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#41 |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
Donated: $60
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Rivers fixed and map updated, btw.
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#42 |
Knight
Join Date: Aug 2009
Posts: 670
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Just a few examples, how my small scale map generator works, something similar may be used here. https://bitbucket.org/LostTemplar/dr...loads/map1.png, https://bitbucket.org/LostTemplar/dr...loads/map2.png, https://bitbucket.org/LostTemplar/dr...loads/map3.png. It can take any large scale map as an input.
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#43 |
Swordsman
Join Date: May 2012
Posts: 296
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Is this project still active at all? I was following the status updates for it a while back, and after recently re-reading The Silmarillion it got me thinking about it again. The idea and scale of this game is really exciting to think about, but probably a nightmare to code I imagine.
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#44 | |
Vanilla maintainer
Join Date: Apr 2007
Location: Canberra, Australia
Age: 56
Posts: 9,319
Donated: $60
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Quote:
The thing is, though, I'm currently in the middle of a major rewrite of Angband, with the intention of cleaning up and generalising the code so that (among other things) it's much easier to make variants. So at some point I plan to redo Beleriand and FA on top of the new Angband codebase. I mean, how hard can it be?
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One for the Dark Lord on his dark throne In the Land of Mordor where the Shadows lie. |
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#45 |
Veteran
Join Date: Jun 2007
Posts: 1,388
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Thread | Thread Starter | Forum | Replies | Last Post |
Beleriand | Nick | Variants | 32 | June 21, 2012 15:51 |
Status of variants? | CJNyfalt | Variants | 17 | June 15, 2011 18:17 |
RogeBasin status. | PaulBlay | Idle chatter | 2 | July 2, 2009 14:33 |
The status of Sangband | sygoomei | Variants | 5 | February 16, 2009 17:17 |
Status of the GPL effort? | CJNyfalt | Vanilla | 28 | July 7, 2007 21:56 |