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Old May 6, 2009, 02:04   #1
Join Date: Apr 2009
Location: The ivory tower
Age: 37
Posts: 79
Dark is on a distinguished road
Fonts and graphics findings

Well, thanks to Buzkill and co, I've been mucking about with the ini file playing with graphics and fonts.

First thing I found, was that Pete mac was absolutely right. Setting the tile size larger than the font does very nasty things to the letter spacing, and thus interferes with Hal rather badly. Therefore, larger tile sizes need accompanying fonts.

So, I tried the largest font in the list, ----- 16x25 on big tile mode. This did indeed make a rather considderable difference to the visibility, however it did put up one problem, ---- the problem of graphics and text being run off the screen.

I found that running at a resolution of 1024x768, the best I could do in terms of size is 12x25 which on big tile mode is stil a distinct improvement on the 8x13 it was set on before, ---- which wouldn't have been possible at all if it weren't for big tile mode.
If however anyone has any thoughts on improving size I'd be interested to here them. I will be upgrading my 19 inch flatscreen to a larger model soon, ----- and maybe that would improve things?

I'm also now much more appreciative of Nick and everyone else who's been involved with the developement of the double tile mode in varients such as Faangband and Oangband, --- it must have been fidly in the programming department to distinguish the tiles from just the fonts.
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