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Old June 5, 2018, 12:11   #581
Huqhox
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Quote:
Originally Posted by Pete Mack View Post
There are two or three priest spells that matter: detection (PB6) and Heal300 (PB4.) Orb is good in until your melee catches up with damage. And TO with zero fail is good. But unlimited heal is just crazy good.
Orb is great for hitting stuff out of LOS. Q's (especially Emperor Q) become relatively easy with it once you know where they are, and death molds (and jelly pits in general) are a breeze.

The GV Hell Pit is also terrific fun as a priest, you can just fire OOD into the far end and take most things out before they can get into range to retaliate

It's something that makes other classes (including mages) quite a pain because apart from ball effect spells (that potentially damage floor items) LOS is required (excepting when you can hit stuff with the not in LOS but the square behind is exploit, which isn't a common situation) and one of the things that makes Priest easily the most fun to play, IMO
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Old June 5, 2018, 16:51   #582
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Uh oh...

Code:
c) a Carnelian Ring of Speed <+6> {cursed, ??}
     Found lying on the floor of a cavern at 3750 feet (level 75)
     
     You do not know the full extent of this item's powers.
     It paralyses you every now and then.
     +6 speed.
I'm playing with "Know every rune" birth option, so I should know all properties here. If I try to read a scroll of *Remove Curse*, the game closes/crashes.
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Old June 5, 2018, 22:13   #583
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Quote:
Originally Posted by PowerWyrm View Post
Uh oh...

Code:
c) a Carnelian Ring of Speed <+6> {cursed, ??}
     Found lying on the floor of a cavern at 3750 feet (level 75)
     
     You do not know the full extent of this item's powers.
     It paralyses you every now and then.
     +6 speed.
I'm playing with "Know every rune" birth option, so I should know all properties here. If I try to read a scroll of *Remove Curse*, the game closes/crashes.
Do you have a save file?
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Old June 6, 2018, 06:24   #584
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Played the priest & it seemed still good, unfortunately mucked up before getting all the books for a closer look, but certainly played mostly the same up to where I got. Just moved mapping onto a staff.

Going to have another go with the druid, hopefully get far enough for some coments, but first what is the rational with the different book pricing? This mostly matters for ironman or otherwise starting without ?recall. A priest gets the 2nd book & orb which is good, it'd be painfull without. A druid is fairly hard pressed to buy the 2nd & still have enough for an ironman start. I think it would be reasonable to get access to the 2nd book & the mapping spells. Haven't looked at mages or necromancers to comment.
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Old June 6, 2018, 08:00   #585
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what is the rational with the different book pricing?
Carelessness and inconsistency on the part of the maintainer

One of the things I'm hoping to get from this comp is feedback on the book prices and dungeon/town - I already think the 3rd mage book probably should be a town book.
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Old June 6, 2018, 10:45   #586
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Playing druid on angband.live.

I've found Survival Skills- book several times over but cannot browse it or learn anything from it. Running at XL28 already. That is a druid book, right?

Now I found something what I assumed being a high-tier druid book, Forest Craft. Same thing. Cannot even browse it. What gives? Am I getting something terribly wrong?
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Old June 6, 2018, 11:53   #587
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Playing druid on angband.live.

I've found Survival Skills- book several times over but cannot browse it or learn anything from it. Running at XL28 already. That is a druid book, right?

Now I found something what I assumed being a high-tier druid book, Forest Craft. Same thing. Cannot even browse it. What gives? Am I getting something terribly wrong?
They are nature realm books, but only for rangers.
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Old June 6, 2018, 12:33   #588
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They are nature realm books, but only for rangers.
Oh dear Thanks.
I just NATURALLY assumed druid is pretty comfortable with any nature magic.
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Old June 6, 2018, 15:26   #589
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Quote:
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Do you have a save file?
Savefile attached. Simply read the *Remove Curse* scroll, choose the cursed ring of speed and the game closes.
Attached Files
File Type: zip BugCurse.zip (11.0 KB, 4 views)
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Old June 6, 2018, 20:05   #590
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Something interesting I noticed using a light staff with a teleport ring on. The order of effect seems light->teleport->map update. e.g I see the light spell flash but the room isn't mapped. Not sure if that's intended. Another hassle with fox form. The str drop often makes you encumbranced & you can't drop stuff without changing back, so you need to keep a mental note of how much weight to keep spare & double check.
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