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#301 | |
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Join Date: Jan 2012
Location: East Coast, U.S.
Age: 37
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Quote:
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA |
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#302 | |
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Join Date: Apr 2008
Location: Germany
Posts: 1,789
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#303 |
Knight
Join Date: Nov 2008
Posts: 753
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You could keymap that, so you'd only need to change layouts for that the one time; but yeah, even then, I can see play being too painful if you regularly update keymaps mid-game. I didn't want to go anywhere near the nightly before Gwarl moved my keymaps, because the prospect of doing it all over again was less than inviting; having to go through that every game = not good.
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#304 | |
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Join Date: May 2012
Location: Adelaide, Australia
Posts: 2,429
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Oddly enough temporary screwed myself when my normal macro turned out to be a key I needed to remove macros.... |
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#305 |
Knight
Join Date: Nov 2008
Posts: 753
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What's the precise key that makes keymapping impossible on a German layout? If it's the dollar sign, the same as on a Finnish layout, it would solve most of our problems if Gwarl edited the code to replace '$' with 'S' as the key that confirms a keymap; S should work on the vast majority of keyboards, and now that Nick has removed active searching S is not used for anything in either the standard keyset or the roguelike keyset.
(A key other than S might be desirable in some variants, though it's not a huge issue if someone can't include searching in their keymap.) It would be some extra work for Gwarl, but hey, rather him than us! -- (Keymapping would still be somewhat painful when setting keymaps to bypass other problem keys, like my Y, O, and Z; those would still require a layout change. But you'd only have to set those once; and most keymaps - probably including all keymaps that would differ from game to game or might need updating mid-game - would be no more problematic than they are offline.)
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The Complainer worries about the lack of activity here these days. Last edited by Sideways; September 11, 2017 at 18:09. |
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#306 | |
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Join Date: Apr 2008
Location: Germany
Posts: 1,789
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Of course I could skip the mapping part with the rods and just type z8, but when its time for the spell I have to go there anyway. |
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#307 |
Knight
Join Date: Nov 2008
Posts: 753
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There's another code change that would also help many players on non-English keyboards; replacing { and } with... about any two letters in the auto-inscription menu.
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The Complainer worries about the lack of activity here these days. |
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#308 |
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Join Date: Apr 2008
Location: Germany
Posts: 1,789
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I dont know much about coding, but I dont get why the right side chat window on the server displays the key I press, { or whatever, according to my keyboard setting, but the left side of the screen cannot recognize it. Whats going on there, why is it so hard to make the left side understand the same thing the right side does that you want to resort to crutches like changing command keys ? Would that really be easier to do ?
Last edited by Estie; September 12, 2017 at 16:57. Reason: typo |
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#309 |
Knight
Join Date: Jan 2017
Posts: 862
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Added RePosband.
Estie, your concerns are noted, but it may be some time before I'm able to address them. Left side is a terminal emulator, which are dark arcane things I do not fully comprehend |
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#310 |
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Join Date: Jan 2012
Location: East Coast, U.S.
Age: 37
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Gwarl - I see somewhere (probably on Angband.live) that you might incorporate Portralis someday. It would be nice one as this was a variant with Angband-like interface with a completely revamped storyline that became known by 2010(?), but completely lost popularity. It would be cool to get a revival of interest in this one, especially for competitions since this variant doesn't even have a ladder!
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My best try at PosChengband 7.0.0's nightmare-mode on Angband.live: https://www.youtube.com/watch?v=rwAR0WOphUA |
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