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Old March 21, 2016, 16:13   #441
Derakon
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Quote:
Originally Posted by debo View Post
Otherwise I'll try my best to invent something as annoying as possible.
I just had an idea for a potentially really annoying "variant", but it'd take some implementation work. So, assuming I ever actually do do it, it won't be for this comp.
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Old March 21, 2016, 23:38   #442
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I heard some noise about a Quickband competition, but I can't remember from whom. (Pete Mack?)

If the person who volunteered the idea wants to supply a savefile, great. Otherwise I'll try my best to invent something as annoying as possible.
Make a human rogue with manual stat distribution turned on for character generation, but don't actually spend any of the points.
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Old March 22, 2016, 12:56   #443
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What about the egoless artifactless bookless ironman elf mage using only fists to fight?
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Old March 22, 2016, 19:20   #444
bron
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Iron-man no-artifacts would be a good (hard) comp. Pick a strong race/class, e.g. High Elf Mage, Dwarf Priest, Half Troll Paladin, Dunadan Ranger. Personally, I'd still like to see a comp where "fewest turns" was not the deciding factor, but making it hard(er) to win at all is something. [Since the first few levels can be slow (esp. for a mage), it would probably be good to start a comp character at dlvl 30 or so.]
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Old March 22, 2016, 20:55   #445
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Quote:
Originally Posted by bron View Post
Iron-man no-artifacts would be a good (hard) comp. Pick a strong race/class, e.g. High Elf Mage, Dwarf Priest, Half Troll Paladin, Dunadan Ranger. Personally, I'd still like to see a comp where "fewest turns" was not the deciding factor, but making it hard(er) to win at all is something. [Since the first few levels can be slow (esp. for a mage), it would probably be good to start a comp character at dlvl 30 or so.]
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Old March 23, 2016, 02:29   #446
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Quickband Half-Elf Warrior/Rogue with Auto-Scum and randarts. Just about the most excitement you can get out of twelve floors.
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Old March 23, 2016, 03:03   #447
Pete Mack
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Yikes. Quickband autoscum is brutal, and half-elf makes it even worse. (Quickband half-elf is "lucky" in that it gets lots of "special" levels. But High-elf is even worse, since it gets bad luck with increasing frequency starting at CL 27...including cursed (blasted) weapon and random summons.
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Old June 6, 2016, 04:19   #448
ranger jeff
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Sooo.... it's been a while, huh?

Not sure what all's involved in helping along the Competition process, just submitting a savefile? I spent a while today looking over the variants and when last they were in the competition, and I have a few suggestions of what to try next:

Vanilla is up to 4.0.5...
ToME has only been done twice, and not for a while
Unangband
Steamband
DAJAngband
Chenband (is this completely superseded by PosChengband?)
Z+Angband
haven't had a NPP competition with the current release...

and I understand that comps are great for testing new releases, any maintainers out there need some playtesting?

Thoughts?
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Old June 6, 2016, 05:53   #449
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Chenband (is this completely superseded by PosChengband?)
Superseded in every aspect, YES

I'm leaning towards a Sil 1.3 competition. Sil has been quiet on the oook.cz ladder these days.
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Old June 6, 2016, 06:10   #450
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But Sil was very recently done as a comp, back in January. And I notice there's been no new release of Sil for over 2 years...
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