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Old August 29, 2008, 16:32   #1
Nosfucious
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NPP4. Dead dwarf walking? Ancient Green Dragons.

Hi All,

Long time lurker on the newgroups, posted a few dumps here though.

My next quest is for a dozen or so Ancient Green Dragons. I have Colluin so am single resisted and have the activation. However, I'm not sure of how much it breaths for, and I'm almost sure I don't have enough CON, where CON == HP.

Being evil means I can easily detect them and they are vulnerable to OOD.

My last quest was for mature green dragons, which I polished off with not much sweat.

Fail the quest or scum for some CON?:

Many thanks for your help.

Nos.

Code:
[NPPAngband 0.4.1 Character Dump]

 Name   Belendur                        Self RB CB  EB   Best
 Sex    Female       Age      44 STR:     14 +2 -1  +1     16
 Race   Dwarf        Height   46 INT:     14 -3 -3  +0      8
 Class  Priest       Weight  116 WIS:  18/30 +2 +3  +2 18/100
 Title  Canon        Status   55 DEX:     11 -2 -1  +3     11
 HP     267/267                  CON:     15 +2 +0  +3  18/20
 SP     129/129      Level    32 CHR:  18/85 -3 +2  +0  18/75

 GameTurn   1518336  Armor   [11,+76] Saving Throw     Heroic
 Cur Exp     261017  Fight    (+7,+2) Stealth            Fair
 Max Exp     261017  Melee  (+18,+14) Fighting         Heroic
 Adv Exp     280000  Shoot  (+20,+18) Shooting         Superb
 MaxDepth   Lev  33  Blows     1/turn Disarming     Very Good
 Gold         10334  Shots     1/turn Magic Device     Superb
 Burden      99 lbs  Speed     Normal Perception         Fair
 % Burden       55%  Infra      80 ft Searching          Good

 You are one of two children of a Dwarven Warrior. You are a
 credit to the family. You have dark brown eyes, straight black
 hair, a four foot beard, and a dark complexion.



  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) +   +     ++
      \}=="~(()]]]               \}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 1............        Str:  ......s....s.
 Int: .............        Int:  ......s......
 Wis: ....2........        Wis:  ....s.s......
 Dex: 1.........2..        Dex:  ......s......
 Con: 1..........2.        Con:  ......s....s.
 Chr: .............        Chr:  ......s......
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......++...+.        Blind:............+ 
 Elec:......++...+.        Confu:......+...... 
 Fire:......++...+.        Sound:............. 
 Cold:......+++....        Shard:............. 
 Pois:.......+.....        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:...........+.
Feath:..........++.        Sear.:..........+..
PLite:.............        Infra:.............
Regen:.........+.+.        Aggr.:.............
Telep:...........+.        Speed:.............
Invis:+..+.........        Blows:.............
FrAct:+.........+..        Shots:.............
HLife:......+......        Might:.............
      abcdefghijkl@              abcdefghijkl@
      \}=="~(()]]]               \}=="~(()]]] 

  [Character Equipment]

a) a Flail of Westernesse (2d6) (+11,+12) (+1) {40% off}
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It gives
   you one attack per turn.  
b) a Long Bow of Power (x3) (+13,+18) {10% off}
c) a Ring of Protection [+15]
d) a Ring of See Invisible
   It grants you the ability to see invisible things.  
e) an Amulet of Wisdom (+2)
   It increases your wisdom by 2.  It sustains your wisdom.  
f) The Phial of Galadriel {@A1}
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) a Robe of Permanence [2,+10]
   It provides resistance to acid, lightning, fire, cold, 
   confusion, and life draining.  It sustains all your stats.  
   It cannot be harmed by the elements.  
h) The Cloak 'Colluin' [1,+14]
   It provides resistance to acid, lightning, fire, cold, and 
   poison.  It activates for resistance (20+d20 turns) every 111
   turns.  It cannot be harmed by the elements.  
i) a Small Leather Shield of Resist Elements [2,+6]
   It provides resistance to cold.  It cannot be harmed by cold.
   
j) a Metal Cap of Regeneration [3,+6] {40% off}
   It speeds your regeneration.  
k) a Set of Leather Gloves of Thievery (+7,+1) [1,+6] (+2) {10% off}
   It increases your dexterity by 2.  It increases your 
   searching by 2.  It makes you fall like a feather.  It grants
   you immunity to paralysis.  
l) The Pair of Soft Leather Boots 'Belkore' [2,+19] (+2)
   It increases your constitution by 2.  It increases your 
   stealth by 2.  It provides resistance to acid, lightning, and 
   fire.  It sustains your strength and constitution.  It makes
   you fall like a feather and speeds your regeneration.  It
   grants you the power of telepathy.  It cannot be harmed by
   the elements.  


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@b1@p1@G1}
b) 3 Holy Books of Prayers [Words of Wisdom] {@b2@G2@p2}
c) 3 Holy Books of Prayers [Chants and Blessings] {@b3@p3@G3}
d) a Holy Book of Prayers [Exorcism and Dispelling] {@p4@G4@b4}
e) 2 Holy Books of Prayers [Ethereal Openings] {@p5@b5, 90% off}
   It cannot be harmed by the elements.  
f) 3 Potions of Speed
g) 7 Potions of Cure Critical Wounds
h) a Potion of Enlightenment
i) 21 Scrolls of Phase Door {25% off}
j) a Scroll of Teleportation
k) 2 Scrolls of Word of Recall {!*!*!*@r0}
l) 8 Scrolls of Identify {@r1, 40% off}
m) 2 Rods of Light {@z1=g}
n) a Wand of Teleport Other (9 charges)
o) a Shovel of Digging (1d2) (+10,+5) (+3) {@w0}
   It increases your tunneling by 3.  It is branded with acid.  
   It gives you one attack per turn.  
p) 14 Arrows of Slay Evil (1d4) (+4,+11)
   It slays all evil creatures.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ?[((}{                          ?[((}{                  
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ...s....................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ...s....................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ...+.................... Blind: ........................
 Elec: ...+.................... Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: .+...................... Nexus: ..+.....................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ...+.................... Stea.: ..++....................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ..+.....................
Invis: ........................ Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ........................ Might: ....+...................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ?[((}{                          ?[((}{

