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#11 |
Adept
Join Date: Feb 2009
Posts: 231
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Ball and Chain and Quarterstaff are both 15lbs.
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#12 | |
Prophet
Join Date: Apr 2007
Location: Climbing up from hole I just dug.
Posts: 4,096
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Quote:
So what kills you and how? Is there any commonalities between deaths? Reason why you just died? Reason why you were in that situation at the first place? Actually if you can answer those questions you are already more than half-way thru discovering how to avoid that yourself. |
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#13 |
Adept
Join Date: Mar 2008
Posts: 133
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I actually posted this in anticipation of making a priest, not from dying repeatedly. I actually have played a few priests that went pretty deep before dying, but that was a while ago and I couldn't for the life of me remember how I killed anything before OoD. This time, I used most of my starting $ to buy a long bow and some arrows and getting to lvl 9 was a piece of cake. Unfortunately, he died somewhere around '2200.
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#14 |
Apprentice
Join Date: Feb 2011
Posts: 94
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I usually rely on melee. The bonuses from Bless aren't bad early on and as long as you're careful (it strikes me that how this is done might not be obvious) you can often just spam CLW to simply outlast the opposition. Cure Light Wounds is a cornerstone of my priest strategy for a lot of the game. I don't really lean on Orb until several levels after I've learned it. The failure rate and my SP rating limit how much I can rely on it so there's some lag time before it becomes more efficient than bash & heal. Don't forget to carry the potions too, and phase door. Offensive magic devices are handy too, often just for finishing off monsters that run away because you can wear them down but don't hit hard enough to finish the job quickly.
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#15 |
Adept
Join Date: Mar 2008
Posts: 133
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I never thought of that strat...I'll give it a shot.
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