![]() |
#171 |
Prophet
Join Date: Dec 2009
Posts: 9,024
![]() |
|
![]() |
![]() |
![]() |
#172 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 48
Posts: 1,848
![]() |
i would test that, but can't, as the play-with-artifact feature crashes the game.
__________________
"i can take this dracolich" |
![]() |
![]() |
![]() |
#173 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,592
Donated: $60
![]() |
There are new builds up on the nightlies page - well, actually, the windows build failed to appear, so here's a link - with the following changes from me:
I am expecting to have to do more before releasing 4.1.3. I want to see if the "object mismatch - please report" bug gets reported, and I also would like to hear how the trap and vault frequencies seem now.
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
![]() |
![]() |
![]() |
#174 |
Rookie
Join Date: Apr 2018
Posts: 9
![]() |
I don't know if this is a bug, or if I missed something. I thought that gaining a level would restore weakened stats. In my current game, my Dex was reduced from 18/30 to 15, but it hasn't been restored even though I've got two levels since then.
|
![]() |
![]() |
![]() |
#175 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 48
Posts: 1,848
![]() |
is it because it was drained, or because maybe you have a cursed item?
__________________
"i can take this dracolich" |
![]() |
![]() |
![]() |
#176 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 55
Posts: 8,592
Donated: $60
![]() |
That's weird. Do you have a save file?
__________________
One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
![]() |
![]() |
![]() |
#177 |
Rookie
Join Date: Apr 2018
Posts: 9
![]() |
Yes. Here it is.
|
![]() |
![]() |
![]() |
#178 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
There is a bug in overhead view term window. Looks like it doesn't redraw view properly when you do a map sector change using (L)ook command so you get fractions of the view left in the screen making it confusing. Map view works perfectly.
Did a bug search in trac and it looks like something similar were fixed in 3.5.0, so this might be reintroduced bug (bug 1495). |
![]() |
![]() |
![]() |
#179 |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
![]() |
Damage calculation views are a bit off at least with priest. I guess game doesn't count changes caused by blessed-flag when showing damage, because if you go from blunt/blessed weapon to blunt/blessed weapon or edged to edged calcs don't change but if you go from blunt/blessed to edged and vice versa they change: if you are wielding blessed and look damage from edged it show bigger than when actually wielding that edged weapon and same other way around.
|
![]() |
![]() |
![]() |
#180 |
Veteran
Join Date: Jan 2009
Location: Manhattan Beach, CA
Posts: 1,995
![]() |
When looking at a monster (or targeting a monster) you can see some of the status effects @ has caused against such monster, e.g., "You see Draugluin, Sire of All Werewolves (wounded, confused, stunned), 1S, 1W."
Will you add "slowed" to that list of effects that can be discerned by looking? It would be nice to know if the status effect has worn off. Yes, it is given once in the messages, if you happen to be in line of sight or have ESP of the monster, but so are the others. Easy to miss as it flashes by.
__________________
“We're more of the love, blood, and rhetoric school. Well, we can do you blood and love without the rhetoric, and we can do you blood and rhetoric without the love, and we can do you all three concurrent or consecutive. But we can't give you love and rhetoric without the blood. Blood is compulsory. They're all blood, you see.” ― Tom Stoppard, Rosencrantz and Guildenstern are Dead |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Bugs and issues in 4.1.0 | Nomad | Vanilla | 507 | March 25, 2020 11:20 |
Bugs and issues in 4.1.1 | Sky | Vanilla | 147 | December 21, 2017 00:39 |
Issues with artifacts | Pete Mack | Development | 9 | June 29, 2016 19:39 |
Gear Issues | Monkay | AAR | 1 | February 25, 2012 18:32 |
DaJAngband Issues | Prismatic | Variants | 12 | February 15, 2010 16:08 |