  [Home Inventory]

a) 5 Scrolls of *Identify*
b) Dragon Scale Mail (Green) (-1) [5,+16]
   It provides resistance to poison.  It activates for poison
   resistance (10+d10 turns) and breathe poison gas (100) every
   100+d100 turns.  It cannot be harmed by the elements.  
c) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides
   resistance to nexus.  It activates for teleport every 45
   turns.  It cannot be harmed by the elements.  
d) The Cloak 'Andir' [1,+13] (+2)
   It increases your stealth by 2.  It provides resistance to 
   acid and lightning.  It sustains your dexterity and charisma.
   It slows your metabolism.  It cannot be harmed by the
   elements.  
e) a Light Crossbow of Extra Might (x3) (+7,+5) (+1)
   It increases your shooting power by 1.  
f) 21 Arrows (1d4) (+0,+0) {@f1=g}

  [Current Quest]

To fulfill your task, you must kill 10 Ancient green dragons on dungeon level
36.


Belendur the Dwarf Priest
Began the quest to kill Morgoth on 08/21/2008 at 10:08 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    29782|     2 |  4  | Killed Grip, Farmer Maggot's dog
|    55024|     3 |  5  | Reached level 5
|    74434|     4 |  7  | Killed Fang, Farmer Maggot's dog
|   154957|     5 | 10  | Reached level 10
|   165187|     5 | 10  | Killed Wolf, Farmer Maggot's dog
|   188779|  Town | 10  | Killed Lotho Pimple
|   248508|     6 | 12  | Killed Bullroarer the Hobbit
|   255543|     6 | 12  | Found The Cloak 'Colluin'
|   348408|     7 | 14  | Destroyed Bardaring, the Skeleton
|   354218|     7 | 14  | Quest: Killed 11 Mirkwood spiders
|   381289|     7 | 15  | Reached level 15
|   391867|     7 | 15  | Killed Smeagol
|   483405|    10 | 17  | Quest: Killed 11 Half-orcs
|   491294| Quest | 17  | Reward: The Cloak 'Andir'
|   548375|    10 | 18  | Killed Wormtongue, Agent of Saruman
|   569554|    10 | 18  | Killed Brodda, the Easterling
|   642039|    11 | 20  | Reached level 20
|   705633|    13 | 21  | Killed Orfax, Son of Boldor
|   719541|    13 | 21  | Quest: Killed 11 Rangers
|   811741|    13 | 23  | Destroyed Charles Swiger, the Spirit
|   860251|    15 | 23  | Killed Boldor, King of the Yeeks
|   903726|    15 | 25  | Reached level 25
|   905937|    15 | 25  | Killed Lagduf, the Snaga
|   911782|    15 | 25  | Quest: Destroyed 9 Piles of creeping sapphire gems 
|   961994|    18 | 25  | Quest: Killed 9 Ogre mages
|   968489|    18 | 25  | Killed Grishnakh, the Hill Orc
|   990172|    20 | 26  | Killed Ulfast, Son of Ulfang
|   994505|    20 | 26  | Killed Nar, the Dwarf
|  1056017|    21 | 27  | Killed Ufthak of Cirith Ungol
|  1077271|    21 | 27  | Quest: Killed 15 Hill giants
|  1109803|    21 | 28  | Killed Gorbag, the Orc Captain
|  1129005|    23 | 28  | Killed Golfimbul, the Hill Orc Chief
|  1148776|    23 | 29  | Quest: Destroyed 12 Iron golems
|  1163026|    23 | 29  | Killed Ugluk, the Uruk
|  1198104|    25 | 29  | Quest: Killed 13 Young chromatic dragons
|  1221106|    25 | 29  | Killed Ibun, Son of Mim
|  1238122|    25 | 30  | Reached level 30
|  1260836|    25 | 30  | Killed Sangahyando of Umbar
|  1270260|    27 | 30  | Killed Azog, King of the Uruk-Hai
|  1277838|    27 | 30  | Found The Pair of Soft Leather Boots 'Belkore'
|  1306684|    27 | 30  | Killed Shagrat, the Orc Captain
|  1328659|    28 | 30  | Quest: Destroyed 16 Vampires
|  1352459|    29 | 31  | Killed Beorn, the Shape-Changer
|  1382060|    29 | 31  | Found The Phial of Galadriel
|  1392970|    30 | 31  | Destroyed Sean Marsh, the Wight
|  1409050|    30 | 31  | Quest: Killed 15 Manticores
|  1413486|    30 | 31  | Killed Bolg, Son of Azog
|  1414317|    30 | 31  | Killed Lugdush, the Uruk
|  1427022| Quest | 31  | Reward: The Cloak 'Colannon'
|  1508572|    33 | 32  | Quest: Killed 19 Mature green dragons
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : yes (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
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Old August 29, 2008, 18:49   #2
Pete Mack
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so long as you dont hit a ridiculously small level, you should have no trouble. Just carry lots of ammo, !hero, !ccw so you don't run out of mana. Also carry ?phase door toa void melee. Portal won't work with all the other nasties around. With the actvation you should just moe them down.
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