originally Posted by archolewa View Post
It'd be kind of nice to have something to do with all that gold.
you get to spend it when you retire.
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Old April 19, 2021, 14:41   #114
DavidMedley
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Quote:
Originally Posted by fph View Post
You drop the multi-hued dragon scale mail in your home.
Does it spark joy? [y/n]
Haha
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Old April 23, 2021, 01:49   #115
Jay
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Quote:
Originally Posted by Nick View Post
If you want, you can go into the constants.txt file and play with the line
Code:
# Maximum number of discrete objects in store inventory
store:inven-max:24
to increase the number of store (and home) items. I believe it may give you some weirdness with store item labels (and who knows, maybe other issues).

If you do mess with this file (or any of the other datafiles), the best practice is to leave the original in place, and put your edited version in your user directory (~/.angband/Angband in linux, lib\user in Windows, ~/Documents/Angband in MacOS).
This is working pretty well. The only drawback I've found so far is that if there are 30+ items in your home, one of them (and possibly more) won't be labeled properly, so it's impossible to get or inspect them. However, if you remove one of the items above it in the list, the object in question will then be labeled and can be retrieved. All in all, not bad!
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Old April 23, 2021, 06:40   #116
jevansau
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Quote:
Originally Posted by Jay View Post
This is working pretty well. The only drawback I've found so far is that if there are 30+ items in your home, one of them (and possibly more) won't be labeled properly, so it's impossible to get or inspect them. However, if you remove one of the items above it in the list, the object in question will then be labeled and can be retrieved. All in all, not bad!
Hi Jay, the trick is to position to the item of interest using arrow keys etc. Then g or l followed by <enter> work.
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Old April 24, 2021, 16:31   #117
Jay
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Quote:
Originally Posted by jevansau View Post
Hi Jay, the trick is to position to the item of interest using arrow keys etc. Then g or l followed by <enter> work.
Thanks — that does the trick.
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Old April 28, 2021, 14:49   #118
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You have 4 staves of magic mapping with 4 charges.

You pick up a staff of magic mapping.

You have 5 staves of magic mapping with 11 charges.

Of course it's worst with the weaker races. So close to being able to do the drop dance but now you're stuck with the weight or you sacrifice charges.

Applies to Teleport and any number of other stacking inv.
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Old April 29, 2021, 09:07   #119
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That is annoying. I turn off that option when playing a character that can cast Recharge.
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Old April 29, 2021, 11:53   #120
Selkie
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Accidentally reading a scroll of mass banishment in town when you meant to read WoR.
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