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Old March 18, 2019, 14:44   #1
Join Date: Nov 2013
Posts: 1,351
Grotug is on a distinguished road
Half Troll Rogue Nightly (3/16/2019)

How do I keep my character from moving forward while attacking if CTRL now tries to rob enemies?

I see that Rogue has very good throwing abilities and since I love throwing bolts in the early game and don't care for shield bash behavior I've decided to forgo my usual warrior. I also see that classes no longer get an exp penalty, which is another reason to try out the new Rogue. Of course my main form of attack is with a dagger doing 3.7 blows per round thanks to native +3 DEX balancing out the massive Half-Troll DEX penalty.

I've put 8 points to STR, 8 points to DEX and 4 points to CON. As such, my INT is 7. haha.

Yet, 50% fail on non critical spells has been working out very nicely. I can detect objects and visible monsters without any problems. With regen, I don't have to wait long to cast the spell again when it fails.

It's been a smooth run so far. Haven't had any problems and I'm CL20 on DL18. I forgot to turn on forced descent, no starting gear and RandArts. I just realize standarts will be good as I have a good chance getting a 'thanc (haven't found one yet, but if I do 3.7 rounds is going to be devastating!) So far I've picked up Thengel which I see protects me from confusion, very nice, and overall each piece of kit has good AC. I also found a whip of slay troll which is doing 31 dam to everyone.

It's nice to get decent amount of gold on the early levels, but it almost seems too much. I mean, the game has gone from dropping 25 gold pieces to 145 gold pieces. That seems like a rather radical improvement! I'd be happy with drops/finds being something like 45 gold pieces on level 1, 55 on level 2, 65 level 3, 75 level 4, 90 level 5.
Detailed account of my Ironman win here.

Last edited by Grotug; March 18, 2019 at 20:37.
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