![]() |
#481 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,982
Donated: $40
![]() |
The ghast and Basilisk. at 2x speed, are a problem. The carrion crawler is a different one (and is responsible for my most memorable death, when I thought it was an orc captain.) Homunculus is harmless. Everything else at low level just isn't much of a risk, assuming you have _tele. Certainly going without FA and no reasonable escape is likely to prove disastrous.
|
![]() |
![]() |
![]() |
#482 |
Scout
Join Date: Dec 2007
Posts: 27
![]() |
This is perhaps more a case of the right artifact being found by the right character at the right depth as opposed to a super-crazy overpowered weapon. My level 14 half-orc warrior won this drop from Mughash at 700' (DL 14). I think it's the *10* dice of damage from a Main Gauche that caused my eyes to bug out (but fortunately, my eyes are protected from blindness). If and when I reach the endgame, this weapon will still be a legit choice for hunting down unique demons.
the Main Gauche of Rathrada (10d5) (+12,+8) Dropped by Mughash the Kobold Lord at 700 feet (level 14) Slays demons (powerfully). Provides protection from blindness. Cannot be harmed by acid. Blessed by the gods. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 390.7 vs. demons, and 99.4 vs. others. |
![]() |
![]() |
![]() |
#483 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 1,815
![]() |
Thats a fun find! You are doing great for general melee, and will be ok for a long time to come; but demons, beware! Now youre going to look for them, search them out, like an orc possessed.
|
![]() |
![]() |
![]() |
#484 |
Scout
Join Date: Dec 2011
Location: San Francisco Bay Area
Posts: 49
![]() |
Hmmm...
a Rapier of Morgul (1d6) (+12, +10) Slays undead. Branded with poison. Can be destroyed by acid. Grants the ability to see invisible things. Sustains your life force. Aggravates creatures nearby. Drains experience. |
![]() |
![]() |
![]() |
#485 |
Veteran
Join Date: Oct 2016
Location: London-ish
Age: 48
Posts: 1,878
![]() |
i know, right? I hate the new weapons of morgul, i much preferred the heavily cursed 3.X version that felt "deadly cold", something which only an undead could wield.
.. i mean, they *are* useless. Who the heck is going to wield a cursed weapon that drains XP and all it has to offer is a meh damage bonus and slay undead. Slay undead is not something that you need before DL65. Even at early depths you can get more *useful* damage out of a branded dagger. The cursed ones were useless as well, except as a tool to prevent you from wielding unknown weapons. Now they don't even do that anymore.
__________________
"i can take this dracolich" |
![]() |
![]() |
![]() |
#486 |
Scout
Join Date: Dec 2011
Location: San Francisco Bay Area
Posts: 49
![]() |
I hadn't realized that those were common characteristics of all Morgul blades. I just thought "drains experience" and "sustains your life force" were a weird combination since they are directly opposed to each other. Yeah, I agree the old curse, where you can't let go of a weapon until the curse is removed, made the game more interesting.
|
![]() |
![]() |
![]() |
#487 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,982
Donated: $40
![]() |
They are not--quite--useless. They work as a swap weapon vs undead. The enemy attacks cantvharm you. Yo kill him fast, so the drain life has minimal effect. And tou can see him. Bows of Nazgul used to be good for SI, but they drain life too fast now.
|
![]() |
![]() |
![]() |
#488 |
Veteran
Join Date: Apr 2008
Location: Germany
Posts: 1,815
![]() |
u) the Cutlass of Cualad (1d8) (+9,+5)
Dropped by Nár, the Dwarf at 1600 feet (level 32) Cannot be harmed by Acid. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 0. Always a pleasure. |
![]() |
![]() |
![]() |
#489 |
Veteran
Join Date: Nov 2013
Posts: 1,403
![]() |
White dragon scale mail 'Uineil' [14, +25] <+15>
rLightning, rCold, rNether -- breathes cold for 100 damage. which made this subsequent piece seem ordinary in comparison: Gold Dragon Scail Male 'Orgunend' [28, +23] <+3, +5> +3 Intelligence +5 Searching Skill rFire, rCold, rElec, rAcid, rPois, rLite, rDark, rSound, rNexus, rNether, rChaos, protection from Fear, sustain Wisdom, Speeds regeneration, grants Telepathy. Makes a strong attempt to remove a curse.
__________________
Detailed account of my Ironman win here. |
![]() |
![]() |
![]() |
#490 |
Prophet
Join Date: Apr 2007
Location: Seattle, WA
Posts: 5,982
Donated: $40
![]() |
I guess that is +15 speed? Yeah, that is pretty spectacular, tho a good speed ring is about as useful.
|
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
memorable randarts | PowerDiver | AAR | 453 | September 10, 2020 17:20 |
memorable Maggot drops | Estie | AAR | 43 | April 19, 2017 18:24 |
Randarts... | Fendell Orcbane | Vanilla | 50 | September 6, 2010 23:27 |
Memorable in-game messages | Bodkin | AAR | 91 | July 6, 2010 23:20 |
Randarts | dhegler | Vanilla | 5 | March 10, 2010 20:30 |