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#1 |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,023
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Randarts question
I'm not sure if this should go here or the development section...
I recently finished another randarts game. I really enjoy playing with randarts, since I've gotten bored of finding the same old stuff each game. Also, with randarts, you never know what the difficult resist will be. Anyway, I was noticing in the past game that I was not really finding any sustains on artifacts. After the game I generated the spoiler and found that my lack of sustaining artifacts was not surprising. Here is each sustain by frequency: STR: 2 INT: 3 WIS: 2 DEX: 3 CON: 8 CHR: 10 Total: 28 Furthermore, there were very few items with multiple sustains. Only four had 2 sustains, and the rest had only 1. If we compare this to standarts we see the following breakdown: STR: 6 INT: 5 WIS: 4 DEX: 7 CON:10 CHR: 2 Total: 34 More items have multiple sustains. 7 have one sustain, 3 have two, 6 have three and 1 sustains all (anarion) (both sets exclude the one ring) I'm not sure that this is a problem per se. It certainly made the game different for me, and forced me to wield or carry an amulet of sustenance the whole game, including during the final battle. So that's good in a sense, because the reason I'm playing with randarts is to get a different game. I'm just not sure if this is a desired effect or not. I have not noticed this in other randart games. |
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#2 | |||
Adept
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For me as a player this looks ok. As you said this is the kind of thing that makes playing with randart intresting. It's not like you got 28 robes or something. I think I would have used an amu of trickery (if available) instead of sustenance. You can fight Morgy without sustains without a problem, while the endgame is scary without res poison |
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#3 | |
Angband Devteam member
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It is true that multiple sustains occur less often though - I'll make a note to address that. |
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#4 | |
Prophet
Join Date: Aug 2009
Location: Madison, Wisconsin, US
Posts: 3,023
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The other observation is that it seems from the code that the sustains are all treated as equally valuable. Whereas, in the standarts STR, DEX and CON are treated as the most valuable. INT and WIS are significantly less common, and CHR rarely comes up at all. I'm not sure that it's a good idea to mimic these frequencies though. It may not be desirable. |
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#5 | |
Angband Devteam member
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Some python code to generate and analyse multiple spoiler sets would be most welcome. (Or any scripting language of your choice, as long as it comes as part of a standard Linux install.) So far I've been doing it by hand - checking each set of changes by generating a couple of dozen spoilers manually and using grep | wc to see if things are about right. Getting more scientific than this would be helpful for fine-tuning balance. |
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